Phillip Stephens
|
ea4848196a
|
Implement CNewIntroBoss
|
2018-11-16 21:05:57 -08:00 |
Jack Andersen
|
cc4a895818
|
Finish CSteeringBehaviors
|
2018-11-15 20:06:20 -10:00 |
Jack Andersen
|
660e7cd239
|
Work on CParasite
|
2018-11-12 23:20:11 -10:00 |
Jack Andersen
|
d4bb7d64eb
|
All CPatterned functions implemented
|
2018-11-10 17:27:54 -10:00 |
Jack Andersen
|
87e5aea6f5
|
Correct handling of empty skinned models
|
2018-11-08 20:57:16 -10:00 |
Jack Andersen
|
3f7431286c
|
Handle triple-overdraw edge case
|
2018-11-08 18:34:49 -10:00 |
Jack Andersen
|
304fc7e69e
|
More reliable 2-face model extraction
|
2018-11-08 14:25:55 -10:00 |
Jack Andersen
|
1aab0528f3
|
Various bug fixes
|
2018-11-07 14:53:38 -10:00 |
Jack Andersen
|
0b3a9e1865
|
Implement CPatterned::KnockBack
|
2018-11-05 20:16:12 -10:00 |
Jack Andersen
|
98c7525176
|
Initially working CEnvFxManager
|
2018-11-01 22:16:16 -10:00 |
Jack Andersen
|
3147b49b3d
|
EVNT extraction fix
|
2018-10-27 15:22:55 -10:00 |
Jack Andersen
|
29dad50cca
|
Particle, map and line renderer fixes
|
2018-10-25 18:37:22 -10:00 |
Jack Andersen
|
45fb8db388
|
Integrate SDNA parser for checking .blend types
|
2018-10-21 23:29:44 -10:00 |
Jack Andersen
|
8fb77eac2c
|
Various bug fixes
|
2018-10-20 18:14:00 -10:00 |
Jack Andersen
|
3f4aeffb17
|
Merge branch 'shader-refactor'
|
2018-10-15 17:17:37 -10:00 |
Jack Andersen
|
1851308021
|
Windows fixes
|
2018-10-14 10:16:21 -10:00 |
Phillip Stephens
|
bbfe61efbf
|
Various loader implementations
|
2018-10-11 15:57:05 -07:00 |
Jack Andersen
|
1559163f98
|
Shader refactor bug fixes and attachment model extract/cook
|
2018-10-11 10:50:05 -10:00 |
Jack Andersen
|
c91e5df986
|
Convert to pragma once
|
2018-10-06 17:42:33 -10:00 |
Jack Andersen
|
9461e98512
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde into shader-refactor
|
2018-10-06 16:59:32 -10:00 |
Jack Andersen
|
c307e354ca
|
Huge shader refactor
|
2018-10-06 16:59:17 -10:00 |
Phillip Stephens
|
489470feda
|
Implement CBomb
|
2018-09-08 18:13:56 -07:00 |
Jack Andersen
|
56eeada360
|
Windows fixes
|
2018-09-02 20:34:09 -10:00 |
Jack Andersen
|
e46ec80b64
|
Integrate Amuse into hecl cook/extract for MP1/2
|
2018-09-02 14:46:16 -10:00 |
Jack Andersen
|
5a60a0acfc
|
Amuse API changes
|
2018-08-27 19:44:16 -10:00 |
Phillip Stephens
|
56a48cd624
|
Initial DNAMP3 fixes various missing loader imps
|
2018-07-08 16:03:35 -07:00 |
Jack Andersen
|
ef1f9d564c
|
Big Door initial animation fix
|
2018-06-29 15:35:43 -10:00 |
Jack Andersen
|
d0af2cb4f7
|
Finish CScriptPlatform
|
2018-06-29 10:21:36 -10:00 |
Jack Andersen
|
3a9e7b2f9b
|
PVS and DCLN bug fixes
|
2018-06-27 20:47:34 -10:00 |
Jack Andersen
|
680cb7b353
|
Finish CInterpolationCamera
|
2018-06-27 15:17:01 -10:00 |
Jack Andersen
