Jack Andersen
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72b14a78a0
|
Correct indirect texture sampling swizzle
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2019-03-07 17:33:50 -10:00 |
Jack Andersen
|
927be4e839
|
Proper blending modes for handling alpha test
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2019-03-02 20:17:41 -10:00 |
Jack Andersen
|
470182de06
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Support for diffuse texture identification in IR
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2019-02-23 21:14:43 -10:00 |
Jack Andersen
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b6af26fa91
|
addColor term for standard shader model
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2019-02-07 21:55:39 -10:00 |
Jack Andersen
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f35285b076
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Windows fixes
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2019-01-28 22:25:51 -10:00 |
Jack Andersen
|
72193079ae
|
New code style refactor
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2018-12-07 19:18:42 -10:00 |
Jack Andersen
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e2ec1f69a3
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Vertex shaders do rigging computations in object space
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2018-11-07 14:53:00 -10:00 |
Jack Andersen
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a230eeb3b1
|
Macros for shader extensions to determine blend factors
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2018-10-20 18:13:25 -10:00 |
Jack Andersen
|
3698199403
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Reflection sampler fixes
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2018-10-18 13:55:42 -10:00 |
Jack Andersen
|
d395f4a79e
|
macOS build fixes
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2018-10-15 17:15:05 -10:00 |
Jack Andersen
|
0ee18025dd
|
Huge shader infrastructure refactor
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2018-10-06 16:53:57 -10:00 |
Jack Andersen
|
03cb7cf237
|
Ensure lighting extension is passed vec3
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2018-06-06 18:36:46 -10:00 |
Jack Andersen
|
77f814192e
|
Windows build fixes
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2018-05-24 20:34:58 -10:00 |
Jack Andersen
|
d0d330062f
|
Resource tracing and memory leak fixes
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2018-05-19 20:12:32 -10:00 |
Jack Andersen
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7a60440d58
|
Add shader mode for constant alpha overwrite
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2018-02-04 20:54:35 -10:00 |
Jack Andersen
|
ac29a724ba
|
Deep color CVar and GLSL backend bug fixes
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2018-01-15 20:30:37 -10:00 |
Jack Andersen
|
9daa74e08e
|
Windows PCH fixes
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2017-12-29 15:07:15 -10:00 |
Jack Andersen
|
aae0dc56b7
|
Huge compile performance refactor
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2017-12-28 21:56:31 -10:00 |
Jack Andersen
|
93711460f8
|
More flexible cull-mode options for shader extensions
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2017-12-09 19:29:23 -10:00 |
Jack Andersen
|
a3b9a32633
|
Remaining object tracker platforms
|
2017-11-05 20:56:17 -10:00 |
Jack Andersen
|
a5b7a7b96c
|
Windows fixes
|
2017-10-23 17:11:44 -10:00 |
Jack Andersen
|
7c3bac2951
|
Add perspective division to texture matrix processing
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2017-09-30 18:25:49 -10:00 |
Phillip Stephens
|
c72ee72f6f
|
Conform other platforms
|
2017-05-29 01:18:54 -07:00 |
Jack Andersen
|
21e2a26e36
|
HLSL reflection fix
|
2017-03-26 08:21:01 -10:00 |
Jack Andersen
|
b860d962ae
|
Reflection shader support
|
2017-03-25 19:51:58 -10:00 |
Jack Andersen
|
9cc364c4fd
|
Updated rendering interface for boo
|
2017-03-17 13:32:18 -10:00 |
Jack Andersen
|
626056f3b9
|
Refactor for boo upgrades
|
2017-03-13 21:03:22 -10:00 |
Jack Andersen
|
56aacdacde
|
backface culling support
|
2017-03-10 10:38:34 -10:00 |
Jack Andersen
|
437fd54400
|
Ensure shader extension textures don't conflict
|
2017-03-05 13:00:37 -10:00 |
Jack Andersen
|
154a44e21f
|
Add master mulColor to programmable shader output
|
2017-02-09 23:00:23 -10:00 |
Jack Andersen
|
6740d6d00d
|
More reliable HLSL shader cache
|
2016-08-08 08:53:31 -10:00 |
Jack Andersen
|
5f60a33cce
|
Windows build fixes
|
2016-08-03 13:15:59 -10:00 |
Jack Andersen
|
b7143c7dca
|
Default colorRegs when lighting uniform not available
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2016-07-31 20:35:35 -10:00 |
Jack Andersen
|
7e42581cf0
|
HLSL extended shader support
|
2016-07-31 18:34:08 -10:00 |
Jack Andersen
|
d73c12c61f
|
Normalize must occur on 3-components
|
2016-07-19 10:12:04 -10:00 |
Jack Andersen
|
0decdce86d
|
Update shaders for normalize TCG flag
|
2016-07-18 20:12:00 -10:00 |
Phillip Stephens
|
bb62f84fe1
|
Add postMtx to uniform, update athena
|
2016-07-12 01:54:42 -07:00 |
Jack Andersen
|
635193c2fe
|
HLSL backend update
|
2016-04-04 09:34:22 -10:00 |
Jack Andersen
|
8534af8b4d
|
Windows fixes
|
2016-04-02 17:31:50 -10:00 |
Jack Andersen
|
831ad0af8e
|
Add primitive type to shader tag
|
2016-04-01 17:34:03 -10:00 |
Jack Andersen
|
f254b34cca
|
boo lambda D3D sync
|
2016-03-30 10:43:09 -10:00 |
Jack Andersen
|
3015372883
|
D3D sync
|
2016-03-23 22:35:04 -10:00 |
Jack Andersen
|
31fa668e78
|
Humungous refactor
|
2016-03-04 13:02:44 -10:00 |
Jack Andersen
|
9a35417f42
|
Update boo
|
2016-02-24 10:52:53 -10:00 |
Jack Andersen
|
d76fcf0f5b
|
Vulkan Updates
|
2016-02-22 16:33:29 -10:00 |
Jack Andersen
|
18f708753d
|
windows enum refactor fixes
|
2015-11-20 16:59:43 -10:00 |
Jack Andersen
|
e5c4008cfb
|
git add of HLSL sources.. derp
|
2015-11-17 21:29:54 -10:00 |