Jack Andersen
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ac29a724ba
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Deep color CVar and GLSL backend bug fixes
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2018-01-15 20:30:37 -10:00 |
Phillip Stephens
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8cef2f5192
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Add ability to enable developer mode in-code
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2018-01-15 05:18:03 -08:00 |
Phillip Stephens
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5c66ffc5df
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Refactor CVar class
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2018-01-15 04:34:02 -08:00 |
Phillip Stephens
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4543e2a87e
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Merge commit 'c46f861'
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2018-01-13 23:38:17 -08:00 |
Phillip Stephens
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52c14848d9
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Various minor fixes
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2018-01-13 23:37:00 -08:00 |
Jack Andersen
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7a815e2962
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Add missing <sstream> include
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2018-01-13 20:40:42 -10:00 |
Phillip Stephens
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f777d034f2
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Implement core Console behavior and CVarManager commands
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2018-01-13 18:39:32 -08:00 |
Phillip Stephens
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7f6913e046
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Fix linux build, initial logvisor integration into Console
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2018-01-11 08:26:33 -08:00 |
Phillip Stephens
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24ee3fa21e
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Windows build fix
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2018-01-11 04:38:35 -08:00 |
Phillip Stephens
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e247733d04
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Initial `Console` implementation
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2018-01-11 01:36:00 -08:00 |
Jack Andersen
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2d0f079991
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Add CVarCommons; hecl-light library
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2018-01-09 20:16:18 -10:00 |
Jack Andersen
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b3ca5b1e1e
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Changes to support MSAA rendering
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2018-01-06 19:17:45 -10:00 |
Jack Andersen
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308af03115
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Disable cotire unity build
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2017-12-31 16:53:17 -10:00 |
Jack Andersen
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9daa74e08e
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Windows PCH fixes
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2017-12-29 15:07:15 -10:00 |
Jack Andersen
|
aae0dc56b7
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Huge compile performance refactor
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2017-12-28 21:56:31 -10:00 |
Phillip Stephens
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0e4310903d
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Update boo; Add initial GUI mode support
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2017-12-15 18:13:20 -08:00 |
Jack Andersen
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758c602dc5
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Add ASan build capability
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2017-12-11 16:05:28 -10:00 |
Jack Andersen
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93711460f8
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More flexible cull-mode options for shader extensions
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2017-12-09 19:29:23 -10:00 |
Jack Andersen
|
a60a02a31e
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Add flip flag for collision triangles
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2017-12-08 19:15:26 -10:00 |
Jack Andersen
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79f0336588
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UWP fixes
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2017-12-06 18:09:27 -10:00 |
Jack Andersen
|
559096feeb
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UWP support
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2017-12-05 17:22:31 -10:00 |
Jack Andersen
|
d4ce1d4913
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ProjectPath bug fixes
|
2017-12-01 19:49:45 -10:00 |
Jack Andersen
|
1987a6e3d3
|
Implement asprintf for Windows
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2017-11-24 16:49:50 -10:00 |
Jack Andersen
|
b382188a5c
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Remove debugging changes
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2017-11-21 00:22:36 -10:00 |
Jack Andersen
|
ddf7c983da
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Major refactor of hecl parser using @hackyourlife architecture
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2017-11-20 23:33:28 -10:00 |
Jack Andersen
|
b41b21cb4b
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Windows fixes
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2017-11-13 17:34:05 -10:00 |
Jack Andersen
|
4111d49d64
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string_view refactor
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2017-11-12 20:13:53 -10:00 |
Jack Andersen
|
b9490877a4
|
Iterator fix
|
2017-11-06 22:05:40 -10:00 |
Jack Andersen
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a3b9a32633
|
Remaining object tracker platforms
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2017-11-05 20:56:17 -10:00 |
Jack Andersen
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d2fda8a373
|
Changes to support new boo object tracker API
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2017-11-04 20:15:03 -10:00 |
Jack Andersen
|
3e18e519ce
|
Windows fixes
|
2017-10-29 21:29:07 -10:00 |
Jack Andersen
|
a2c5d891b5
|
Various bug fixes
|
2017-10-27 00:10:08 -10:00 |
Jack Andersen
|
5e99ee1d95
|
Minor improvements
|
2017-10-25 19:37:15 -10:00 |
Jack Andersen
|
b7208bfc5f
|
Implement `hecl package`
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2017-10-24 21:46:32 -10:00 |
Jack Andersen
|
a5b7a7b96c
|
Windows fixes
|
2017-10-23 17:11:44 -10:00 |
Jack Andersen
|
48ec4cf6eb
|
Various bug fixes
|
2017-10-21 20:10:59 -10:00 |
Jack Andersen
|
ebad51dc2e
|
Add DCLN blend type
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2017-10-16 19:51:13 -10:00 |
Jack Andersen
|
7c3bac2951
|
Add perspective division to texture matrix processing
|
2017-09-30 18:25:49 -10:00 |
Phillip Stephens
|
cc8415b4f6
|
update boo
|
2017-09-10 01:08:52 -07:00 |
Jack Andersen
|
2674989a4a
|
Generate pool skin index for CPU-based skinning operations
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2017-08-20 19:46:26 -10:00 |
Jack Andersen
|
6d997e4ffa
|
NULL path bug fix
|
2017-08-17 17:18:52 -10:00 |
Jack Andersen
|
f761810e8c
|
Other platforms for SteamFinder
|
2017-07-23 13:44:17 -10:00 |
Jack Andersen
|
14277fa386
|
Add Steam app finder, fix missing blender cube bug
|
2017-07-22 23:20:28 -10:00 |
Jack Andersen
|
d8ed2fd157
|
Isolate hecl::SystemChar in single header
|
2017-06-10 08:22:40 -10:00 |
Phillip Stephens
|
c72ee72f6f
|
Conform other platforms
|
2017-05-29 01:18:54 -07:00 |
Phillip Stephens
|
145c152012
|
Fix GLSL reflection shader compile errors.
|
2017-05-28 23:00:17 -07:00 |
Jack Andersen
|
8bfac09158
|
Add map visibility mode property
|
2017-04-18 13:38:23 -10:00 |
Jack Andersen
|
21e2a26e36
|
HLSL reflection fix
|
2017-03-26 08:21:01 -10:00 |
Jack Andersen
|
b860d962ae
|
Reflection shader support
|
2017-03-25 19:51:58 -10:00 |
Jack Andersen
|
ed5085e42b
|
MAPA/MAPU bug fixes
|
2017-03-20 11:14:20 -10:00 |