Jack Andersen
|
8d9a9d8f9b
|
HLSL shaders for TIND (needs proper framebuffer coords in)
|
2016-02-25 14:12:52 -10:00 |
Phillip Stephens
|
741ac2c0ca
|
Update hecl
|
2016-02-25 00:58:45 -08:00 |
Jack Andersen
|
2e6d7c26e2
|
SParticleMetrics is a lie
|
2016-02-24 20:23:35 -10:00 |
Jack Andersen
|
c3a1fec4a5
|
Update hecl
|
2016-02-24 19:16:37 -10:00 |
Jack Andersen
|
d044adf7e1
|
TIND element shader working
|
2016-02-24 19:09:45 -10:00 |
Jack Andersen
|
23688360c9
|
CElementGen TIND updates
|
2016-02-24 16:55:38 -10:00 |
Jack Andersen
|
c8e0f886c6
|
Fix crash on quit
|
2016-02-24 11:21:09 -10:00 |
Jack Andersen
|
b1eaf6a617
|
Update submodules
|
2016-02-24 11:08:36 -10:00 |
Jack Andersen
|
228a4211be
|
Merge branch 'master' of https://github.com/AxioDL/PathShagged
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2016-02-24 10:55:04 -10:00 |
Jack Andersen
|
eb3679dd88
|
Windows fixes
|
2016-02-24 10:53:26 -10:00 |
Phillip Stephens
|
e9996034c9
|
Update Specter
|
2016-02-23 20:52:45 -08:00 |
Jack Andersen
|
129dc11ecc
|
Merge branch 'master' of https://github.com/AxioDL/PathShagged
|
2016-02-23 17:20:22 -10:00 |
Jack Andersen
|
488de1bdb9
|
GLSL macros
|
2016-02-23 17:20:07 -10:00 |
Phillip Stephens
|
88cbb2b659
|
Add DSPC factory
|
2016-02-23 02:34:19 -08:00 |
Phillip Stephens
|
0c5a28f03c
|
Update hecl
|
2016-02-23 01:16:40 -08:00 |
Jack Andersen
|
6db378ea45
|
Merge branch 'master' of https://github.com/AxioDL/PathShagged
|
2016-02-22 16:34:31 -10:00 |
Jack Andersen
|
7e7f789c28
|
Vulkan updates
|
2016-02-22 16:34:16 -10:00 |
Phillip Stephens
|
f09019246d
|
Factory fixes
|
2016-02-22 18:08:13 -08:00 |
Phillip Stephens
|
513465e9f2
|
Add PTLA DNA
|
2016-02-21 14:05:11 -08:00 |
Phillip Stephens
|
7ec23b50ba
|
First round Rumble stubs
|
2016-02-20 22:34:42 -08:00 |
Phillip Stephens
|
764d75f38e
|
Add ability to reference resources by name
|
2016-02-20 04:40:58 -08:00 |
Phillip Stephens
|
a37f536ae9
|
Use rendertarget
|
2016-02-20 02:26:43 -08:00 |
Phillip Stephens
|
cf6c5bf55a
|
Add virtual destructors to Architecture Message Parameters
Fix function signature
|
2016-02-20 01:52:16 -08:00 |
Phillip Stephens
|
ff200677e1
|
More error messages
|
2016-02-20 00:53:06 -08:00 |
Phillip Stephens
|
19e7dc6b63
|
Fix API usage
|
2016-02-20 00:35:00 -08:00 |
Phillip Stephens
|
8af98fb2f3
|
Code cleanup and add NamedResourceCatalog
|
2016-02-20 00:31:11 -08:00 |
Phillip Stephens
|
5229f95fb7
|
Restructure event handling
|
2016-02-19 22:45:36 -08:00 |
Phillip Stephens
|
4bfe4026f2
|
Fix crash on exit
|
2016-02-19 21:49:47 -08:00 |
Jack Andersen
|
bd0a72a4cb
|
CLineRenderer HLSL shaders
|
2016-02-18 10:53:17 -10:00 |
Phillip Stephens
|
5d3cf64a6b
|
Add missing assignment
|
2016-02-18 08:14:57 -08:00 |
Phillip Stephens
|
3045bfae24
|
Update hecl
|
2016-02-18 06:42:54 -08:00 |
Jack Andersen
|
7d07eb5058
|
Fix member visibility derp
|
2016-02-18 06:42:15 -08:00 |
Phillip Stephens
|
b34b6a735f
|
Initial ModelViewer view
|
2016-02-18 00:56:11 -08:00 |
Jack Andersen
|
2430293d8a
|
Fix member visibility derp
|
2016-02-17 21:56:14 -10:00 |
Jack Andersen
|
5a0fb04e03
|
Implement Metal CLineRenderer shaders
|
2016-02-17 21:36:36 -10:00 |
Phillip Stephens
|
8cd46293c2
|
Add ability to reset particle system
|
2016-02-17 20:44:06 -08:00 |
Jack Andersen
|
365f6ac9e7
|
Implement line renderer (OpenGL only for now)
|
2016-02-17 16:42:32 -10:00 |
Phillip Stephens
|
cfee7b61bb
|
Implement CRSC Factory
|
2016-02-17 01:10:56 -08:00 |
Phillip Stephens
|
f70577dc2b
|
Remove CVESPOS
Fix CVEPSO*
|
2016-02-17 00:38:48 -08:00 |
Phillip Stephens
|
ae88e719ff
|
Fix CVEColorToVector
|
2016-02-17 00:17:12 -08:00 |
Phillip Stephens
|
f1bba142d5
|
Merge branch 'master' of https://github.com/AxioDL/PathShagged
|
2016-02-17 00:08:06 -08:00 |
Phillip Stephens
|
25de1ca641
|
Add missed VectorElement
|
2016-02-17 00:07:32 -08:00 |
Jack Andersen
|
6cabf3d3e7
|
lots of includes to make MSVC happy
|
2016-02-16 19:20:34 -10:00 |
Jack Andersen
|
8c659f9fb8
|
use of std::default_delete for template-safe deletion
|
2016-02-16 18:19:11 -10:00 |
Jack Andersen
|
9008ab83c3
|
Merge branch 'master' of https://github.com/AxioDL/PathShagged
|
2016-02-16 17:42:51 -10:00 |
Jack Andersen
|
13e3afa72f
|
D3D CElementGen rendering
|
2016-02-16 17:42:27 -10:00 |
Phillip Stephens
|
0a548c4c79
|
Update Specter
|
2016-02-16 18:22:06 -08:00 |
Jack Andersen
|
468db3b203
|
Metal CElementGen shaders implemented
|
2016-02-16 12:25:17 -10:00 |
Jack Andersen
|
c51b1face6
|
View transform fix
|
2016-02-16 11:05:51 -10:00 |
Jack Andersen
|
721929e4d0
|
mipmap sampling fix
|
2016-02-16 09:42:24 -10:00 |