Commit Graph

334 Commits

Author SHA1 Message Date
Jack Andersen b6af26fa91 addColor term for standard shader model 2019-02-07 21:55:39 -10:00
Jack Andersen d88c9cc21b Debug mode for metal shaders 2019-02-03 15:38:14 -10:00
Jack Andersen 23a6d66a8c Add -j argument for hecl cooking 2019-02-03 14:01:12 -10:00
Jack Andersen f35285b076 Windows fixes 2019-01-28 22:25:51 -10:00
Phillip Stephens 7542cb9650 Minor fixes 2019-01-26 15:21:30 -08:00
Phillip Stephens f776f89bee Minor Console fixes 2018-12-09 21:12:10 -08:00
Jack Andersen 72193079ae New code style refactor 2018-12-07 19:18:42 -10:00
Jack Andersen 54c466276b SIMD refactor 2018-12-07 15:31:11 -10:00
Jack Andersen 1b073abb76 Change cheats CVar key 2018-11-23 22:08:44 -10:00
Jack Andersen e2ec1f69a3 Vertex shaders do rigging computations in object space 2018-11-07 14:53:00 -10:00
Jack Andersen 344148e3b3 Add direct SDNA parser for blend files 2018-10-21 22:14:32 -10:00
Jack Andersen a230eeb3b1 Macros for shader extensions to determine blend factors 2018-10-20 18:13:25 -10:00
Jack Andersen 3698199403 Reflection sampler fixes 2018-10-18 13:55:42 -10:00
Jack Andersen d395f4a79e macOS build fixes 2018-10-15 17:15:05 -10:00
Jack Andersen 61a50aa57e Windows sync fixes for API changes 2018-10-14 10:09:15 -10:00
Jack Andersen aef455e1ab Attachment model support in blender addon 2018-10-11 10:48:13 -10:00
Jack Andersen 0ee18025dd Huge shader infrastructure refactor 2018-10-06 16:53:57 -10:00
Jack Andersen e16ef9709d Update submodules 2018-09-02 14:45:32 -10:00
Jack Andersen 3f45710fb2 Fix cook tool crash 2018-06-15 16:26:30 -10:00
Phillip Stephens 61f744e15d Defer values for unregistered CVars 2018-06-12 20:19:08 -07:00
Phillip Stephens 801214d9a8 Add support for string literals in Console::executeString, add implicit get/set for CVars 2018-06-12 19:03:29 -07:00
Jack Andersen eff677ca20 Update boo 2018-06-11 15:16:00 -10:00
Jack Andersen 03cb7cf237 Ensure lighting extension is passed vec3 2018-06-06 18:36:46 -10:00
Jack Andersen 56a0661d33 Update boo 2018-06-01 14:02:20 -10:00
Jack Andersen c11557bcff Make SIGINT a bit cleaner for packaging 2018-05-25 17:07:04 -10:00
Jack Andersen 77f814192e Windows build fixes 2018-05-24 20:34:58 -10:00
Jack Andersen d0d330062f Resource tracing and memory leak fixes 2018-05-19 20:12:32 -10:00
Jack Andersen 9c30a44a65 Fix see through collision material 2018-05-10 21:02:19 -10:00
Phillip Stephens 0aac384e60 Fix windows build 2018-05-01 17:41:51 -07:00
Phillip Stephens eae0dbd2bb Add ability to flag commands 2018-04-29 20:11:37 -07:00
Phillip Stephens 031c139e2d Merge commit '13b41ab' 2018-04-26 14:11:49 -07:00
Phillip Stephens 694bc0a888 Add ability to unregister command on the fly 2018-04-26 14:10:32 -07:00
Jack Andersen aa84d7c725 Add emissive cycles shaders 2018-04-14 20:04:08 -10:00
Jack Andersen 2c5a662fec Add adjacent area lightmap cooking 2018-04-08 14:08:33 -10:00
Jack Andersen 396790181a Minimized shader hash generation; more compatible MultiProgressPrinter 2018-04-07 10:52:35 -10:00
Jack Andersen b54dedb22b Minor cook fixes 2018-04-03 22:28:13 -10:00
Jack Andersen 94988eb9e5 GX shader cook fixes; Resource cook passes 2018-04-01 18:26:21 -10:00
Jack Andersen c9f61eb9da Fixes for GameCube targeting 2018-03-27 22:06:34 -10:00
Jack Andersen d1a66e15d4 Add parallel progress printing 2018-03-23 11:40:12 -10:00
Jack Andersen f2d6f643c9 PATH cooking bug fix 2018-02-26 00:38:50 -10:00
Jack Andersen 3acb9c9e3d Initial PATH cooking support 2018-02-24 22:23:00 -10:00
Jack Andersen 2f6d9d2509 Minor macro adjustment 2018-02-23 20:33:01 -10:00
Jack Andersen 06797cd9fc Add PATH .blend file type 2018-02-23 20:15:12 -10:00
Jack Andersen 3eedbd3c3b Template-based DNA refactor 2018-02-21 21:23:15 -10:00
Jack Andersen 7a60440d58 Add shader mode for constant alpha overwrite 2018-02-04 20:54:35 -10:00
Jack Andersen 1b861eaa61 Non-clobbering YAML serialize operation 2018-01-22 18:40:09 -10:00
Phillip Stephens 2f840e5321 Merge commit 'f47d7d9' 2018-01-21 18:41:17 -08:00
Phillip Stephens 24abe43865 Restore old CVar system 2018-01-21 18:40:11 -08:00
Jack Andersen f546400cc1 Update boo 2018-01-21 12:03:48 -10:00
Jack Andersen ac29a724ba Deep color CVar and GLSL backend bug fixes 2018-01-15 20:30:37 -10:00