Phillip Stephens
|
a9bcb7a9ce
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
Phillip Stephens
|
4cd242aef3
|
Fix compile error with MSVC
|
2021-06-06 18:40:16 -07:00 |
Phillip Stephens
|
3664b1b8d1
|
More compile fixes, disable clang CI for now
|
2021-06-06 17:35:39 -07:00 |
Phillip Stephens
|
0b4f15341b
|
Use EntityList instead of `rstl::resverved_vector<TUniqueId, 1024>' directly
|
2021-06-06 17:07:45 -07:00 |
Phillip Stephens
|
5bfe881b95
|
Compile fixes
|
2021-06-06 16:58:27 -07:00 |
Phillip Stephens
|
5f1aed51cb
|
De-hardcode max entity count
|
2021-06-06 16:53:41 -07:00 |
Phillip Stephens
|
89378700f7
|
Fix incorrect check for Top-left in ShowDebugOverlay
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2021-06-06 14:24:29 -07:00 |
Phillip Stephens
|
34baaa8adb
|
Give the input viewer it's own overlay
|
2021-06-06 14:22:59 -07:00 |
Phillip Stephens
|
995dc184b0
|
Tie fullscreen state into the CVar
|
2021-06-06 13:59:53 -07:00 |
Phillip Stephens
|
73b7ba8414
|
Add "Reset to defaults" button to CVar viewer
|
2021-06-06 13:28:16 -07:00 |
Phillip Stephens
|
4845ea605a
|
Fix minimum dt value (was setting it to be <1/30 by accident)
|
2021-06-06 13:27:15 -07:00 |
Phillip Stephens
|
6ff7e06c15
|
Remove unnecessary namespace specifier in CGameArea
|
2021-06-04 22:31:10 -07:00 |
Phillip Stephens
|
e9b2230c0a
|
Rename CStateManager::x8_idArr to CStateManager::x4_idArr to better match the game
|
2021-06-04 22:30:38 -07:00 |
Phillip Stephens
|
95f44be694
|
Rename CSavwWorld to CWorldSaveGameInfo
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2021-06-04 22:30:23 -07:00 |
Phillip Stephens
|
354d3a0199
|
Actually fix AuiImagePane
|
2021-06-04 02:53:12 -07:00 |
Phillip Stephens
|
0a869db665
|
Fix animated scans
|
2021-06-04 02:06:24 -07:00 |
Phillip Stephens
|
8f1b39c27f
|
Revert change in CTextExecuteBuffer to fix intro text
|
2021-06-03 23:21:36 -07:00 |
Phillip Stephens
|
945302c481
|
Remove deleted file from CMakeLists.txt
|
2021-06-03 23:08:51 -07:00 |
Phillip Stephens
|
144af8cc15
|
Rename CWorldLayerState to CScriptLayerManager (this is it's actual name)
|
2021-06-03 23:08:05 -07:00 |
Phillip Stephens
|
99d363d5df
|
Finish initial CCredits implementation, merge EFlowStates with EClientFlowStates
|
2021-06-03 16:47:04 -07:00 |
Phillip Stephens
|
665dc5fd51
|
Fix credits scale
|
2021-06-03 16:24:04 -07:00 |
Phillip Stephens
|
0c6813d952
|
Implement CCredits, minor text parser fixes
|
2021-06-03 16:24:02 -07:00 |
Phillip Stephens
|
0f92b8d8c5
|
Rename CRelayTracker back to CScriptMailbox
|
2021-06-03 14:40:01 -07:00 |
Phillip Stephens
|
95c944563b
|
I'm dumb, it is `std::min'
|
2021-06-02 22:17:42 -07:00 |
Phillip Stephens
|
8c2832d13e
|
More Spiderball fixes
|
2021-06-02 22:02:51 -07:00 |
Phillip Stephens
|
902de57403
|
Spiderball fixes and cleanup
|
2021-06-02 21:26:54 -07:00 |
Phillip Stephens
|
a9858433b8
|
Spiderball fixes and cleanup
|
2021-06-02 14:54:58 -07:00 |
Phillip Stephens
|
deaf14bca6
|
Fix windows
|
2021-06-02 11:32:35 -07:00 |
Phillip Stephens
|
4cd8ff3586
|
Fix windows
|
2021-06-02 11:08:20 -07:00 |
Phillip Stephens
|
c6db983c41
|
Fix memcard path CVars and add menu notifying player when they've been reset
|
2021-06-02 08:06:22 -07:00 |
Luke Street
|
281da0bfd4
|
ImGuiEngine updates & use ImGui stdlib functions
|
2021-06-02 07:49:03 -04:00 |
Phillip Stephens
|
89f58beeb1
|
Use fileStorage directory for imgui settings
|
2021-06-02 03:30:04 -07:00 |
Phillip Stephens
|
8151e0fe80
|
Fix Spiderball particles
|
2021-06-02 03:30:04 -07:00 |
Luke Street
|
02ed24a7f1
|
Use PRI defines for format strings (fixes macOS build)
|
2021-06-01 10:34:34 -04:00 |
Phillip Stephens
|
13350ca3d9
|
Fix CElementGen::x60_advValues crash
|
2021-05-31 13:46:25 -07:00 |
Phillip Stephens
|
41a2a4ae6d
|
Rename CScriptDock enum values to match behavior
|
2021-05-31 13:12:08 -07:00 |
Phillip Stephens
|
02fa17025a
|
More entity inspection
|
2021-05-31 13:11:38 -07:00 |
Phillip Stephens
|
b4c2cf2ea4
|
Prevent potential nullptr deeref
|
2021-05-31 13:11:01 -07:00 |
Phillip Stephens
|
ff8c1b15a1
|
Rename and publicly expose LoadStringTable->ImGuiLoadStringTable
|
2021-05-31 13:09:58 -07:00 |
Phillip Stephens
|
cc54aad6f0
|
Add keyboard shortcuts for Pause and Step Frame
|
2021-05-31 13:08:56 -07:00 |
Phillip Stephens
|
aeb55b8fe9
|
Move room time calculate to ImGuiConsole::PostUpdate
|
2021-05-31 13:07:41 -07:00 |
Luke Street
|
b4c951ff58
|
Utilize window pivot
|
2021-05-31 11:13:22 -04:00 |
Luke Street
|
b55e56b8a6
|
Add developer menu hint on startup
|
2021-05-31 11:03:41 -04:00 |
Phillip Stephens
|
137e96c732
|
Fix cooking new world/area data without an underscore in the name
|
2021-05-30 23:10:59 -07:00 |
Phillip Stephens
|
27f25223fb
|
Initial PlayerLoadout structure
|
2021-05-30 22:14:07 -07:00 |
Phillip Stephens
|
201d5c5423
|
Don't show menubar by default, use to toggle it
|
2021-05-30 18:44:02 -07:00 |
Phillip Stephens
|
45097955a7
|
Add CVar listeners for Debug menu
|
2021-05-30 18:23:20 -07:00 |
Phillip Stephens
|
6fb78f1add
|
CVar::hasDefaultValue doesn't do what I thought it did, and I wrote the darn thing
|
2021-05-30 18:10:42 -07:00 |
Luke Street
|
9995199fbf
|
Fix layer overlay string offsets
|
2021-05-30 20:50:24 -04:00 |
Luke Street
|
2fc4a9c0e3
|
Add Layer info overlay
|
2021-05-30 20:29:35 -04:00 |