Luke Street
2894ddb768
Fix missed reference to steady_clock
2021-05-30 15:40:08 -04:00
Luke Street
78bcba85e2
Various updates:
...
- Simplify Layers logic with hecl bugfix
- Show About window with error message on launch with no game
- Use high_resolution_clock for FPS & load logic (increased resolution on Windows)
2021-05-30 15:03:35 -04:00
Luke Street
052c1888cb
Honor scale factor in input viewer
2021-05-30 08:45:49 -04:00
Luke Street
1559441431
Pop inactive color before View button
2021-05-30 08:09:33 -04:00
Luke Street
23f92d450a
Update missed ImVec2 references
2021-05-30 08:05:37 -04:00
Luke Street
4cd2932023
Use zeus instead of ImGui math
2021-05-30 08:02:45 -04:00
Phillip Stephens
92f13efbef
Add missing hasPrevious check to input overlay
2021-05-30 00:57:51 -07:00
Phillip Stephens
d9b7229e79
Add input visualization, protect first 7 object slots from deletion
...
The first 7 slots in the game are related to the player, we don't want to allow anyone to delete them because the game *will* crash
2021-05-30 00:52:20 -07:00
Phillip Stephens
48ad17b274
Moar inspection!!!
2021-05-29 17:43:33 -07:00
Phillip Stephens
fdd08ca59d
Implement CScriptSwitch inspection
2021-05-29 16:38:41 -07:00
Phillip Stephens
68845c9ee3
Always ensure we have a valid CRandom16 for the GUI code, implement CScriptTimer inespection
2021-05-29 16:17:16 -07:00
Luke Street
a67389cea8
Fixes for MSVC
2021-05-29 18:45:08 -04:00
Luke Street
1d95301789
CScriptActor & CDamageVulnerability inspect
2021-05-29 18:45:08 -04:00
Phillip Stephens
53aabceae2
Allow editing amount/capacity separately
2021-05-29 18:45:08 -04:00
Phillip Stephens
a066e9aa79
Add CScriptEffect inspection
2021-05-29 18:45:08 -04:00
Luke Street
953876393c
Add Help->ImGui->Clear Settings
2021-05-29 18:45:08 -04:00
Luke Street
1bf00f1444
Add filter & warp to Layers window
2021-05-29 18:45:08 -04:00
Luke Street
37f24d4cc5
Add CGameLight properties
2021-05-29 18:45:08 -04:00
Luke Street
303e671a6c
Add "Current area" option to Inspect
2021-05-29 18:45:08 -04:00
Phillip Stephens
5cc3f9c05a
Use `0x` prefix on hex values, add Editor ID and Area names
2021-05-29 18:45:08 -04:00
Phillip Stephens
bc7ff9afaf
Fix oversight in Connection lists
2021-05-29 18:45:08 -04:00
Luke Street
e400506017
Set initial window size for Layers
2021-05-29 18:45:08 -04:00
Luke Street
44ab54745f
Add note on Artifacts tab
2021-05-29 18:45:08 -04:00
Luke Street
822e5d3410
Compact layout for Items window
2021-05-29 18:45:08 -04:00
Luke Street
4d92c87463
Rename worldLayers -> m_worldLayers
2021-05-29 18:45:08 -04:00
Henrique Gemignani Passos Lima
75e84a467b
Add imgui layer editor
2021-05-29 18:45:08 -04:00
Luke Street
5167a33605
Okay, actually fix link ordering
2021-05-29 18:45:08 -04:00
Luke Street
3524ac2281
Try different way of specifying link ordering
2021-05-29 18:45:08 -04:00
Luke Street
ef536c66f9
Attempted fix for GCC link issues
2021-05-29 18:45:08 -04:00
Luke Street
c59192beb6
Fix ImGuiStringViewText on MSVC
2021-05-29 18:45:08 -04:00
Luke Street
29558c988f
Add default case to AnimationStateToStr
2021-05-29 18:45:08 -04:00
Luke Street
a29a0a583b
Fix debugHovered logic
2021-05-29 18:45:08 -04:00
Luke Street
25db5f6e44
Update area map with items All/None
2021-05-29 18:45:08 -04:00
Luke Street
0910863842
Resolve clang-tidy issues & update config
2021-05-29 18:45:08 -04:00
Luke Street
8176f9db38
Proper About window icon scaling
2021-05-29 18:45:08 -04:00
Luke Street
d2160eb74d
Move Highlight checkbox to Entity
2021-05-29 18:45:08 -04:00
Luke Street
4e804d0bc2
Add Items window
2021-05-29 18:45:08 -04:00
Luke Street
7536e0dcef
Serialize CVarManager on shutdown; add build type to About
2021-05-29 18:45:08 -04:00
Luke Street
28c0ebf096
Fix double free; add credits to About
2021-05-29 18:45:08 -04:00
Phillip Stephens
0a76ee1ae2
Add trigger visualization to inspecter
2021-05-29 18:45:08 -04:00
Phillip Stephens
acb827a3b5
Add incoming connections
2021-05-29 18:45:08 -04:00
Luke Street
9dc8f664af
NoResize for view button column
2021-05-29 18:45:08 -04:00
Luke Street
223b96d59e
Remove freetype2 submodule
2021-05-29 18:45:08 -04:00
Phillip Stephens
3aabafd315
Fix crash at launch if g_GameState or g_StateManager is null, don't serialize CVarManager
2021-05-29 18:45:08 -04:00
Luke Street
e46ba3ef98
Add About window & debug overlays
2021-05-29 18:45:08 -04:00
Luke Street
5ac2a298f0
Improve overall Inspect performance & fixes
2021-05-29 18:45:08 -04:00
Luke Street
c6a75a242f
Remove needless references in range loops
2021-05-29 18:45:08 -04:00
Luke Street
0e54d55bf7
Inspect window filter & Patterned body state info
2021-05-29 18:45:07 -04:00
Luke Street
7bd05089e1
Some CPhysicsActor fields
2021-05-29 18:45:07 -04:00
Luke Street
604a9b841b
Use existing ScriptObject{State,Message}ToStr
2021-05-29 18:45:07 -04:00