Jack Andersen
|
a85ea968c3
|
MemoryCard PutTo implementations
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2016-10-09 11:41:23 -10:00 |
Phillip Stephens
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77d8b75d2f
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CScriptAreaAttributes imps, update hecl
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2016-10-01 20:06:20 -07:00 |
Jack Andersen
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9ca7f9c9e4
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HLSL shader sync, Windows build fixes
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2016-08-17 10:05:23 -10:00 |
Phillip Stephens
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a840cc7afb
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CBodyState and CStateMachine work
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2016-08-15 13:43:04 -07:00 |
Jack Andersen
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2a425b5a73
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Work on CStateManager::InitializeState flow
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2016-08-13 17:00:58 -10:00 |
Phillip Stephens
|
7740af2b04
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More CGameArea and CActor imps
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2016-08-09 17:46:53 -07:00 |
Phillip Stephens
|
b8ac7f0082
|
Complete CScriptDistanceFog RE
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2016-08-08 20:58:19 -07:00 |
Jack Andersen
|
2d73c8226c
|
Fog rendering for Metal
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2016-08-08 09:07:30 -10:00 |
Jack Andersen
|
a910ddd912
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Initial fog rendering
|
2016-08-07 18:48:18 -10:00 |
Jack Andersen
|
73573c84ea
|
Several CGameArea PostConstruct imps
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2016-08-06 14:20:02 -10:00 |
Jack Andersen
|
1c64605261
|
HLSL extension shaders
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2016-07-31 18:35:42 -10:00 |
Jack Andersen
|
2eaa87b7e7
|
More CBooRenderer imps
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2016-07-27 18:55:06 -10:00 |
Phillip Stephens
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76b88d0ad6
|
Windows compile fixes, and warning squash
|
2016-07-23 23:05:12 -07:00 |
Jack Andersen
|
f10168e824
|
Additional state imps
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2016-07-23 18:46:32 -10:00 |
Jack Andersen
|
9298ca7b99
|
Non-factory resource loading; some CDummyWorld imps
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2016-07-23 11:41:18 -10:00 |
Jack Andersen
|
8c9198ce1c
|
Some CGameArea state imps
|
2016-07-22 17:07:07 -10:00 |
Jack Andersen
|
56f43706d3
|
CGameArea stubs
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2016-07-22 14:26:17 -10:00 |
Phillip Stephens
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4272e8207b
|
More preliminary implementations
|
2016-04-23 11:04:49 -07:00 |
Jack Andersen
|
76afccbdbe
|
More ScriptLoader imps
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2016-04-18 14:17:49 -10:00 |
Jack Andersen
|
7afdc556fd
|
Adjust runtime directory layout
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2016-04-16 13:48:29 -10:00 |