Luke Street
e48435f11e
Start wiring up wgpu+winit
2022-01-31 19:06:54 -05:00
Phillip Stephens
f795332d89
Merge pull request #388 from henriquegemignani/feature/optick
...
Using optick, linked from boo
2021-04-18 17:31:29 -07:00
Henrique Gemignani Passos Lima
d6f19d26e7
Using optick, linked from boo
2021-04-10 09:21:34 -04:00
Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Lioncash
47555c725b
CAutoMapper: Eliminate usages of const_cast
...
Same behavior, but makes it explicit from the interface that
modifications are clearly going on from within the class.
2020-03-31 06:57:07 -04:00
Lioncash
03f7047549
CMapArea: Make use of std::array where applicable
2020-03-17 19:36:19 -04:00
Lioncash
62682fe19f
CMapArea: Resolve variable name shadowing
2020-03-17 19:22:13 -04:00
Lioncash
b570168359
CMapArea: Remove type-punning undefined behavior within PostConstruct()
...
Casting up from unsigned char or char to an unrelated type isn't
permitted by the C++ standard in the manner it's currently being done.
We can utilize std::memcpy to mitigate this.
2020-03-17 19:20:37 -04:00
Phillip Stephens
6567ae8d42
Merge pull request #218 from lioncash/emplace
...
Runtime: Collapse emplace_back() calls where applicable
2020-03-13 15:30:43 -07:00
Lioncash
097d4a4422
Runtime: Collapse emplace_back() calls where applicable
...
Same behavior, but with less code.
2020-03-13 17:14:44 -04:00
Lioncash
4601abf5df
CMapArea: Resolve sign conversion warning in Draw()
...
Resolves a trivial sign-conversion warning.
2020-03-13 16:07:41 -04:00
Lioncash
1cb289f243
RuntimeCommon: Normalize cpp inclusions
...
Normalizes the headers for the cpp files in the RuntimeCommon target.
Now all headers and source files within the RuntimeCommon/RuntimeCommonB
targets are normalized and consistent with one another.
2020-01-15 09:15:47 -05:00
Jack Andersen
16ca0d24c2
Explicit Asset ID refactor
2019-09-30 21:38:03 -10:00
Phillip Stephens
ff83dbc676
Minor fixes and cleanup
2019-08-03 17:02:53 -07:00
Jack Andersen
8df0a4913c
zeus constexpr refactor and thermal visor fixes
2019-02-23 21:15:54 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
7c7da6671a
SIMD refactor
2018-12-07 15:49:15 -10:00
Jack Andersen
29dad50cca
Particle, map and line renderer fixes
2018-10-25 18:37:22 -10:00
Phillip Stephens
bbfe61efbf
Various loader implementations
2018-10-11 15:57:05 -07:00
Phillip Stephens
8b25548482
Various bug fixes, implement `CMain::WarpTo`
2018-09-20 20:41:57 -07:00
Jack Andersen
70b3404b7c
Windows build fixes and warning avoidance
2018-05-24 20:39:38 -10:00
Jack Andersen
f60af632b3
Big fixes and big memory leak refactor (linux only for now)
2018-05-19 20:14:57 -10:00
Jack Andersen
742ab2514f
First skybox and HUD rendering
2017-11-11 19:14:57 -10:00
Jack Andersen
3894749675
Changes to support boo object tracker API
2017-11-04 20:17:12 -10:00
Jack Andersen
15d60493f2
Lots of bug fixes (Windows still needs some fixes)
2017-10-21 20:11:22 -10:00
Jack Andersen
08cbeceb80
Windows build fixes
2017-05-08 09:10:09 -10:00
Jack Andersen
53c01af8e9
Finish CMapWorld and CMapUniverse rendering
2017-04-24 15:11:31 -10:00
Jack Andersen
d54bb3746c
Additional work on CMapWorld rendering
2017-04-22 11:46:18 -10:00
Jack Andersen
337ffd1c16
Work on CMapWorld rendering
2017-04-21 20:42:32 -10:00
Jack Andersen
56e386088a
Additional work on CAutoMapper; CGameArea model setup
2017-04-18 13:41:01 -10:00
Jack Andersen
c3f04bcbaa
CAutoMapper work
2017-04-15 19:52:43 -10:00
Jack Andersen
db12dd2ea2
Implement CStateManager::Update
2017-03-23 19:30:16 -10:00
Jack Andersen
8e7773aa94
AutoMapper work
2017-03-19 19:09:53 -10:00
Phillip Stephens
165735ba1b
CScannableObjectInfo imps
2016-08-03 16:20:31 -07:00
Phillip Stephens
f4694e3231
Fix CMapArea vertex loop
2016-07-30 19:19:44 -07:00
Phillip Stephens
4541234706
More AutoMapper imps (CMapArea and CMappableObject)
2016-07-30 18:43:34 -07:00
Phillip Stephens
1ee38df1ba
Various AutoMapper stubs
2016-07-29 10:00:23 -07:00