Lioncash
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d7dd256d38
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CollisionPrimitive: Make use of constexpr types where applicable
We can now mark some usages of these types as constexpr and also make
them fully internal to the translation unit.
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2019-10-29 18:36:26 -04:00 |
Lioncash
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d2a44dbc0b
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CollidableAABox: Default destructor
Same behavior, but remains consistent with the rest of the codebase.
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2019-10-11 22:53:01 -04:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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6f9e6712ce
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Implement final dynamic collision tests
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2017-07-03 19:03:11 -10:00 |
Jack Andersen
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7063f2412d
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Implement builtin collider tests
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2017-06-30 17:23:49 -10:00 |
Jack Andersen
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71a361f54e
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Work on collision related implementations
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2017-06-17 15:58:13 -10:00 |
Phillip Stephens
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b765ce3eb7
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Lots of ScriptObject and Collision work
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2017-01-03 20:30:05 -08:00 |
Phillip Stephens
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130108070d
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More CPhysicsActor imps
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2016-09-01 02:31:18 -07:00 |
Phillip Stephens
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c66dac6df2
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Initial Collision stubs
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2016-06-24 13:09:38 -07:00 |
Phillip Stephens
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bacc98d4a6
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Initial CCollidableOBBTreeGroup imps
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2016-04-26 03:40:56 -07:00 |