Jack Andersen
|
7a653bc3af
|
Various MREA-generation fixes
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2016-08-12 15:23:27 -10:00 |
Jack Andersen
|
a0f6c18e35
|
MREA cooker padding fix
|
2016-08-12 10:44:13 -10:00 |
Jack Andersen
|
4cdb93f980
|
MREA cooker fixes
|
2016-08-12 09:42:18 -10:00 |
Jack Andersen
|
42d39bf6b9
|
Various extract tweaks; ResourceLock integration
|
2016-08-11 16:33:38 -10:00 |
Jack Andersen
|
02a4d5501f
|
Update hecl
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2016-08-11 11:31:59 -10:00 |
Jack Andersen
|
4751c837be
|
Update hecl
|
2016-08-11 11:12:08 -10:00 |
Jack Andersen
|
b03c4843dd
|
blender lighting syntax fix
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2016-08-11 10:53:33 -10:00 |
Jack Andersen
|
dcd9195a79
|
Update hecl
|
2016-08-11 10:16:39 -10:00 |
Jack Andersen
|
157c06f1f9
|
Minor STL usage tweak
|
2016-08-11 09:54:34 -10:00 |
Jack Andersen
|
e14bbeb368
|
All MREA cooker sections initial integration
|
2016-08-11 09:52:22 -10:00 |
Jack Andersen
|
bc8daa1d50
|
Merge branch 'master' of https://github.com/AxioDL/urde
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2016-08-10 11:55:28 -10:00 |
Jack Andersen
|
6789cdf064
|
AROTBuilder and initial collision mesh cook integration
|
2016-08-10 11:54:53 -10:00 |
Phillip Stephens
|
9c9002cee3
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
Jack Andersen
|
4519e3abf2
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-08-09 16:52:51 -10:00 |
Jack Andersen
|
7cd9ddfad9
|
Initial round of MREA cooking imps
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2016-08-09 16:52:00 -10:00 |
Phillip Stephens
|
7740af2b04
|
More CGameArea and CActor imps
|
2016-08-09 17:46:53 -07:00 |
Jack Andersen
|
6972926b66
|
More blender crash fixes
|
2016-08-09 09:30:23 -10:00 |
Jack Andersen
|
9169cac38c
|
Blender crash fix for recent blender-git builds
|
2016-08-09 09:16:31 -10:00 |
Phillip Stephens
|
b8ac7f0082
|
Complete CScriptDistanceFog RE
|
2016-08-08 20:58:19 -07:00 |
Phillip Stephens
|
8fd5e30d19
|
Fix compile error in ScriptLoader (DistanceFog)
|
2016-08-08 14:15:42 -07:00 |
Phillip Stephens
|
30bdf02b0e
|
DistanceFog imps
|
2016-08-08 13:55:58 -07:00 |
Jack Andersen
|
2d73c8226c
|
Fog rendering for Metal
|
2016-08-08 09:07:30 -10:00 |
Jack Andersen
|
1d32843970
|
Fog rendering for HLSL
|
2016-08-08 08:54:05 -10:00 |
Jack Andersen
|
e7a339344d
|
Properly-scaled fog rendering
|
2016-08-08 08:23:12 -10:00 |
Jack Andersen
|
a910ddd912
|
Initial fog rendering
|
2016-08-07 18:48:18 -10:00 |
Jack Andersen
|
9b9eed39f4
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-08-06 14:20:28 -10:00 |
Jack Andersen
|
73573c84ea
|
Several CGameArea PostConstruct imps
|
2016-08-06 14:20:02 -10:00 |
Phillip Stephens
|
ec79bcd397
|
CFrontEnd fixes
|
2016-08-05 16:48:53 -07:00 |
Jack Andersen
|
204969965e
|
More CAreaOctTree imps
|
2016-08-05 11:44:19 -10:00 |
Jack Andersen
|
2eb77b9a7a
|
CAreaOctTree fields and reader
|
2016-08-05 10:26:23 -10:00 |
Phillip Stephens
|
02a79b4c80
|
Add graphics platform name to window title
|
2016-08-04 20:21:19 -07:00 |
Phillip Stephens
|
1fce6a7535
|
CRC32 data pointer should remain const
|
2016-08-04 15:28:32 -07:00 |
Phillip Stephens
|
cedf3dba4e
|
prelim CDecal imps
|
2016-08-04 15:24:28 -07:00 |
Jack Andersen
|
76a6b51d14
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-08-03 13:47:21 -10:00 |
Jack Andersen
|
0f4ef04efa
|
Thermal Hot filter Metal
|
2016-08-03 13:47:01 -10:00 |
Phillip Stephens
|
165735ba1b
|
CScannableObjectInfo imps
|
2016-08-03 16:20:31 -07:00 |
Jack Andersen
|
dc1ad1c773
|
Thermal Hot filter HLSL
|
2016-08-03 13:16:31 -10:00 |
Jack Andersen
|
9222a928ef
|
Thermal Hot GLSL filter
|
2016-08-03 11:53:03 -10:00 |
Jack Andersen
|
135aac5fef
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2016-08-02 12:14:41 -10:00 |
Jack Andersen
|
238c470bfd
|
Better lighting for testing model shading
|
2016-08-02 12:14:05 -10:00 |
Phillip Stephens
|
a253e7f1bd
|
Add CMapUniverse
|
2016-08-01 23:19:52 -07:00 |
Jack Andersen
|
49d12162f5
|
Update hecl
|
2016-08-01 19:54:59 -10:00 |
Jack Andersen
|
5a67a8406f
|
Update boo
|
2016-08-01 16:04:07 -10:00 |
Jack Andersen
|
1dd3304cd6
|
Update boo
|
2016-08-01 13:25:10 -10:00 |
Jack Andersen
|
40e0b70d0e
|
ColorRegs for CModelFlags
|
2016-07-31 20:36:51 -10:00 |
Jack Andersen
|
1c64605261
|
HLSL extension shaders
|
2016-07-31 18:35:42 -10:00 |
Jack Andersen
|
d737ed7b34
|
Better near-z value
|
2016-07-31 13:36:53 -10:00 |
Jack Andersen
|
89d4cc78d0
|
Merge branch 'master' into extendeds
|
2016-07-31 10:53:17 -10:00 |
Jack Andersen
|
c4c3e1883f
|
Metal extended shader support
|
2016-07-31 10:52:04 -10:00 |
Phillip Stephens
|
871489dce2
|
Update zeus, initial CMappableObject imp
|
2016-07-31 12:29:07 -07:00 |