Commit Graph

18 Commits

Author SHA1 Message Date
Luke Street 9ca1a38171 Use UTF-8 exclusively internally
This removes SystemString, SystemChar, etc.
All filepaths and log strings are assumed to be UTF-8,
with conversions to UTF-16 for Windows APIs as appropriate.

Updates amuse, athena, boo, kabufua and nod
2021-06-30 14:20:45 -04:00
Jack Andersen 16ca0d24c2 Explicit Asset ID refactor 2019-09-30 21:38:03 -10:00
Jack Andersen 233d13ceb9 Refactor for blender 2.8 and new shader model 2019-05-07 17:50:21 -10:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen 1851308021 Windows fixes 2018-10-14 10:16:21 -10:00
Jack Andersen 1559163f98 Shader refactor bug fixes and attachment model extract/cook 2018-10-11 10:50:05 -10:00
Jack Andersen 06d755cf4c GameCube spec cook fixes 2018-04-01 18:27:24 -10:00
Jack Andersen 7a2fbfc582 Initial work on GameCube package targeting 2018-03-27 22:09:41 -10:00
Jack Andersen 8301adc3d6 Huge compile performance refactor 2017-12-28 22:08:12 -10:00
Jack Andersen 310aa10116 Refactor of CMDL to effectively share across games 2015-08-09 15:53:24 -10:00
Phillip Stephens db46dbdfdb Fix dlist input 2015-08-08 18:12:52 -07:00
Jack Andersen 592c4484e7 Fixed CMDL surfaces 2015-08-06 09:09:46 -10:00
Jack Andersen aeb6089053 work on CMDL 2015-08-05 11:46:07 -10:00
Jack Andersen 8e89d7efd0 added 'bintoc' tool; embedded blender python scripts 2015-08-04 11:35:41 -10:00
Jack Andersen 6e58666a80 Added area/layer directory indexing for MP1/2 2015-08-03 16:14:47 -10:00
Jack Andersen abfbec1563 ported in GX -> Blender material translator 2015-08-02 13:30:39 -10:00
Jack Andersen 28985165ff shared resource routing 2015-07-28 13:53:57 -10:00
Jack Andersen fca9e101a2 Added CRandom16 implementation 2015-07-27 16:24:36 -10:00