|
f8b8211b0f
|
Name PathCamera property fields
|
2018-06-25 19:42:16 -10:00 |
Jack Andersen
|
cfe384b5c2
|
Better octree generation density
|
2018-06-23 13:09:16 -10:00 |
Jack Andersen
|
718d2cb29e
|
Water rendering order fix, morphball visor fixes
|
2018-06-21 11:04:16 -10:00 |
Jack Andersen
|
079c343557
|
ANIM cook fix; OBB generation crash fix
|
2018-06-15 16:26:58 -10:00 |
Jack Andersen
|
513d9c99cd
|
VisorParameters scan passthrough property
|
2018-06-15 10:37:00 -10:00 |
Jack Andersen
|
941c4d793c
|
Fix CScriptEffect translation set
|
2018-06-12 16:32:02 -10:00 |
Phillip Stephens
|
c0b8b89a9b
|
Various CScriptSpecialFunction implementation, more debugOverlay CVars
|
2018-06-08 14:00:18 -07:00 |
Jack Andersen
|
5fb95d69d3
|
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
|
2018-06-06 18:44:11 -10:00 |
Jack Andersen
|
ac424ff9eb
|
Implement CFluidPlaneGPU for GPU-computed water ripples
|
2018-06-06 18:43:26 -10:00 |
Phillip Stephens
|
ab585c2036
|
Add missing file
|
2018-06-04 12:17:55 -07:00 |
Phillip Stephens
|
cb2b9fa8bd
|
Initial CScriptGunTurret Implementation
|
2018-06-04 12:15:35 -07:00 |
Jack Andersen
|
357a7efa9a
|
Various bug fixes
|
2018-06-01 20:06:40 -10:00 |
Jack Andersen
|
56a5cfd115
|
Fix TSan-reported race conditions
|
2018-06-01 14:03:31 -10:00 |
Jack Andersen
|
2c151a0f3b
|
Ensure *all* EVNT resources are extracted
|
2018-05-27 15:54:55 -10:00 |
Jack Andersen
|
0d3a67e78f
|
Fix area token loading
|
2018-05-25 17:07:29 -10:00 |
Jack Andersen
|
70b3404b7c
|
Windows build fixes and warning avoidance
|
2018-05-24 20:39:38 -10:00 |
Jack Andersen
|
3ceaa82035
|
Fill in remaining door properties
|
2018-05-21 21:53:42 -10:00 |
Jack Andersen
|
1ada86cc03
|
Vulkan fixes
|
2018-05-21 21:51:08 -10:00 |
Jack Andersen
|
536f943858
|
Vulkan backend fixes
|
2018-05-20 12:38:56 -10:00 |
Jack Andersen
|
5f03362149
|
More bug fixes
|
2018-05-18 19:16:08 -10:00 |
Jack Andersen
|
979a54a8a8
|
More bug fixes
|
2018-05-17 18:16:33 -10:00 |
Jack Andersen
|
e943a60694
|
CScriptColorModulate fixes
|
2018-05-16 14:04:07 -10:00 |
Jack Andersen
|
0987866896
|
Implement CScriptDebris; EVNT POI fixes
|
2018-05-15 18:07:38 -10:00 |
Jack Andersen
|
317aa9af25
|
Finish CScriptPlayerActor
|
2018-05-13 18:38:58 -10:00 |
Jack Andersen
|
faf0ac7d27
|
Particle POI fix, implement ORNT mode for particles
|
2018-05-12 18:09:11 -10:00 |
Jack Andersen
|
41034fefda
|
Fix see though collision material
|
2018-05-10 21:02:42 -10:00 |
Jack Andersen
|
12430610f1
|
Lots of bug fixes
|
2018-05-09 21:25:26 -10:00 |
Jack Andersen
|
1c977e8021
|
Scan visor fixes
|
2018-05-07 19:10:24 -10:00 |
Jack Andersen
|
70e791babc
|
Missing SCAN packaging fix
|
2018-05-07 16:11:07 -10:00 |
Jack Andersen
|
cc28dc7f0d
|
Linux cook fixes
