Lioncash
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a551dbc21d
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CGameState: Silence implicit truncation warnings
Ensures boolean conditions are used where applicable.
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2020-04-16 20:00:20 -04:00 |
Lioncash
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f844f2028b
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CGameOptions: Give all function prototype parameters a name
Makes the interface more self-documenting and also allows better IDE
introspection.
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2020-04-16 19:49:35 -04:00 |
Lioncash
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e7ef1e0b5e
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CGameOptions: Make TuneScreenBrightness() a const member function
This member function doesn't modify internal class state.
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2020-04-16 19:42:22 -04:00 |
Lioncash
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c32c42e12b
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CGameOptions: Amend wonky formatting of VisorOptsNew
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2020-04-16 13:00:08 -04:00 |
Phillip Stephens
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be45be9d67
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Fix FrontEnd options screen
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2020-04-16 03:35:51 -07:00 |
Phillip Stephens
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9365c35000
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Finish fixing STRG indices
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2020-04-16 03:25:59 -07:00 |
Phillip Stephens
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8e2636c14c
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Undo debug code
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2020-04-15 23:58:00 -07:00 |
Phillip Stephens
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c64e3d2ba7
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Initial string fixes
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2020-04-15 23:57:04 -07:00 |
Phillip Stephens
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582d8a6999
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Initial PAL/JP/Trilogy imps, various cleanup
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2020-04-15 22:26:14 -07:00 |
Phillip Stephens
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52b4db2f00
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Integrate URDEVersionInfo
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2020-04-15 06:42:44 -07:00 |
Phillip Stephens
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e553a9022f
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Fix CMemoryCardSys
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2020-04-15 04:27:06 -07:00 |
Phillip Stephens
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8a974d6e5e
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Merge branch 'master' of ssh+git://git.axiodl.com:6431/AxioDL/urde
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2020-04-15 00:57:37 -07:00 |
Phillip Stephens
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1eade15395
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Add version info to extracted data, clean up MP1.*
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2020-04-15 00:56:59 -07:00 |
Luke Street
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b020904e84
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Comment out printfs entirely
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2020-04-14 22:14:27 -04:00 |
Luke Street
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eb89a17817
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CDummyWorld: Fix IGetAreaId
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2020-04-14 21:15:38 -04:00 |
Lioncash
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6436184a3f
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CWorld: Make use of find_if in GetAreaIdForSaveId()
Same behavior minus any explicit mutable state.
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2020-04-14 16:40:13 -04:00 |
Lioncash
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86b94ad915
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CWorld: Make use of std::find_if in IGetAreaId
Removes explicit mutable state. This can be further simplified in the
future with ranges.
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2020-04-14 16:31:17 -04:00 |
Lioncash
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655805ffcb
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CWorld: Add missing override specifier
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2020-04-14 16:17:26 -04:00 |
Lioncash
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8e89ac234f
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CElementGen: Initialize x80_timeDeltaScale on construction
Provides deterministic state upon construction, which is nicer for
debugging.
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2020-04-14 16:11:38 -04:00 |
Lioncash
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384efebf55
|
CElementGen: Collapse loop into a ranged-for loop
Same behavior, nicer syntax.
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2020-04-14 16:08:21 -04:00 |
Lioncash
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c14721611b
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CEnergyProjectile: Make use of const where applicable
While we're at it, make use of consistent bracing, given some
conditionals traveled over one line.
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2020-04-14 15:47:45 -04:00 |
Luke Street
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9cf95b5c10
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Editor: Move cvars to CVarCommons
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2020-04-14 15:20:51 -04:00 |
Luke Street
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94be460a1b
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MP1: Convert MP1_VARIABLE_DELTA_TIME to cvar
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2020-04-14 14:41:02 -04:00 |
Lioncash
|
3c8ce3dc99
|
CGuiTextSupport: Amend typo in debug group label
This is within the Render() function, so we can rename the group name.
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2020-04-14 13:34:50 -04:00 |
Lioncash
|
5381c011a0
|
CParticleElectric: Eliminate several sign conversion instances
Makes sign conversion cases explicit and eliminates them entirely in
other cases.
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2020-04-14 12:30:38 -04:00 |
Lioncash
|
4cbf8ef513
|
CParticleElectric: Mark CGlobalRandom instance as maybe unused
This has a stateful destructor, so we mark it as unused to silence
unused variable warnings.
