Commit Graph

18 Commits

Author SHA1 Message Date
Phillip Stephens 9bae2f943e
Rename everything 2021-04-10 01:42:06 -07:00
Lioncash d240e40a17 CCameraShakeData: Make classes and structs constexpr where applicable
Same behavior, but allows eliminating file-scope initializers needing to
be run on program start.
2020-04-02 21:40:19 -04:00
Lioncash 67f6666ea1 Runtime: Add more usages of explicit
Prevents error-prone implicit conversions where applicable.

This targets the regular RuntimeCommon target this time around.
2020-03-31 03:53:49 -04:00
Lioncash a633b8e8fd General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
2019-09-28 04:14:29 -04:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen 0b3a9e1865 Implement CPatterned::KnockBack 2018-11-05 20:16:12 -10:00
Jack Andersen c91e5df986 Convert to pragma once 2018-10-06 17:42:33 -10:00
Phillip Stephens 56a48cd624 Initial DNAMP3 fixes various missing loader imps 2018-07-08 16:03:35 -07:00
Jack Andersen 651d0a27c2 More work on CBallCamera 2017-10-09 17:50:48 -10:00
Jack Andersen 0f68e2ba3f Work on CScriptCameraHint and CCameraManager 2017-10-05 21:29:56 -10:00
Jack Andersen 149eed4b73 Implement CAuxBeam 2017-09-09 14:36:21 -10:00
Jack Andersen 361aa1512b Finish CGunWeapon 2017-09-04 17:00:19 -10:00
Jack Andersen c06c1e464b Work on CPlayer 2017-07-29 15:06:06 -10:00
Jack Andersen 4f33422423 Lots of CPlayer implementations 2017-06-11 18:23:34 -10:00
Jack Andersen c069666307 Player reflection and other imps 2017-03-25 19:53:04 -10:00
Jack Andersen 6c9462e099 Camera shakers and controller action scripting 2017-03-17 19:12:27 -10:00
Jack Andersen 1817227465 CCameraManager imps 2016-04-16 16:50:45 -10:00
Jack Andersen 7afdc556fd Adjust runtime directory layout 2016-04-16 13:48:29 -10:00