Jack Andersen
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77f814192e
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Windows build fixes
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2018-05-24 20:34:58 -10:00 |
Phillip Stephens
|
c5bcd88851
|
Fix compiling of heclTest
|
2018-05-20 08:31:59 -07:00 |
Jack Andersen
|
d3e1829994
|
heclTest fix
|
2018-01-15 20:41:33 -10:00 |
Phillip Stephens
|
8cef2f5192
|
Add ability to enable developer mode in-code
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2018-01-15 05:18:03 -08:00 |
Phillip Stephens
|
5c66ffc5df
|
Refactor CVar class
|
2018-01-15 04:34:02 -08:00 |
Phillip Stephens
|
52c14848d9
|
Various minor fixes
|
2018-01-13 23:37:00 -08:00 |
Phillip Stephens
|
f777d034f2
|
Implement core Console behavior and CVarManager commands
|
2018-01-13 18:39:32 -08:00 |
Phillip Stephens
|
9b23877654
|
Update boo
|
2018-01-07 01:26:40 -08:00 |
Jack Andersen
|
aae0dc56b7
|
Huge compile performance refactor
|
2017-12-28 21:56:31 -10:00 |
Jack Andersen
|
559096feeb
|
UWP support
|
2017-12-05 17:22:31 -10:00 |
Jack Andersen
|
ddf7c983da
|
Major refactor of hecl parser using @hackyourlife architecture
|
2017-11-20 23:33:28 -10:00 |
Jack Andersen
|
d2fda8a373
|
Changes to support new boo object tracker API
|
2017-11-04 20:15:03 -10:00 |
Jack Andersen
|
7c3bac2951
|
Add perspective division to texture matrix processing
|
2017-09-30 18:25:49 -10:00 |
Jack Andersen
|
19dfa2423a
|
Update boo
|
2017-07-16 16:46:39 -10:00 |
Jack Andersen
|
b860d962ae
|
Reflection shader support
|
2017-03-25 19:51:58 -10:00 |
Jack Andersen
|
6de25c1d1d
|
Refinements to avoid bad level linkages
|
2016-09-18 13:46:49 -10:00 |
Jack Andersen
|
5303b9bda1
|
Dramatic shader cache performance improvement
|
2016-09-11 18:52:55 -10:00 |
Jack Andersen
|
d5e0536d63
|
Update submodules
|
2016-09-07 20:15:39 -10:00 |
Jack Andersen
|
691d53304c
|
Add skin bank count field to HMDL metadata
|
2016-09-04 12:47:09 -10:00 |
Jack Andersen
|
66774da1be
|
Update boo and GLSL backend for Vulkan
|
2016-06-30 16:31:23 -10:00 |
Jack Andersen
|
6abde07598
|
Metal extension shaders
|
2016-04-03 20:15:07 -10:00 |
Jack Andersen
|
831ad0af8e
|
Add primitive type to shader tag
|
2016-04-01 17:34:03 -10:00 |
Jack Andersen
|
72fc1e5754
|
boo lambda-factory API refactor
|
2016-03-30 09:15:08 -10:00 |
Jack Andersen
|
31fa668e78
|
Humungous refactor
|
2016-03-04 13:02:44 -10:00 |
Jack Andersen
|
7d42789108
|
Update boo
|
2016-02-24 16:54:33 -10:00 |
Jack Andersen
|
c424e37fba
|
Update boo and GLSL macros
|
2016-02-23 17:18:19 -10:00 |
Jack Andersen
|
d76fcf0f5b
|
Vulkan Updates
|
2016-02-22 16:33:29 -10:00 |
Jack Andersen
|
5884622de1
|
Update boo
|
2015-12-17 17:25:53 -10:00 |
Jack Andersen
|
3b19ea50d9
|
Update boo
|
2015-12-04 14:42:21 -10:00 |
Jack Andersen
|
add7ba1bdf
|
Update submodules
|
2015-11-30 14:35:08 -10:00 |
Jack Andersen
|
8bf39efcd8
|
Update boo
|
2015-11-27 18:08:28 -10:00 |
Jack Andersen
|
89077c3233
|
Update submodules
|
2015-11-27 12:17:09 -10:00 |
Jack Andersen
|
a19bc6827c
|
Athena error handling tweak
|
2015-11-22 17:09:46 -10:00 |
Jack Andersen
|
0a457d854a
|
Major scoped-enum refactor
|
2015-11-20 15:13:06 -10:00 |
Jack Andersen
|
daa446588b
|
Metal shader generation
|
2015-11-18 13:56:45 -10:00 |
Jack Andersen
|
6016f2d14b
|
heclTest fixes
|
2015-11-16 20:42:42 -10:00 |
Jack Andersen
|
8bce62290a
|
Updated boo
|
2015-11-16 10:43:53 -10:00 |
Jack Andersen
|
6ae4f6ed11
|
Additions to test
|
2015-11-15 18:30:06 -10:00 |
Phillip
|
013046ad65
|
Fix magics (needs proper fix)
Implement windows profile directory retrieval
|
2015-11-14 00:48:31 -08:00 |
Jack Andersen
|
7c0206bd39
|
Initial ShaderCache implementation
|
2015-11-12 16:12:09 -10:00 |
Jack Andersen
|
a9fe41d994
|
Updated libBoo; added heclTest target
|
2015-11-11 18:32:53 -10:00 |