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mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-13 11:51:21 +00:00

116 Commits

Author SHA1 Message Date
b45f808e2c Replace logvisor with spdlog; remove athena, discord-rpc, rapidjson 2025-04-03 21:07:07 -06:00
9d5db8ea16 CActor: Don't recalculate world lighting always 2022-08-15 18:51:45 -04:00
279ad54264 CActor: Remove sound emitter on destroy 2022-08-15 09:56:28 -04:00
bb7d6d4855 Fix CActor's *SplashInhabitant logic 2022-07-02 17:05:49 -07:00
fcfa9f0d64 Begin transitioning CElementGen RenderParticles & many fixes 2022-03-20 16:24:02 -04:00
832eb180bd Begin transitioning to new CModel/CCubeModel & friends 2022-02-25 02:45:25 -05:00
6c92f03664
Move CVar* into Metaforce to begin removal of hecl's Dataspec 2022-02-21 08:01:06 -08:00
e48435f11e Start wiring up wgpu+winit 2022-01-31 19:06:54 -05:00
Henrique Gemignani Passos Lima
d8e5f03886 Only instantiate m_actorDebugRender when used 2021-06-29 01:38:51 +03:00
a9bcb7a9ce
Reformat pass 2021-06-07 12:29:18 -07:00
a066e9aa79 Add CScriptEffect inspection 2021-05-29 18:45:08 -04:00
5ac2a298f0 Improve overall Inspect performance & fixes 2021-05-29 18:45:08 -04:00
4f48a442de Actor highlighting on selection 2021-05-29 18:45:07 -04:00
9bae2f943e
Rename everything 2021-04-10 01:42:06 -07:00
Lioncash
554893ef85 RuntimeCommonB: Make use of bitfield initializers where applicable
Given that we now target C++20, we can make use of bitfield initializers
where applicable.
2020-04-20 15:57:25 -04:00
Jack Andersen
5b4441ac36 Update fmtlib 2020-04-11 12:51:39 -10:00
0339c16e20 CScriptCoverPoint: Fix GetAttackDirection 2020-04-11 02:02:28 -04:00
bb7e94f304 Runtime/World: Replace bitfield unions with constructor initializers 2020-04-11 01:50:10 -04:00
Lioncash
bfd17e4513 CActor: Make Render() a non-const function
A few implementations of Render() contain const-casts nested within its
their call hierarchy to get around the fact that this function is marked
const. We can just make the member function non-const to allow removal
of these casts in follow up changes.
2020-04-09 14:32:20 -04:00
Lioncash
cabbfcc320 CActor: Make AddToRenderer() non-const
This member function alters instance state in a few implementations, so
it shouldn't be made const.

The state manager parameter also shouldn't be const. Retrieved data
from the post constructed instance is further modified in some
implementations. This removes the constness on this parameter in order
to fix more const_cast usages in a follow-up change.
2020-04-06 00:52:10 -04:00
Lioncash
edf5511af4 CActor: Remove top-level const from GetScaledLocatorTransform() and GetLocatorTransform()
Same behavior, less code.
2020-01-29 01:50:31 -05:00
8d90edd55f
Initial CChozoGhost imp 2020-01-20 20:00:40 -08:00
Lioncash
221cc5c6b8 RuntimeCommonB: Normalize cpp file includes
Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00
6c1f682e0f
Initial CRidley implementation 2019-11-09 15:48:46 -08:00
68e2fad74f
Fix TCastTo.hpp inclusions, add comment to warn against modifying include path 2019-09-21 06:07:13 -07:00
Lioncash
f9079f0215 Runtime: Make use of std::make_unique where applicable
Makes use of the C++14 make_unique allocation function to allocate class
instances where applicable instead of a reset with a new operator within
it.

This doesn't touch cases where buffers are allocated, given make_unique
would zero-initialize them.
2019-09-12 04:09:48 -04:00
Lioncash
afab3e0327 Runtime: Make const/non-const getters have the same name
Makes for a more consistent interface, as getters won't have different
names to remember based off whether or not they're const qualified.
2019-08-14 12:45:57 -04:00
Jack Andersen
5acf9ecbcf Graphics debug groups and bug fixes 2019-07-20 22:42:52 -10:00
Jack Andersen
77af3f0ebd CPuddleToadGamma and animation system fixes 2019-06-20 20:02:56 -10:00
Jack Andersen
e218b8aeb5 CActorContraption fixes, better CMake dependency handling 2019-06-11 16:05:17 -10:00
Jack Andersen
b7aa3e06d2 Per-stage shader hashing 2019-06-05 14:07:50 -10:00
Jack Andersen
410d7896f7 Support for rendering dynamic cubemaps 2019-05-31 17:41:01 -10:00
Jack Andersen
8df0a4913c zeus constexpr refactor and thermal visor fixes 2019-02-23 21:15:54 -10:00
Jack Andersen
88591f48f0 More bug fixes 2019-02-07 21:56:54 -10:00
Jack Andersen
ad2681f857 Windows fixes 2019-01-28 22:28:35 -10:00
Jack Andersen
d60fcc99c9 Fix CNewIntroBoss and particle bugs 2019-01-04 17:28:02 -10:00
Jack Andersen
ec1cb75b25 Finish CSpacePirate implementation 2018-12-12 21:39:16 -10:00
Jack Andersen
636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen
7c7da6671a SIMD refactor 2018-12-07 15:49:15 -10:00
Jack Andersen
e1fa938127 Work on CSpacePirate 2018-11-25 16:15:44 -10:00
ea4848196a Implement CNewIntroBoss 2018-11-16 21:05:57 -08:00
Jack Andersen
d4bb7d64eb All CPatterned functions implemented 2018-11-10 17:27:54 -10:00
Jack Andersen
93e9e2f6f1 Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-10-27 15:23:27 -10:00
Jack Andersen
3147b49b3d EVNT extraction fix 2018-10-27 15:22:55 -10:00
dd30f51761 Initial CScriptGun implementation, more loaders 2018-10-27 17:20:30 -07:00
Jack Andersen
427f5d8786 Various bug fixes 2018-10-26 20:16:12 -10:00
Jack Andersen
513d9c99cd VisorParameters scan passthrough property 2018-06-15 10:37:00 -10:00
Jack Andersen
979a54a8a8 More bug fixes 2018-05-17 18:16:33 -10:00
Jack Andersen
41034fefda Fix see though collision material 2018-05-10 21:02:42 -10:00
Jack Andersen
70e791babc Missing SCAN packaging fix 2018-05-07 16:11:07 -10:00