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2020-04-14 12:16:25 -04:00 |
Lioncash
|
8aef2cf95d
|
CParticleElectric: Make use of const where applicable
Makes it easier to read long functions by knowing which variables are
mutable.
|
2020-04-14 04:20:03 -04:00 |
Lioncash
|
fed72614ef
|
CParticleSwoosh: Use const where applicable
Given the length of some functions, this makes following flow nicer,
since it's easier to visually see which variables get modified.
|
2020-04-14 03:56:27 -04:00 |
Lioncash
|
6fbf6734c2
|
CParticleSwoosh: Eliminate variable shadowing
|
2020-04-14 03:31:31 -04:00 |
Lioncash
|
480d27e68c
|
CParticleSwoosh: Initialize class data members
Makes for deterministic initial state.
|
2020-04-14 03:27:15 -04:00 |
Luke Street
|
112322be5a
|
Merge pull request #311 from lioncash/sign
CScanDisplay: Eliminate implicit sign conversions
|
2020-04-14 02:10:13 -04:00 |
Luke Street
|
594fe2fcbd
|
Merge pull request #310 from lioncash/table
CFluidPlane: Make use of std::array where applicable
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2020-04-14 02:09:19 -04:00 |
Lioncash
|
59a788a987
|
CParticleGlobals: Eliminate implicit type conversions
Makes them all explicit for the reader.
|
2020-04-13 18:44:51 -04:00 |
Lioncash
|
2c7d10c4b4
|
CCompoundTargetReticle: Brace statements where applicable
|
2020-04-13 17:16:23 -04:00 |
Lioncash
|
85f930ef2e
|
CCompoundTargetReticle: Convert unnecessary floats into bools
Using floats here is extremely suspect and almost certainly
unintentional.
|
2020-04-13 16:54:45 -04:00 |
Lioncash
|
1767338aba
|
CCompoundTargetReticle: Make eliminate hardcoded size
We can just query the capacity to dehardcode it.
|
2020-04-13 16:52:01 -04:00 |
Lioncash
|
e26afe887f
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CCompoundTargetReticle: Make use of std::array where applicable
Same behavior, stronger typing.
While we're at it, we can eliminate a case of variable shadowing.
|
2020-04-13 16:50:37 -04:00 |
Lioncash
|
c6278c0e9f
|
CCompoundTargetReticle: Initialize all data members
Provides deterministic initial state.
|
2020-04-13 16:41:28 -04:00 |
Lioncash
|
2850b7e7fb
|
CWallCrawlerSwarm: Initialize all CBoid members
Provides a deterministic initial state.
|
2020-04-13 16:36:24 -04:00 |
Lioncash
|
7fcd6f41cf
|
CStateMachine: Initialize data members where applicable
Provides a deterministic initial state.
|
2020-04-13 16:34:18 -04:00 |
Lioncash
|
0d97104cf2
|
CScriptSpindleCamera: Initialize x33c_24_inResetThink in constructor
Provides a deterministic initial state.
|
2020-04-13 16:32:41 -04:00 |
Lioncash
|
4341dfae50
|
CScriptPickup: Initialize x274_tractorTime in constructor
Provides a deterministic initial state upon construction.
|
2020-04-13 16:31:28 -04:00 |
Lioncash
|
a554e5d4a6
|
CPathFindSearch: Initialize xcc_result in constructor
Provides a deterministic initial state upon construction.
|
2020-04-13 16:29:12 -04:00 |
Lioncash
|
9f21f8ef55
|
CFluidPlaneCPU: Initialize m_cachedDoubleLightmapBlend and m_cachedAdditive
Provides a deterministic initial state upon construction.
|
2020-04-13 16:27:21 -04:00 |
Lioncash
|
498c940479
|
CFluidPlane: Initialize all members of SRippleInfo
Provides a deterministic initial state, which is useful for debugging.
|
2020-04-13 16:25:36 -04:00 |
Lioncash
|
5b9a689703
|
CParticleSwoosh: Initialize x68_frame on construction
Provides a deterministic initial state, which makes for nicer debugging.
|
2020-04-13 16:23:07 -04:00 |
Lioncash
|
93622d9b4b
|
CIntElement: Initialize x14_holdVal in CIESampleAndHold
Provides a deterministic initial state upon construction, which makes
for nicer debugging.
|
2020-04-13 16:20:51 -04:00 |
Lioncash
|
786675f307
|
CTextExecuteBuffer: Move initialization of xa8_curWordIt into initializer list
|
2020-04-13 16:18:38 -04:00 |
Lioncash
|
50ba80247b
|
CTextExecuteBuffer: Initialize xac_curY and xb0_curX in the constructor
Provides a deterministic initial state upon construction for easier
debugging.
|
2020-04-13 16:18:02 -04:00 |
Luke Street
|
654e3e705e
|
Update hecl; disable MP1_VARIABLE_DELTA_TIME
|
2020-04-13 15:02:07 -04:00 |