Phillip Stephens
a9bcb7a9ce
Reformat pass
2021-06-07 12:29:18 -07:00
Luke Street
4740ca0c43
Add all entities to ImGuiEntitySupport
2021-05-29 18:45:07 -04:00
Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Lioncash
554893ef85
RuntimeCommonB: Make use of bitfield initializers where applicable
...
Given that we now target C++20, we can make use of bitfield initializers
where applicable.
2020-04-20 15:57:25 -04:00
Luke Street
bb7e94f304
Runtime/World: Replace bitfield unions with constructor initializers
2020-04-11 01:50:10 -04:00
Lioncash
36d04456dd
General: Normalize RuntimeCommonB include paths
...
Finishes the normalizing of all of includes within the RuntimeCommonB target's headers.
2019-09-23 17:22:37 -04:00
Lioncash
2059535b55
RuntimeCommonB: Use the override specifier where applicable
...
Applies the override keyword where applicable to indicate visually where
member function overriding is occurring. This only targets
the RuntimeCommonB target as a starting point, which resolves around
900+ cases where the keyword could be used.
2019-08-09 09:13:26 -04:00
Jack Andersen
37307e1cf6
Various CActorContraption fixes
2019-06-14 14:39:20 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
c91e5df986
Convert to pragma once
2018-10-06 17:42:33 -10:00
Jack Andersen
f7ec7bdc0c
string_view refactor
2017-11-12 20:19:18 -10:00
Jack Andersen
e2c671e9b4
TCastTo implementation
2017-01-14 17:07:01 -10:00
Phillip Stephens
37aab51253
Formatting, and more script object implementations
2016-12-19 10:27:58 -08:00
Phillip Stephens
97ab6961a2
Add GameMode viewerspace stub
2016-12-12 18:56:43 -08:00