Jack Andersen
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5b55320e9b
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Implement CPlasmaProjectile
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2019-01-02 17:47:28 -10:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
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680cb7b353
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Finish CInterpolationCamera
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2018-06-27 15:17:01 -10:00 |
Phillip Stephens
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711c3e0d2c
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Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
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2018-04-29 20:12:41 -07:00 |
Jack Andersen
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d8eb8abc48
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Attempted Windows build fix
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2018-03-02 21:53:50 -10:00 |
Jack Andersen
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e4ff23c279
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Massive template-based DNA refactor
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2018-02-21 21:24:51 -10:00 |
Jack Andersen
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b405f33ded
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Correct rstl::prereserved_vector implementation
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2018-02-14 18:37:21 -10:00 |
Jack Andersen
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3433bf2e34
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Update submodules
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2018-01-11 16:32:34 -10:00 |
Jack Andersen
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8301adc3d6
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
Jack Andersen
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31ccb48246
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Buffer overrun bug fixes
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2017-11-27 16:48:24 -10:00 |
Jack Andersen
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742ab2514f
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First skybox and HUD rendering
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2017-11-11 19:14:57 -10:00 |
Jack Andersen
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15d60493f2
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Lots of bug fixes (Windows still needs some fixes)
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2017-10-21 20:11:22 -10:00 |
Jack Andersen
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7d125e504a
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Better storage mechanism for reserved_vector with proper alignment
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2017-09-18 10:29:59 -10:00 |
Jack Andersen
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801938c844
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Make reserved_vector destructor call non-virtual
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2017-09-17 19:13:38 -10:00 |
Jack Andersen
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ec8fdeef14
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SFINAE attempt to make MSVC happy
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2017-09-17 18:45:41 -10:00 |
Jack Andersen
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285669db05
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Add trivial destructor condition to reserved_vector
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2017-09-17 17:31:50 -10:00 |
Jack Andersen
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41032d0a7c
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More CMorphBall implementations
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2017-09-17 17:02:48 -10:00 |
Jack Andersen
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c2f3e02702
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use ptrdiff_t instead of ssize_t
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2017-09-10 21:46:50 -10:00 |
Jack Andersen
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27cee61765
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Implement array-based rstl::reserved_vector
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2017-09-10 21:08:30 -10:00 |
Phillip Stephens
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2dee7c72cb
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Fix build error
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2017-08-01 03:08:42 -07:00 |
Jack Andersen
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4528a6b60a
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Additional CPlayer work
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2017-07-23 13:45:04 -10:00 |
Phillip Stephens
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70951275db
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Fix linux build
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2017-07-15 07:13:36 -07:00 |
Jack Andersen
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8a493615c4
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Implement CBodyController
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2017-07-13 19:14:19 -10:00 |
Jack Andersen
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daef773f39
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Implement additive body states, rstl::binary_find
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2017-07-10 21:17:03 -10:00 |
Jack Andersen
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e070844e8a
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Additional HUD work
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2017-04-08 10:40:36 -10:00 |
Jack Andersen
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b3c94f1d2b
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Lots of HUD-related implementations
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2017-04-01 17:03:37 -10:00 |
Phillip Stephens
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353dbadfe9
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Code cleanup and corrections
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2017-01-06 17:58:05 -08:00 |
Phillip Stephens
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f2635f449c
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Various cleanups and minor imps
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2016-09-09 21:50:00 -07:00 |
Phillip Stephens
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00a98bce85
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Various implementatations
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2016-04-29 03:08:46 -07:00 |
Jack Andersen
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7a35dac972
|
Initial round of particle runtime implementations
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2016-02-04 15:27:03 -10:00 |
Jack Andersen
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acb3c549f5
|
IOWinManager implementation optimizations
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2015-08-25 20:38:45 -10:00 |
Jack Andersen
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a9cfd21ebc
|
CIOWinManager implementation
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2015-08-25 15:34:56 -10:00 |
Jack Andersen
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b51911ed3d
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more classes added
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2015-08-21 15:58:41 -10:00 |