Phillip Stephens
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353dbadfe9
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Code cleanup and corrections
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2017-01-06 17:58:05 -08:00 |
Jack Andersen
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f665812d6e
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More CGuiSys and CFrontEndUI work
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2016-12-15 18:35:49 -10:00 |
Jack Andersen
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9b6ab93ae5
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Remove unnecessary and RVO-detrimental moves
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2016-10-02 18:39:31 -10:00 |
Jack Andersen
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b60d55d784
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Bad level link fixes
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2016-04-23 18:03:30 -10:00 |
Jack Andersen
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1817227465
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CCameraManager imps
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2016-04-16 16:50:45 -10:00 |
Jack Andersen
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5de5c3d85f
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
Jack Andersen
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5566c5b002
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More CGuiFrame imps
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2016-03-14 18:55:57 -10:00 |
Jack Andersen
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66247cfe79
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Input handling for CGuiFrame
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2016-03-14 13:32:44 -10:00 |
Jack Andersen
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783fb4c4fe
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Phillip Stephens
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7ec23b50ba
|
First round Rumble stubs
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2016-02-20 22:34:42 -08:00 |
Phillip Stephens
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cf6c5bf55a
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Add virtual destructors to Architecture Message Parameters
Fix function signature
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2016-02-20 01:52:16 -08:00 |
Phillip Stephens
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8af98fb2f3
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Code cleanup and add NamedResourceCatalog
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2016-02-20 00:31:11 -08:00 |
Phillip Stephens
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5229f95fb7
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Restructure event handling
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2016-02-19 22:45:36 -08:00 |
Phillip Stephens
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af69c9d3ab
|
Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Jack Andersen
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e423db32ee
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Major scoped-enum refactor
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2015-11-20 15:16:07 -10:00 |
Phillip Stephens
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9cb8b10fda
|
Update API.
Use u32 rather than uint32_t in CRandom16
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2015-11-08 19:43:11 -08:00 |
Phillip Stephens
|
c13757106b
|
Update Zeus
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2015-10-07 17:30:10 -07:00 |
Phillip Stephens
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32dca9c912
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Fix ControlMapper error
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2015-09-30 19:35:47 -07:00 |
Jack Andersen
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7223a9dce5
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more input implementation
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2015-08-28 15:30:47 -10:00 |
Jack Andersen
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ce42cdd3be
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various input class implementations
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2015-08-27 14:11:31 -10:00 |
Jack Andersen
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746eb46026
|
various implementations
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2015-08-19 16:52:07 -10:00 |
Jack Andersen
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6809fcc4a4
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Codebase refactor
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2015-08-18 12:51:54 -10:00 |