Commit Graph

69 Commits

Author SHA1 Message Date
Luke Street ac8b72ddae Fix Windows build errors; update zeus 2020-04-19 21:06:46 -04:00
Jack Andersen 81c5d40211 Update fmtlib 2020-04-11 12:50:38 -10:00
Jack Andersen 70ce423d00 Compile-time locale refactor 2019-07-19 18:26:59 -10:00
Jack Andersen 0c45eb56c7 Better CMake dependency handling 2019-06-11 16:05:04 -10:00
Jack Andersen dcbc001cd2 New code style refactor 2018-12-07 19:24:02 -10:00
Jack Andersen 4600ff4454 Huge shader refactor 2018-10-06 16:58:28 -10:00
Jack Andersen c3b0e8a241 Windows build fixes and warning avoidance 2018-05-24 20:39:09 -10:00
Jack Andersen 00945a44d7 Better use of TextView resources 2018-05-17 18:15:11 -10:00
Jack Andersen 7a0dcbbf03 Updates for boo changes 2018-01-09 20:18:56 -10:00
Jack Andersen 78dee431dc Changes to support MSAA rendering 2018-01-06 19:19:23 -10:00
Jack Andersen a8f27c5569 Changes to avoid polluting alpha buffer 2017-12-19 20:06:21 -10:00
Jack Andersen 01e0bfde7e UWP support 2017-12-05 17:25:33 -10:00
Jack Andersen 1b7874a7b2 string_view refactor 2017-11-12 20:14:52 -10:00
Jack Andersen 6cda3a9bd3 Shader fix for AMD Vulkan compilation 2017-11-08 22:12:07 -10:00
Jack Andersen 5dbdd62cae Changes to support new boo object tracker API 2017-11-04 20:16:45 -10:00
Jack Andersen ba3881b862 Windows sync 2017-03-17 13:31:16 -10:00
Jack Andersen 967ae18b79 Refactor for latest boo upgrades 2017-03-13 21:02:24 -10:00
Jack Andersen 14bcbba1de Frontface culling support for Metal 2017-03-10 11:08:31 -10:00
Jack Andersen b80cb1ed29 frontface culling boo sync 2017-03-10 10:52:23 -10:00
Jack Andersen 93d338ff0c Sync with boo 2017-03-05 13:01:57 -10:00
Jack Andersen d618264e26 Buffer pool refactor 2017-01-28 17:57:48 -10:00
Jack Andersen 9162db2dcf Move Vertex/Uniform buffer pools to hecl 2016-12-12 10:10:32 -10:00
Jack Andersen db542135df Buffer pool intrinsic garbage collection 2016-12-10 20:17:49 -10:00
Jack Andersen 0384119bd4 Windows fixes 2016-12-10 15:53:39 -10:00
Jack Andersen a9322292f5 Uniform and Vertex buffer pool refactor 2016-12-09 16:33:54 -10:00
Jack Andersen cf09630cdb GLSL shader binding refactor 2016-07-07 14:06:42 -10:00
Jack Andersen f31f2113f4 Vulkan coordinate fix 2016-07-01 17:45:47 -10:00
Jack Andersen b3e981763b Update shaders for Vulkan 2016-06-30 16:32:50 -10:00
Jack Andersen 7803681352 Function-scope statics aren't as efficient as file-scope ones 2016-04-14 17:25:50 -10:00
Jack Andersen fa32f002b7 Shader data binding API update 2016-04-03 20:15:46 -10:00
Jack Andersen 05e18ddfe8 metal boo lambda sync 2016-03-30 11:08:29 -10:00
Jack Andersen fb7ae9ac87 boo D3D lambda syncx 2016-03-30 10:43:49 -10:00
Jack Andersen b756005aad boo lambda-API refactor 2016-03-30 09:15:32 -10:00
Jack Andersen 83b89ceee6 D3D sync 2016-03-23 22:35:38 -10:00
Jack Andersen 737b688295 Vulkan sync 2016-03-23 22:16:30 -10:00
Jack Andersen 23977d6097 Update shader pipeline calls 2016-03-23 22:06:52 -10:00
Jack Andersen f467cf019c Humungous refactor 2016-03-04 13:03:47 -10:00
Jack Andersen 0e9011be2f OS X fixes 2016-02-24 11:07:25 -10:00
Jack Andersen 7b4bf7582f Windows fixes 2016-02-24 10:28:37 -10:00
Jack Andersen 7e97c7d2bb GLSL macros 2016-02-23 17:19:07 -10:00
Jack Andersen ac2f2ba446 Vulkan updates 2016-02-22 16:33:59 -10:00
Jack Andersen 49ff010a20 TextField updates 2015-12-20 11:59:23 -10:00
Jack Andersen 95fd2f90a9 Work on TextField 2015-12-19 18:39:09 -10:00
Jack Andersen 962639c684 Made SplashScreen background a generic ModalWindow class 2015-12-15 11:53:15 -10:00
Jack Andersen 2efa64b7b0 Text alignment and Text Button 2015-12-13 11:00:30 -10:00
Jack Andersen 6dde3e6003 Refactor for asynchronous fontcache load 2015-12-12 16:26:41 -10:00
Jack Andersen d923e9eedd Better tooltip rendering; floating-point pixel factor 2015-12-07 15:44:46 -10:00
Jack Andersen fc50272ea1 Initial tooltip implementation 2015-12-06 14:52:07 -10:00
Jack Andersen 857615ab00 Button widget and mouse events 2015-12-04 14:42:46 -10:00
Jack Andersen 3ee468157b Tweaks for CVar integration 2015-12-02 11:11:50 -10:00