Commit Graph

23 Commits

Author SHA1 Message Date
Phillip Stephens c72ee72f6f Conform other platforms 2017-05-29 01:18:54 -07:00
Jack Andersen 21e2a26e36 HLSL reflection fix 2017-03-26 08:21:01 -10:00
Jack Andersen b860d962ae Reflection shader support 2017-03-25 19:51:58 -10:00
Jack Andersen 626056f3b9 Refactor for boo upgrades 2017-03-13 21:03:22 -10:00
Jack Andersen 21194f43db Update Metal for frontface culling support 2017-03-10 11:07:55 -10:00
Jack Andersen 3b7c7cf0fc Texture identifier collision avoidance for Metal 2017-03-05 13:34:55 -10:00
Jack Andersen 437fd54400 Ensure shader extension textures don't conflict 2017-03-05 13:00:37 -10:00
Jack Andersen 154a44e21f Add master mulColor to programmable shader output 2017-02-09 23:00:23 -10:00
Jack Andersen daeef99f83 More reliable Metal shader cache 2016-08-08 09:06:51 -10:00
Jack Andersen 07fcc2db92 Metal extended shader fixes 2016-08-03 13:46:25 -10:00
Jack Andersen f9cae24c5d Add alpha-test functionality for applicable blend modes 2016-07-31 13:35:46 -10:00
Jack Andersen ec859598e9 Metal platform conformance 2016-07-31 10:26:08 -10:00
Jack Andersen 9c48e5e8b6 Metal backend fixes 2016-07-19 10:33:04 -10:00
Jack Andersen d73c12c61f Normalize must occur on 3-components 2016-07-19 10:12:04 -10:00
Jack Andersen 0decdce86d Update shaders for normalize TCG flag 2016-07-18 20:12:00 -10:00
Jack Andersen 2fbc21cc18 Remove unneeded fprintf 2016-04-04 16:44:47 -10:00
Jack Andersen 6abde07598 Metal extension shaders 2016-04-03 20:15:07 -10:00
Jack Andersen 54ca41f2ed Update boo and Metal backend 2016-04-02 20:19:03 -10:00
Jack Andersen 31fa668e78 Humungous refactor 2016-03-04 13:02:44 -10:00
Jack Andersen d76fcf0f5b Vulkan Updates 2016-02-22 16:33:29 -10:00
Jack Andersen 8bf39efcd8 Update boo 2015-11-27 18:08:28 -10:00
Jack Andersen c4f8743bf6 OS X enum refactor fixes 2015-11-20 16:16:54 -10:00
Jack Andersen daa446588b Metal shader generation 2015-11-18 13:56:45 -10:00