|
2018-05-05 15:32:53 -10:00 |
Jack Andersen
|
70657efa82
|
Various space-saving cook optimizations and fixes
|
2018-05-05 10:56:42 -10:00 |
Jack Andersen
|
54d2759ace
|
Lightmap UV fixes
|
2018-04-08 14:09:30 -10:00 |
Jack Andersen
|
ed4d7445c7
|
More fixes for GameCube cooking
|
2018-04-07 10:55:57 -10:00 |
Jack Andersen
|
898114d803
|
PART MBSP property yaml fix
|
2018-04-04 20:58:11 -10:00 |
Jack Andersen
|
d5e471bac3
|
Several GameCube cooking fixes
|
2018-04-03 22:31:29 -10:00 |
Jack Andersen
|
06d755cf4c
|
GameCube spec cook fixes
|
2018-04-01 18:27:24 -10:00 |
Jack Andersen
|
7a2fbfc582
|
Initial work on GameCube package targeting
|
2018-03-27 22:09:41 -10:00 |
Jack Andersen
|
7c0bf75f7a
|
Various windows fixes and additions
|
2018-03-23 11:56:17 -10:00 |
Jack Andersen
|
7100ed437f
|
macOS decal rendering support
|
2018-03-16 17:41:01 -10:00 |
Jack Andersen
|
055de86170
|
ANIM serialization fix
|
2018-03-03 20:15:40 -10:00 |
Jack Andersen
|
48c285be11
|
FONT serialization fix; implement CPathFindSpline functions
|
2018-03-03 18:25:57 -10:00 |
Jack Andersen
|
72f9e77f56
|
Cooking bug fixes
|
2018-02-26 00:39:12 -10:00 |
Jack Andersen
|
619a784434
|
Initial PATH cooking support
|
2018-02-24 22:23:27 -10:00 |
Jack Andersen
|
13e6ff31c6
|
Remove PATH material dump
|
2018-02-23 20:33:20 -10:00 |
Jack Andersen
|
96662eb47c
|
Initial PATH extraction support
|
2018-02-23 20:17:17 -10:00 |
Jack Andersen
|
e4ff23c279
|
Massive template-based DNA refactor
|
2018-02-21 21:24:51 -10:00 |
Jack Andersen
|
b405f33ded
|
Correct rstl::prereserved_vector implementation
|
2018-02-14 18:37:21 -10:00 |
Jack Andersen
|
98518e7d44
|
Implement CPFArea constructor
|
2018-02-13 21:51:18 -10:00 |
Jack Andersen
|
46a4a37cc6
|
Initial working projectiles
|
2018-02-11 19:30:21 -10:00 |
Jack Andersen
|
547471c6ba
|
Work on projectiles
|
2018-02-10 19:27:00 -10:00 |
Jack Andersen
|
ae6797f24b
|
Fix player dynamic collision
|
2018-02-07 20:18:27 -10:00 |
Phillip Stephens
|
2004c97480
|
Restore old CVar system
|
2018-01-21 18:45:41 -08:00 |
Phillip Stephens
|
030e80d843
|
Initial Console integration
|
2018-01-15 08:00:20 -08:00 |
Jack Andersen
|
47b3d57c3a
|
Arm cannon rendering fixes
|
2018-01-14 21:39:25 -10:00 |
Jack Andersen
|
7a179eb10a
|
Various bug fixes
|
2018-01-13 20:44:22 -10:00 |
Jack Andersen
|
613d57299e
|
Update submodules
|
2018-01-09 20:20:34 -10:00 |
Jack Andersen
|
168fab6b14
|
HUD rendering bug fixes
|
2018-01-05 20:50:42 -10:00 |
Jack Andersen
|
fac324f08f
|
CHUDMemoParms fix
|
2018-01-01 00:18:06 -10:00 |
Jack Andersen
|
b5c79d0e75
|
Add .gitlab-ci.yml
|
2018-01-01 00:17:36 -10:00 |
Jack Andersen
|
aec45ad2bb
|
Windows PCH fixes
|
2017-12-29 15:09:45 -10:00 |
Jack Andersen
|
8301adc3d6
