Commit Graph

6651 Commits

Author SHA1 Message Date
Phillip Stephens 689e2d90a0
Update hecl-gui 2021-02-26 15:13:19 -08:00
Phillip Stephens 92fe1a9577 Fix Qt5::WindowsIntegrationPlugin being included on non-windows platforms 2021-02-26 15:12:44 -08:00
Phillip Stephens 487b701b88
Update hecl 2021-02-26 01:39:26 -08:00
Phillip Stephens ce9b7b6a54 Fix libjpeg-turbo branch 2021-02-26 01:39:06 -08:00
Phillip Stephens 172eae4a61
Don't differentiate export path between standalone and Trilogy extracts, minor fix in CMetroidPrimeEssence, update submodules 2021-02-26 01:35:54 -08:00
Phillip Stephens 7118a1f1f0 Update submodules 2021-02-26 01:32:57 -08:00
Phillip Stephens e39fee8154
Allow specifying memory card image path for slot A and B 2021-02-25 21:07:41 -08:00
Phillip Stephens f1419cbefe Update hecl-gui, because I'm dumb 2021-02-21 18:56:36 -08:00
Phillip Stephens cb2d826cbd Add WIN32 back to executable target 2021-02-21 18:56:21 -08:00
Phillip Stephens 4d54aa0125 Update hecl and hecl-gui to support dynamic blender versioning 2021-02-21 18:52:53 -08:00
Phillip Stephens daef7dfe00 Add ability to search for blender version dynamically 2021-02-21 18:52:17 -08:00
Phillip Stephens 8fc39c4ce6 Add ability to search for blender version dynamically 2021-02-21 18:51:36 -08:00
Phillip Stephens 72f48f3a6d Update hecl-gui 2021-02-21 17:58:04 -08:00
Phillip Stephens e0da690d7c Fix compiling against Qt6 2021-02-21 17:56:16 -08:00
Luke Street 2bad858362 Allow building hecl-gui with Qt5
Checks arm64 vs x86_64 path for macOS homebrew
2021-02-21 13:25:52 -05:00
Luke Street e1515252f1 Allow compiling with Qt5 again (Qt6 is preferred)
Small fix to Quazip, removes extraneous files
2021-02-21 13:23:20 -05:00
Luke Street b2f7046c5f Build sse41 for macOS universal 2021-02-21 10:30:03 -05:00
Luke Street 790f84715a Add arm64 homebrew bin to PATH 2021-02-21 10:12:21 -05:00
Luke Street 8a970cbdba Test macOS universal build 2021-02-21 10:09:21 -05:00
Luke Street 77bef70555 Update athena 2021-02-21 10:07:14 -05:00
Phillip Stephens 8838add29d Merge branch 'master' of https://gitlab.axiodl.com/AxioDL/hecl-gui 2021-02-20 15:03:40 -08:00
Phillip Stephens 732a59c983 Fix windows build 2021-02-20 15:02:40 -08:00
Phillip Stephens b52742b407 Update quazip 2021-02-20 14:56:24 -08:00
Phillip Stephens ba69a0dc29 Alpha release 2021-02-20 13:10:08 -08:00
Luke Street 483f8ed97b Change CResFactory::AsyncIdle timeout to 5ms 2021-02-15 22:03:40 -05:00
Luke Street 732831de9a Revert "Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles"
This reverts commit 35482529
2021-02-15 21:54:44 -05:00
Luke Street 5f263b8a4f Check _M_X64 for MSVC; update hecl, specter 2021-02-15 21:05:16 -05:00
Luke Street 3eb67eada0 Update athena, boo 2021-02-15 21:04:47 -05:00
Luke Street 6a01ed8e9a Update zeus 2021-02-15 21:03:54 -05:00
Luke Street b171f34b12 Remove CMAKE_AR/CMAKE_RANLIB from VS CMakeSettings 2021-02-15 20:09:48 -05:00
Phillip Stephens bf3acb3f94
Update hecl 2021-02-07 18:57:23 -08:00
Phillip Stephens 3d2ca429f7 Add Ambient Occlusion to lightmap passes 2021-02-07 18:56:41 -08:00
Luke Street 31c5d6d8de Update hecl, specter 2021-02-01 05:15:28 +00:00
Luke Street c411fe2b3f Editor: GCC warning fixes 2021-02-01 05:15:18 +00:00
Luke Street 8ed5a4c87b Update athena, boo 2021-02-01 05:14:45 +00:00
Luke Street bde5f2c007 Fix extraneous CRLFs 2021-02-01 05:12:09 +00:00
Luke Street c78676b1fd Fix GCC compilation for CVar.hpp 2021-02-01 05:09:39 +00:00
Luke Street 129943f7b5 Link UrdeLocales 2021-02-01 05:09:04 +00:00
Luke Street 19d9ed9529 Set default graphics API to Vulkan on Windows 2021-01-23 21:16:24 -05:00
Luke Street b7405b76ec Set default graphics API to Vulkan on Windows 2021-01-23 21:16:19 -05:00
Phillip Stephens a7c61573bd
Update hecl-gui and amuse, just boot right into the game always 2021-01-23 16:28:22 -08:00
Phillip Stephens 76966831b0 Upgrade to Qt6 2021-01-23 16:26:28 -08:00
Phillip Stephens 0781307c49 Add debug rendering for CScriptPlatform (CVar: debugTool.drawPlatformCollision) 2021-01-16 19:33:03 -08:00
Phillip Stephens 55d44ab65f Add CVars for room timers and platform collision rendering 2021-01-16 19:31:14 -08:00
Phillip Stephens dc270ced7e
Remove debug print 2021-01-14 15:57:16 -08:00
Phillip Stephens 3548252931
Remove arbitrary particle limit of 256, unfortunately this breaks various particle systems including Essence Shockwave and flamethrower particles 2021-01-14 15:52:26 -08:00
Phillip Stephens 44f5fe4684
Merge pull request #364 from SirMangler/fpscounter
CGraphics: FPS Counter and debug overlay
2021-01-14 13:43:59 -08:00
Phillip Stephens cede47be4d
Add debugging tool CVars 2021-01-10 18:44:42 -08:00
Phillip Stephens 23582bd889 Add debug tool CVars 2021-01-10 18:41:59 -08:00
Phillip Stephens 386d6ef527 Update hecl 2021-01-10 14:09:51 -08:00