Commit Graph

147 Commits

Author SHA1 Message Date
Jack Andersen 76fffed4d3 Update zeus 2017-05-05 19:21:32 -10:00
Jack Andersen ba3881b862 Windows sync 2017-03-17 13:31:16 -10:00
Jack Andersen 967ae18b79 Refactor for latest boo upgrades 2017-03-13 21:02:24 -10:00
Jack Andersen 14bcbba1de Frontface culling support for Metal 2017-03-10 11:08:31 -10:00
Jack Andersen b80cb1ed29 frontface culling boo sync 2017-03-10 10:52:23 -10:00
Jack Andersen 93d338ff0c Sync with boo 2017-03-05 13:01:57 -10:00
Jack Andersen d618264e26 Buffer pool refactor 2017-01-28 17:57:48 -10:00
Jack Andersen 3025a216a7 Minor formatting fix 2017-01-16 15:22:52 -10:00
Jack Andersen 9162db2dcf Move Vertex/Uniform buffer pools to hecl 2016-12-12 10:10:32 -10:00
Jack Andersen db542135df Buffer pool intrinsic garbage collection 2016-12-10 20:17:49 -10:00
Jack Andersen 0384119bd4 Windows fixes 2016-12-10 15:53:39 -10:00
Jack Andersen a9322292f5 Uniform and Vertex buffer pool refactor 2016-12-09 16:33:54 -10:00
Jack Andersen 474ef07953 Remove unnecessary and RVO-detrimental moves 2016-10-02 18:38:39 -10:00
Jack Andersen 238f98f648 Update zeus 2016-09-10 15:24:40 -10:00
Jack Andersen bc1d5e4b8b OpenGL enum change 2016-08-23 18:35:06 -10:00
Jack Andersen 6ee8973f5a Athena YAML refactor 2016-08-21 17:47:34 -10:00
Jack Andersen dc6b68318d Graphics buffer enum fix 2016-07-26 16:18:17 -10:00
Jack Andersen cf09630cdb GLSL shader binding refactor 2016-07-07 14:06:42 -10:00
Jack Andersen f31f2113f4 Vulkan coordinate fix 2016-07-01 17:45:47 -10:00
Jack Andersen b3e981763b Update shaders for Vulkan 2016-06-30 16:32:50 -10:00
Jack Andersen 7803681352 Function-scope statics aren't as efficient as file-scope ones 2016-04-14 17:25:50 -10:00
Jack Andersen fa32f002b7 Shader data binding API update 2016-04-03 20:15:46 -10:00
Jack Andersen 05e18ddfe8 metal boo lambda sync 2016-03-30 11:08:29 -10:00
Jack Andersen fb7ae9ac87 boo D3D lambda syncx 2016-03-30 10:43:49 -10:00
Jack Andersen b756005aad boo lambda-API refactor 2016-03-30 09:15:32 -10:00
Jack Andersen 83b89ceee6 D3D sync 2016-03-23 22:35:38 -10:00
Jack Andersen 737b688295 Vulkan sync 2016-03-23 22:16:30 -10:00
Jack Andersen 23977d6097 Update shader pipeline calls 2016-03-23 22:06:52 -10:00
Jack Andersen f467cf019c Humungous refactor 2016-03-04 13:03:47 -10:00
Jack Andersen 82e7005c41 Toolbar positioning fix 2016-02-29 17:07:58 -10:00
Jack Andersen aa0ae06532 Don't actually need shader depth binding 2016-02-25 19:36:29 -10:00
Jack Andersen 9048ba9aa6 Integration of render target binding 2016-02-24 16:55:05 -10:00
Jack Andersen 0e9011be2f OS X fixes 2016-02-24 11:07:25 -10:00
Jack Andersen 7b4bf7582f Windows fixes 2016-02-24 10:28:37 -10:00
Jack Andersen 7e97c7d2bb GLSL macros 2016-02-23 17:19:07 -10:00
Jack Andersen ac2f2ba446 Vulkan updates 2016-02-22 16:33:59 -10:00
Phillip Stephens b040c8972c Add recent file and projects to FileBrowser 2016-02-01 19:52:06 -08:00
Jack Andersen 297c59df2d SplitView bug fixes 2016-02-01 10:04:29 -10:00
Jack Andersen dde8624b6b lots of split and join functionality added 2016-01-31 15:12:30 -10:00
Jack Andersen deba946807 Interactive split and join graphics 2016-01-30 15:07:52 -10:00
Jack Andersen a5954a9d7c Initial RootView-hosted boundary action menu 2016-01-28 18:30:04 -10:00
Jack Andersen 08b288039d Right-click menu ownership 2016-01-28 13:55:19 -10:00
Jack Andersen b86b523ea0 Toolbar additions, PathButtons self-sizing 2016-01-26 14:41:44 -10:00
Jack Andersen c08a9e5355 Icon classes with Button integration 2016-01-18 13:32:16 -10:00
Jack Andersen 9230ccdabd Initial icon API additions 2016-01-17 14:37:13 -10:00
Jack Andersen d3c7f3b73d Destruction order bug fix 2016-01-15 18:18:24 -10:00
Jack Andersen ae5b478a88 Menu activation implementation 2016-01-15 17:57:11 -10:00
Jack Andersen 8697291405 More Menu work 2016-01-15 13:32:14 -10:00
Jack Andersen 531dafdc68 Initial Menu preparation 2016-01-12 15:31:50 -10:00
Jack Andersen 54a5abc921 Much more reliable space splitting 2016-01-11 14:44:54 -10:00