2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-13 17:51:21 +00:00

19 Commits

Author SHA1 Message Date
Jack Andersen
a353c7ddcf Metal shader fixes 2019-02-03 14:01:44 -10:00
Jack Andersen
f9b0614327 Various bug fixes 2019-01-04 22:34:09 -10:00
Jack Andersen
636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen
57c1196599 Various bug fixes 2018-11-17 18:01:29 -10:00
Jack Andersen
1aab0528f3 Various bug fixes 2018-11-07 14:53:38 -10:00
Jack Andersen
919140c06f macOS API sync 2018-10-15 17:17:02 -10:00
Jack Andersen
1851308021 Windows fixes 2018-10-14 10:16:21 -10:00
Jack Andersen
1559163f98 Shader refactor bug fixes and attachment model extract/cook 2018-10-11 10:50:05 -10:00
Jack Andersen
c307e354ca Huge shader refactor 2018-10-06 16:59:17 -10:00
Jack Andersen
70b3404b7c Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
Jack Andersen
083571e693 Work on CGameProjectile 2018-02-08 21:12:26 -10:00
Jack Andersen
1cb36fc37a UWP support 2017-12-05 17:26:15 -10:00
Jack Andersen
30ae347420 Implement CWorldShadow and texture clamp mode 2017-09-30 18:26:46 -10:00
Jack Andersen
3650a58a1e Initial CFluidPlane implementation 2017-08-07 20:03:57 -10:00
Jack Andersen
1629882113 Refactors to support fog volume rendering 2017-03-13 21:03:58 -10:00
Jack Andersen
8ef9ed2c3b Work on CMorphBallShadow 2017-03-04 21:57:12 -10:00
Jack Andersen
f95d6c8ada OpenGL enum change; Metal <10.11 fixes 2016-08-23 18:35:35 -10:00
Jack Andersen
c4c3e1883f Metal extended shader support 2016-07-31 10:52:04 -10:00
Jack Andersen
a6477c635d Lots of initial CThermalColdFilter implementation 2016-07-21 16:32:23 -10:00