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
Jack Andersen
|
ee92f70d09
|
Serve binary files exclusively from axiodl.com
|
2017-12-27 16:33:29 -10:00 |
Jack Andersen
|
2a341847d4
|
ANIM cook variable scope fix
|
2017-12-22 19:40:50 -10:00 |
Jack Andersen
|
73ae278c87
|
Several collision fixes
|
2017-12-17 16:54:50 -10:00 |
Phillip Stephens
|
2a8edf9da8
|
Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/urde
|
2017-12-15 18:17:22 -08:00 |
Phillip Stephens
|
1e05e950d0
|
Initial `genie` specter tool implementation
|
2017-12-15 18:16:46 -08:00 |
Jack Andersen
|
ce2ed8cec6
|
Camera and input fixes
|
2017-12-15 14:19:15 -10:00 |
Jack Andersen
|
ce6a3aa50c
|
Bug fixes and ASan build submodule
|
2017-12-11 16:06:19 -10:00 |
Jack Andersen
|
8901ac2150
|
Various fixes
|
2017-12-09 19:30:01 -10:00 |
Jack Andersen
|
5e03278eff
|
Add triangle flip bit for collision geometry
|
2017-12-08 19:17:51 -10:00 |
Jack Andersen
|
55cfb267c1
|
UWP fixes
|
2017-12-06 18:13:12 -10:00 |
Jack Andersen
|
1cb36fc37a
|
UWP support
|
2017-12-05 17:26:15 -10:00 |
Jack Andersen
|
357b001cac
|
Octree generation fixes
|
2017-12-01 19:50:05 -10:00 |
Jack Andersen
|
f60097b7e3
|
Implement CScriptSound and bug fixes
|
2017-11-26 19:06:53 -10:00 |
Jack Andersen
|
11d17d0fe5
|
Various bug fixes
|
2017-11-25 17:04:25 -10:00 |
Jack Andersen
|
2df95c01cf
|
General resource handling bug fixes
|
2017-11-14 18:12:13 -10:00 |
Jack Andersen
|
6d049bdbb1
|
Windows fixes
|
2017-11-13 17:36:36 -10:00 |
Jack Andersen
|
f7ec7bdc0c
|
string_view refactor
|
2017-11-12 20:19:18 -10:00 |
Jack Andersen
|
742ab2514f
|
First skybox and HUD rendering
|
2017-11-11 19:14:57 -10:00 |
Jack Andersen
|
6e73fddcf5
|
Windows fixes
|
2017-10-29 21:29:32 -10:00 |
Jack Andersen
|
3fcc50d82d
|
Finish CCompoundTargetReticle
|
2017-10-29 17:37:20 -10:00 |
Jack Andersen
|
6eff4f2e01
|
Implement most of CTargetingManager
|
2017-10-28 20:21:52 -10:00 |
Jack Andersen
|
bb10aa9844
|
CResFactory bug fixes
|
2017-10-27 21:08:48 -10:00 |
Jack Andersen
|
2f4cddd3d2
|
Lots of CResFactory fixes
|
2017-10-27 00:10:32 -10:00 |
Jack Andersen
|
7c3fb4174f
|
Finish CPakFile and CResLoader
|
2017-10-25 19:37:46 -10:00 |
Jack Andersen
|
e274cd12b9
|
Refactorings to support .upak generation
|
2017-10-24 21:47:49 -10:00 |
Jack Andersen
|
4ee4963aaf
|
Windows fixes
|
2017-10-23 17:12:10 -10:00 |
Jack Andersen
|
15d60493f2
|
Lots of bug fixes (Windows still needs some fixes)
|
2017-10-21 20:11:22 -10:00 |
Jack Andersen
|
5e88b99769
|
Disable DCLN OBB dumping by default
|
2017-10-16 20:05:23 -10:00 |
Jack Andersen
|
5149128b60
|
DCLN cooking and various bug fixes
|
2017-10-16 19:51:53 -10:00 |
Jack Andersen
|
4af2d975f4
|
Finish CBallCamera
|
2017-10-15 19:26:50 -10:00 |
Jack Andersen
|
651d0a27c2
|
