Phillip Stephens
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9bae2f943e
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Rename everything
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2021-04-10 01:42:06 -07:00 |
Lioncash
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88e6a04f13
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CCollidable*: Make use of static inline variables where applicable
Allows relocating initialization with the rest of the variables.
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2020-08-01 05:31:25 -04:00 |
Lioncash
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d7dd256d38
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CollisionPrimitive: Make use of constexpr types where applicable
We can now mark some usages of these types as constexpr and also make
them fully internal to the translation unit.
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2019-10-29 18:36:26 -04:00 |
Lioncash
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a633b8e8fd
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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
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2019-09-28 04:14:29 -04:00 |
Phillip Stephens
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ebdcfb6b51
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Initial CMetroidBeta imps
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2019-08-11 08:14:52 -07:00 |
Lioncash
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9312eef905
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RuntimeCommon: Use override where applicable
Continues the override modernization by applying it to the main
RuntimeCommon target. Resolves around 1100+ cases where override can be
used.
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2019-08-09 17:39:42 -04:00 |
Phillip Stephens
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4f3c8daf27
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Initial CBabygoth imps
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2018-12-31 00:37:52 -08:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
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71a361f54e
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Work on collision related implementations
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2017-06-17 15:58:13 -10:00 |
Phillip Stephens
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b765ce3eb7
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Lots of ScriptObject and Collision work
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2017-01-03 20:30:05 -08:00 |
Phillip Stephens
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130108070d
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More CPhysicsActor imps
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2016-09-01 02:31:18 -07:00 |
Phillip Stephens
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f470b7de93
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More collision stubs
Add *.autosave to gitignore
Update specter
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2016-06-25 18:13:34 -07:00 |
Phillip Stephens
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c66dac6df2
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Initial Collision stubs
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2016-06-24 13:09:38 -07:00 |
Phillip Stephens
|
bacc98d4a6
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Initial CCollidableOBBTreeGroup imps
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2016-04-26 03:40:56 -07:00 |