Phillip Stephens
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b251bc541f
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CFlaahgraTentacle implementations (needs testing)
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2019-06-09 17:09:07 -07:00 |
Phillip Stephens
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c1c22eb065
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Fix IA4 encoding/decoding
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2019-02-11 17:58:12 -08:00 |
Phillip Stephens
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049f51382b
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Initial CAtomicBeta imps, needs variable names
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2019-01-22 21:59:53 -08:00 |
Phillip Stephens
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11c3c557bd
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Initiial CPuddleSpore imp
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2018-12-10 20:17:02 -08:00 |
Phillip Stephens
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9b2fd002c6
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Implement CEyeBall, disable CPuddleToadGamma (preventing softlocks), initial CSpankWeed
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2018-12-01 18:32:26 -08:00 |
Phillip Stephens
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dd30f51761
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Initial CScriptGun implementation, more loaders
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2018-10-27 17:20:30 -07:00 |
Phillip Stephens
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bbfe61efbf
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Various loader implementations
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2018-10-11 15:57:05 -07:00 |
Phillip Stephens
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56a48cd624
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Initial DNAMP3 fixes various missing loader imps
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2018-07-08 16:03:35 -07:00 |
Jack Andersen
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547471c6ba
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Work on projectiles
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2018-02-10 19:27:00 -10:00 |
Phillip Stephens
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2ec2d07bdf
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Fix CAutoMapper surfaces on Braswell
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2017-11-20 09:33:21 -08:00 |
Phillip Stephens
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cae4ab37c1
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CMetaree structure
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2017-08-20 17:29:59 -07:00 |
Jack Andersen
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96b17ac73d
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Implement MetroidPrimeStage1 loader
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2017-08-19 19:23:22 -10:00 |
Jack Andersen
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bfb16a3a0d
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Various CPlayer and CBodyStateCmdMgr imps
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2017-07-05 08:34:12 -10:00 |
Jack Andersen
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4f33422423
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Lots of CPlayer implementations
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2017-06-11 18:23:34 -10:00 |
Phillip Stephens
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d9f5805356
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Re-organize MP1 specific world objects
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2017-02-05 12:23:58 -08:00 |