Luke Street
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740114af9e
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Begin transitioning to new CTexture; start Stream API
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2022-03-04 02:47:21 -05:00 |
Phillip Stephens
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95f44be694
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Rename CSavwWorld to CWorldSaveGameInfo
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2021-06-04 22:30:23 -07:00 |
Phillip Stephens
|
c6db983c41
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Fix memcard path CVars and add menu notifying player when they've been reset
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2021-06-02 08:06:22 -07:00 |
Phillip Stephens
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9bae2f943e
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Rename everything
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2021-04-10 01:42:06 -07:00 |
Luke Street
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7d418581cf
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CSaveGameScreen: Fix MSVC compilation
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2020-09-15 19:35:22 -04:00 |
Phillip Stephens
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b68af83fb3
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Implement CAutoSave
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2020-09-12 18:13:38 -07:00 |
Lioncash
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67f6666ea1
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Runtime: Add more usages of explicit
Prevents error-prone implicit conversions where applicable.
This targets the regular RuntimeCommon target this time around.
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2020-03-31 03:53:49 -04:00 |
Lioncash
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a633b8e8fd
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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
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2019-09-28 04:14:29 -04:00 |
Lioncash
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d3d629d405
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RuntimeCommon: Use const on member functions where applicable
Adds missing const qualifiers on class member functions that don't
modify instance state.
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2019-08-14 09:25:39 -04:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
|
e46ec80b64
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Integrate Amuse into hecl cook/extract for MP1/2
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2018-09-02 14:46:16 -10:00 |
Jack Andersen
|
97835607d9
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More windows build fixes
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2018-02-03 20:46:47 -10:00 |
Jack Andersen
|
99fc9e3598
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Various bug fixes and CAnimTree implementations
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2018-01-03 18:17:44 -10:00 |
Jack Andersen
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a7cab596e6
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Initial InGameGuiManager imps
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2017-02-11 17:17:18 -10:00 |