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mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-13 11:51:21 +00:00

17 Commits

Author SHA1 Message Date
a6392ab822 Make window size and position persistent 2023-10-27 14:32:36 -07:00
e4e6c0c00a Fix empty window when developer mode is disabled, add CVars for rendering information 2023-10-22 18:38:58 -07:00
70443ddff5 Make Input Overlay position persistent when is selected 2023-10-22 17:38:48 -07:00
763fcdbd9c Various minor fixes 2023-01-22 14:22:28 -08:00
5fb8b1237e Store last game path; CVar updates & more 2022-06-13 01:18:30 -04:00
a3c2638cce Fix ModifyRestart CVars 2022-06-12 00:31:26 -07:00
46a93166ef
Restore graphicsApi, msaa, and textureAniso cvars, fix a few deserialization bugs in CVar.cpp 2022-06-08 10:58:38 -07:00
c7f05d0a59 Windows fixes & memory fixes 2022-03-08 18:36:39 -05:00
e0a7236ad6 Various model rendering fixes 2022-03-08 02:44:57 -05:00
b0a711d5e2
Initial proper CTexture RE, fix configuration corruption 2022-03-02 00:26:24 -08:00
aa1d6006ed
FileStoreManager: Fix incorrect check 2022-02-27 18:02:33 -08:00
fcda2eb261
Add imgui settings back using FileStoreManager to get the path 2022-02-27 17:55:47 -08:00
b305454199
FileStoreManager: Use SDL_GetPrefPath, add org argument
Use SDL_GetPrefPath by default, if we fail to get a valid path *then* we use the platform specific logic as a fallback
2022-02-27 17:35:13 -08:00
c79ddb8c42
CVarManager: Bring back de/serialization 2022-02-27 17:11:10 -08:00
15900053fa
Remove athena from Runtime, use raw zlib in bintoc rather than gzip 2022-02-21 22:59:47 -08:00
c33674b9ab Lots of Windows fixes; add D3D12; more boo decoupling 2022-02-22 00:53:57 -05:00
6c92f03664
Move CVar* into Metaforce to begin removal of hecl's Dataspec 2022-02-21 08:01:06 -08:00