Jack Andersen
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ca37657dbd
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SLERP PoseBone exporting for supported blender builds
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2016-04-25 14:47:48 -10:00 |
Jack Andersen
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436994325b
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Update RigInverter.cpp
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2016-04-22 00:43:29 -10:00 |
Jack Andersen
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86c21a77ac
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Function-scope statics aren't as efficient as file-scope ones
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2016-04-14 17:26:01 -10:00 |
Jack Andersen
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c91bfade75
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CCharacterFactory imps
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2016-04-14 17:02:21 -10:00 |
Phillip Stephens
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14e0468adf
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DGRP Fixes
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2016-04-12 04:37:07 -07:00 |
Phillip Stephens
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e9abb7abc7
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Add DGRP DNA
ScriptMailbox fix
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2016-04-12 03:52:40 -07:00 |
Phillip Stephens
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b533069925
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-04-10 22:14:02 -07:00 |
Phillip Stephens
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476e515622
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Add FSM2 DNA
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2016-04-10 22:13:47 -07:00 |
Jack Andersen
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457ee8f3af
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-04-09 18:49:46 -10:00 |
Jack Andersen
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4f7d6e167f
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Several initial character classes
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2016-04-09 18:49:02 -10:00 |
Phillip Stephens
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4eb1da2772
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Properly handle Directional lights
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2016-04-09 17:44:07 -07:00 |
Phillip Stephens
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6e2c1a992b
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Fix directional lights
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2016-04-09 15:26:11 -07:00 |
Jack Andersen
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68c1ac8978
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MP2/3 RigInverter
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2016-04-08 21:10:09 -10:00 |
Jack Andersen
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6800b5ccf5
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Make sure LCTR bones are untransformed by RigInverter
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2016-04-08 17:10:50 -10:00 |
Jack Andersen
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5a8b7c599a
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RigInverter translation fix
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2016-04-08 13:21:41 -10:00 |
Jack Andersen
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0ff9794f94
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Initial working RigInverter
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2016-04-08 13:11:26 -10:00 |
Jack Andersen
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84541e1ed7
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Merge branch 'new-anim' of https://github.com/AxioDL/urde into new-anim
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2016-04-07 17:38:30 -10:00 |
Jack Andersen
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1b1a94c649
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More RigInverter work
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2016-04-07 17:37:14 -10:00 |
Jack Andersen
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3deb20de07
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Added key-dump macro for data-debugging convenience
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2016-04-07 17:30:00 -10:00 |
Jack Andersen
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9ee8840b54
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Migration to new ANIM extract
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2016-04-06 17:40:25 -10:00 |
Jack Andersen
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cd8b6b6ed4
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Decide against emitting ANIM IDs in ANCS YAML
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2016-04-05 17:43:14 -10:00 |
Jack Andersen
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8f4cc0876e
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Add warning silence to fallback ID resolve
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2016-04-05 16:04:15 -10:00 |
Jack Andersen
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28b9cd9e3f
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AuxiliaryID32 implemented for sub-resources
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2016-04-05 15:44:07 -10:00 |
Jack Andersen
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dae2621d93
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Initial CLight integration
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2016-04-03 16:32:57 -10:00 |
Phillip Stephens
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dc978a4c79
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Add Global Project
Fix Particle Crashes
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2016-04-02 01:44:23 -07:00 |
Jack Andersen
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728141b217
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-04-01 17:34:59 -10:00 |
Jack Andersen
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4ab2312d06
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shader tag update
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2016-04-01 17:34:41 -10:00 |
Jack Andersen
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ced28fc3d2
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Decided against collision avoidance check for extract
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2016-04-01 14:18:35 -10:00 |
Jack Andersen
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58c85d8c30
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Depth buffer fix
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2016-04-01 14:07:07 -10:00 |
Jack Andersen
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b175df5154
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Progress count fix
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2016-03-31 18:54:05 -10:00 |
Jack Andersen
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8fc0d57500
|
Thread-safe extraction
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2016-03-31 18:25:00 -10:00 |
Jack Andersen
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372e11e190
|
Cook path directories properly created
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2016-03-31 08:56:43 -10:00 |
Jack Andersen
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b373493cf3
|
Much CModel work
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2016-03-30 16:44:43 -10:00 |
Jack Andersen
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99cf1153b6
|
Boo D3D lambda sync
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2016-03-30 10:44:19 -10:00 |
Jack Andersen
|
2e028d9049
|
Nuke hacky custom normals
|
2016-03-28 18:12:21 -10:00 |
Jack Andersen
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6cb3010e86
|
Show sharp edges by default
|
2016-03-28 18:03:44 -10:00 |
Jack Andersen
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e11588aa66
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Automatic sharp-edge-marking using Retro's normals for reference
|
2016-03-28 16:24:47 -10:00 |
Phillip Stephens
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9a96d4025d
|
Moo
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2016-03-28 17:10:47 -07:00 |
Phillip Stephens
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51fadb2894
|
Merge branch 'master' of https://github.com/AxioDL/urde
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2016-03-28 17:08:05 -07:00 |
Phillip Stephens
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a9a304ea58
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Add DPSC and WPSC
Particle Fixes
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2016-03-28 17:07:38 -07:00 |
Jack Andersen
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81de11f2c3
|
Merge branch 'master' of https://github.com/AxioDL/urde
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2016-03-28 11:39:07 -10:00 |
Jack Andersen
|
8e412da96e
|
Initial cook integration
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2016-03-28 11:38:48 -10:00 |
Phillip Stephens
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fe53199148
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Particle fixes
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2016-03-28 02:25:50 -07:00 |
Phillip Stephens
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3426aaf260
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Add more particle DNAs
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2016-03-28 01:54:02 -07:00 |
Jack Andersen
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a066c66e5b
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BabeDead python fix
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2016-03-27 11:02:38 -10:00 |
Jack Andersen
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182f519158
|
BabeDead update for Blender 2.77 light falloff
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2016-03-27 10:43:04 -10:00 |
Jack Andersen
|
fedc93912d
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Refactor for original/pc dataspec handling
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2016-03-25 14:51:59 -10:00 |
Phillip Stephens
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95062eceb4
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Keep original paths for areas, worlds, and maps when not in a world pak
|
2016-03-10 18:56:16 -08:00 |
Jack Andersen
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8cb4bacb17
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PAKRouter fix
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2016-03-09 10:44:34 -10:00 |
Phillip Stephens
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23268fdb40
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Add FONT DNA
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2016-03-09 00:54:28 -08:00 |