Commit Graph

70 Commits

Author SHA1 Message Date
Jack Andersen 909baea2cd Implement GX-style faked directional 2016-04-04 11:20:26 -10:00
Jack Andersen 5c1d8492db HLSL lighting shaders 2016-04-04 09:34:54 -10:00
Jack Andersen 9f0e9a808b Implement Metal lighting shader 2016-04-03 20:16:03 -10:00
Jack Andersen 408ce2ca8b Working CLight 2016-04-03 19:02:09 -10:00
Jack Andersen dae2621d93 Initial CLight integration 2016-04-03 16:32:57 -10:00
Jack Andersen 929f8263fc Windows Fixes; D3D depth support 2016-04-02 19:25:34 -10:00
Jack Andersen 4ab2312d06 shader tag update 2016-04-01 17:34:41 -10:00
Jack Andersen 58c85d8c30 Depth buffer fix 2016-04-01 14:07:07 -10:00
Jack Andersen 8fc0d57500 Thread-safe extraction 2016-03-31 18:25:00 -10:00
Jack Andersen 9fcce94a7a Async resource build fixes 2016-03-31 15:00:37 -10:00
Jack Andersen bc6ba1141d Deadlock fixes and PC TXTR loading 2016-03-31 11:06:41 -10:00
Jack Andersen d5ff5e3ace Update CModelBoo.cpp 2016-03-30 21:50:52 -10:00
Jack Andersen 7b865683e7 More CModel imps 2016-03-30 20:18:56 -10:00
Jack Andersen b373493cf3 Much CModel work 2016-03-30 16:44:43 -10:00
Jack Andersen 99cf1153b6 Boo D3D lambda sync 2016-03-30 10:44:19 -10:00
Jack Andersen 77a8ce5f17 boo lambda-API refactor 2016-03-30 09:16:01 -10:00
Jack Andersen 6b1c435d0c Initial CModel implementation 2016-03-29 13:14:14 -10:00
Phillip 6301af3133 Windows Fixes 2016-03-22 11:35:52 -07:00
Jack Andersen 79d90f46d3 CGuiModel imps 2016-03-16 16:18:01 -10:00
Jack Andersen 783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00