Phillip Stephens
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7a7af73c94
|
Disable visigen for now
|
2021-06-29 16:47:31 -07:00 |
Luke Street
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6e12554026
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CMain: Use QueryPerformanceCounter for frame limiter on Windows
|
2021-06-29 00:12:41 -04:00 |
Henrique Gemignani Passos Lima
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d8e5f03886
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Only instantiate m_actorDebugRender when used
|
2021-06-29 01:38:51 +03:00 |
Henrique Gemignani Passos Lima
|
1b4e0dc754
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Improve Optick events
|
2021-06-29 01:10:54 +03:00 |
Henrique Gemignani Passos Lima
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d310dcfecb
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Use StringView in MultiProgressPrinter
Also fixes the SpecMP1/2/3 using string_view instead of SystemStringView
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2021-06-28 17:36:56 -04:00 |
Henrique Gemignani Passos Lima
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de4ddcaa9c
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Fix Optick not running
|
2021-06-29 00:35:55 +03:00 |
Phillip Stephens
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54e81af9ec
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Update nod
|
2021-06-27 10:59:38 -07:00 |
Phillip Stephens
|
63c4083bef
|
More Exo work
|
2021-06-26 13:31:52 -07:00 |
Phillip Stephens
|
5e0c8fe9fd
|
Update amuse
|
2021-06-20 17:43:17 -07:00 |
Phillip Stephens
|
4028171fe7
|
Update submodules
|
2021-06-19 14:45:40 -07:00 |
Henrique Gemignani Passos Lima
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188d179f86
|
Update boo and nod for logvisor update
|
2021-06-19 13:56:21 +03:00 |
Henrique Gemignani Passos Lima
|
d7823b1123
|
Update boo for optick's c++20 fix
|
2021-06-18 22:58:09 +03:00 |
Phillip Stephens
|
7ca8c666ef
|
Restore WaitUntileComplete
|
2021-06-13 19:33:13 -07:00 |
Phillip Stephens
|
933279ceb6
|
Various knockback related fixes, don't call WaitForComplete in CGameaArea
|
2021-06-13 18:06:29 -07:00 |
Phillip Stephens
|
ace87397d7
|
Knockback/Damage fixes
|
2021-06-13 03:11:16 -07:00 |
Luke Street
|
12c38f57fa
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ci: Fix file arg in altool
|
2021-06-12 12:48:20 -04:00 |
Luke Street
|
f8627f54f6
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Update README.md
|
2021-06-12 11:26:52 -04:00 |
Luke Street
|
f011192099
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ci: Fix PowerShell glob
|
2021-06-12 11:05:22 -04:00 |
Luke Street
|
71246839cd
|
ci: Always upload cache
|
2021-06-12 10:35:07 -04:00 |
Luke Street
|
3f9b0e6822
|
ci: Expand-Archive -Force
|
2021-06-12 10:04:28 -04:00 |
Luke Street
|
dce1c1f882
|
ci: Add macOS qt5 to PATH; fix Windows install dir
|
2021-06-12 10:02:12 -04:00 |
Luke Street
|
1843eef976
|
ci: Windows release build fixes
|
2021-06-12 00:53:51 -04:00 |
Luke Street
|
5356cd688a
|
rstl: Make iterators default-constructible (MSVC STL fix)
|
2021-06-12 00:45:14 -04:00 |
Luke Street
|
5d65131966
|
Improvements to install target
|
2021-06-12 00:13:57 -04:00 |
Luke Street
|
7bb6b06e2d
|
Small fixes to workflows, bintoc/shaderc, CMakePresets
|
2021-06-11 22:57:38 -04:00 |
Luke Street
|
6716bb1c93
|
Update athena; fix buildcache cache action
|
2021-06-11 22:38:29 -04:00 |
Luke Street
|
ae1ec87edc
|
Update boo, amuse, athena
|
2021-06-11 22:01:50 -04:00 |
Luke Street
|
5097da5777
|
Release workflow updates; use athena zlib for bintoc
|
2021-06-11 21:50:57 -04:00 |
Luke Street
|
9029c8e7af
|
Fix missed reference to env.RUNNER_WORKSPACE
|
2021-06-11 21:21:39 -04:00 |
Luke Street
|
5815fa6577
|
Updates based on universal branch
|
2021-06-11 21:19:33 -04:00 |
Luke Street
|
f8363b90a7
|
Merge remote-tracking branch 'origin/test/universal' into cmake-presets
# Conflicts:
# .github/workflows/build.yml
# CMakeLists.txt
# Editor/badging/CMakeLists.txt
# Editor/locale/CMakeLists.txt
# Runtime/locale/locales-inl.hpp
# hecl/CMakeLists.txt
# specter/lib/TextView.cpp
|
2021-06-11 19:52:19 -04:00 |
Luke Street
|
6fc33e809a
|
Use CMakePresets.json
|
2021-06-10 00:30:31 -04:00 |
Luke Street
|
073af40c4d
|
Use freetype for ImGui fonts if available
|
2021-06-07 13:10:55 -07:00 |
Phillip Stephens
|
a9bcb7a9ce
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
Phillip Stephens
|
d7559823ea
|
Remove unused layername parsing from CookSAVW
|
2021-06-06 22:42:15 -07:00 |
Phillip Stephens
|
fb2b491bcf
|
Missed one
|
2021-06-06 22:40:29 -07:00 |
Phillip Stephens
|
c4eb432834
|
Fix borked layer names
|
2021-06-06 22:23:28 -07:00 |
Phillip Stephens
|
4cd242aef3
|
Fix compile error with MSVC
|
2021-06-06 18:40:16 -07:00 |
Phillip Stephens
|
3664b1b8d1
|
More compile fixes, disable clang CI for now
|
2021-06-06 17:35:39 -07:00 |
Phillip Stephens
|
0b4f15341b
|
Use EntityList instead of `rstl::resverved_vector<TUniqueId, 1024>' directly
|
2021-06-06 17:07:45 -07:00 |
Phillip Stephens
|
5bfe881b95
|
Compile fixes
|
2021-06-06 16:58:27 -07:00 |
Phillip Stephens
|
5f1aed51cb
|
De-hardcode max entity count
|
2021-06-06 16:53:41 -07:00 |
Phillip Stephens
|
89378700f7
|
Fix incorrect check for Top-left in ShowDebugOverlay
|
2021-06-06 14:24:29 -07:00 |
Phillip Stephens
|
34baaa8adb
|
Give the input viewer it's own overlay
|
2021-06-06 14:22:59 -07:00 |
Phillip Stephens
|
995dc184b0
|
Tie fullscreen state into the CVar
|
2021-06-06 13:59:53 -07:00 |
Phillip Stephens
|
a6076eb5f9
|
Don't clobber the modified flag when unlocking
|
2021-06-06 13:37:04 -07:00 |
Phillip Stephens
|
73b7ba8414
|
Add "Reset to defaults" button to CVar viewer
|
2021-06-06 13:28:16 -07:00 |
Phillip Stephens
|
4845ea605a
|
Fix minimum dt value (was setting it to be <1/30 by accident)
|
2021-06-06 13:27:15 -07:00 |
Phillip Stephens
|
6ff7e06c15
|
Remove unnecessary namespace specifier in CGameArea
|
2021-06-04 22:31:10 -07:00 |
Phillip Stephens
|
e9b2230c0a
|
Rename CStateManager::x8_idArr to CStateManager::x4_idArr to better match the game
|
2021-06-04 22:30:38 -07:00 |