More work on CBallCamera
|
2017-10-09 17:50:48 -10:00 |
Jack Andersen
|
d9bb24a204
|
Implement CBallCamera constructor
|
2017-10-07 16:58:13 -10:00 |
Jack Andersen
|
d8fc301484
|
Minor stylistic adjustments
|
2017-10-05 21:43:39 -10:00 |
Jack Andersen
|
0f68e2ba3f
|
Work on CScriptCameraHint and CCameraManager
|
2017-10-05 21:29:56 -10:00 |
Jack Andersen
|
484a4900a0
|
CMorphBall Complete
|
2017-09-29 17:45:57 -10:00 |
Jack Andersen
|
5bec8f4d89
|
Additional CMorphBall implementations
|
2017-09-20 19:10:18 -10:00 |
Jack Andersen
|
2c4967ca4d
|
More work on CMorphBall
|
2017-09-16 17:13:03 -10:00 |
Jack Andersen
|
c0d5cee8b1
|
Additional work on CMorphBall
|
2017-09-11 19:51:17 -10:00 |
Jack Andersen
|
10092821c8
|
Initial round of CMorphBall implementations
|
2017-09-10 16:18:49 -10:00 |
Jack Andersen
|
149eed4b73
|
Implement CAuxBeam
|
2017-09-09 14:36:21 -10:00 |
Jack Andersen
|
361aa1512b
|
Finish CGunWeapon
|
2017-09-04 17:00:19 -10:00 |
Jack Andersen
|
640623f3ef
|
Finish CGrappleArm
|
2017-09-03 16:22:46 -10:00 |
Jack Andersen
|
ddb1d584b7
|
More work on CPlayerGun
|
2017-08-30 16:42:37 -10:00 |
Phillip Stephens
|
9b5ec8f86d
|
Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
|
2017-08-29 06:17:52 -07:00 |
Jack Andersen
|
1f7e8e1033
|
Additional CPlayerGun implementations; downcast macro for tweak pointers
|
2017-08-26 17:02:18 -10:00 |
Jack Andersen
|
86ada63867
|
Work on CPlayerGun
|
2017-08-25 18:36:25 -10:00 |
Jack Andersen
|
e8a55d84d4
|
Implement CRainSplashGenerator and finish CPlayerGun constructor
|
2017-08-21 17:20:22 -10:00 |
Jack Andersen
|
c66f9d0ec7
|
Add CPU-based skinning path for vertex manipulation effects
|
2017-08-20 19:46:59 -10:00 |
Jack Andersen
|
96b17ac73d
|
Implement MetroidPrimeStage1 loader
|
2017-08-19 19:23:22 -10:00 |
Jack Andersen
|
3fa80babf6
|
More CPlayer implementations
|
2017-08-18 20:52:13 -10:00 |
Jack Andersen
|
f8f7da070f
|
Minor correction for Wii de Asobu
|
2017-08-18 08:41:28 -10:00 |
Jack Andersen
|
b1e4e1a363
|
Experimental Wii de Asobu release support
|
2017-08-18 08:33:18 -10:00 |
Jack Andersen
|
bd1a1126ce
|
Update hecl, add SHA1 sum validation to asset map downloads
|
2017-08-17 17:19:25 -10:00 |
Jack Andersen
|
8e8ce66799
|
Additional CPlayer implementations
|
2017-08-15 19:34:02 -10:00 |
Jack Andersen
|
086ff76474
|
Implement CFluidPlaneDoor and CScriptDamageableTrigger
|
2017-08-13 17:55:06 -10:00 |
Jack Andersen
|
02f8f77b57
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-08-12 22:19:33 -10:00 |
Jack Andersen
|
e25d2a423d
|
Nearly finish CScriptWater
|
2017-08-12 21:56:35 -10:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
Jack Andersen
|
fd7589afd5
|
Implement non-rippling CFluidPlaneCPU render path
|
2017-08-10 13:13:25 -10:00 |