Commit Graph

16 Commits

Author SHA1 Message Date
Luke Street c7f05d0a59 Windows fixes & memory fixes 2022-03-08 18:36:39 -05:00
Luke Street 740114af9e Begin transitioning to new CTexture; start Stream API 2022-03-04 02:47:21 -05:00
Luke Street c64f9eb2d1 aurora: Reimplement textures 2022-02-17 19:38:31 -05:00
Luke Street 7b9f893a49 aurora: the boring C++ version 2022-02-16 00:21:24 -05:00
Luke Street e48435f11e Start wiring up wgpu+winit 2022-01-31 19:06:54 -05:00
Phillip Stephens a9bcb7a9ce
Reformat pass 2021-06-07 12:29:18 -07:00
Phillip Stephens 9bae2f943e
Rename everything 2021-04-10 01:42:06 -07:00
Lioncash 3c8619ba44 CFluidPlaneManager: Make use of std::array where applicable
Eliminates any potential implicit array to pointer decay.
2020-04-12 09:09:18 -04:00
Lioncash 221cc5c6b8 RuntimeCommonB: Normalize cpp file includes
Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00
Jack Andersen 8df0a4913c zeus constexpr refactor and thermal visor fixes 2019-02-23 21:15:54 -10:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen ac424ff9eb Implement CFluidPlaneGPU for GPU-computed water ripples 2018-06-06 18:43:26 -10:00
Jack Andersen 93fc2d8072 Initial fixNES integration 2018-02-01 13:19:34 -10:00
Jack Andersen 3650a58a1e Initial CFluidPlane implementation 2017-08-07 20:03:57 -10:00
Jack Andersen bfb16a3a0d Various CPlayer and CBodyStateCmdMgr imps 2017-07-05 08:34:12 -10:00
Jack Andersen 2530163a8c Initial collision testing and CStateManager work 2017-03-30 12:36:18 -10:00