Jack Andersen
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f7ec7bdc0c
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
Jack Andersen
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15d60493f2
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Lots of bug fixes (Windows still needs some fixes)
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2017-10-21 20:11:22 -10:00 |
Jack Andersen
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c66f9d0ec7
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Add CPU-based skinning path for vertex manipulation effects
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2017-08-20 19:46:59 -10:00 |
Jack Andersen
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56b24c39f0
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Ensure directories are created late in extract
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2017-01-16 15:23:19 -10:00 |
Jack Andersen
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b9baa84b1d
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AGSC/ATBL/CSNG extracting and cooking
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2016-09-18 13:47:48 -10:00 |
Jack Andersen
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4cdb93f980
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MREA cooker fixes
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2016-08-12 09:42:18 -10:00 |
Jack Andersen
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42d39bf6b9
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Various extract tweaks; ResourceLock integration
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2016-08-11 16:33:38 -10:00 |
Jack Andersen
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6789cdf064
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AROTBuilder and initial collision mesh cook integration
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2016-08-10 11:54:53 -10:00 |
Jack Andersen
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7cd9ddfad9
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Initial round of MREA cooking imps
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2016-08-09 16:52:00 -10:00 |
Jack Andersen
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9169cac38c
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Blender crash fix for recent blender-git builds
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2016-08-09 09:16:31 -10:00 |
Phillip Stephens
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4541234706
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More AutoMapper imps (CMapArea and CMappableObject)
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2016-07-30 18:43:34 -07:00 |
Jack Andersen
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728cb25488
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Static geometry list in CBooRenderer
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2016-07-26 12:05:59 -10:00 |
Jack Andersen
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dae2621d93
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Initial CLight integration
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2016-04-03 16:32:57 -10:00 |
Jack Andersen
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372e11e190
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Cook path directories properly created
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2016-03-31 08:56:43 -10:00 |
Jack Andersen
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b373493cf3
|
Much CModel work
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2016-03-30 16:44:43 -10:00 |
Jack Andersen
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2e028d9049
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Nuke hacky custom normals
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2016-03-28 18:12:21 -10:00 |
Jack Andersen
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6cb3010e86
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Show sharp edges by default
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2016-03-28 18:03:44 -10:00 |
Jack Andersen
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e11588aa66
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Automatic sharp-edge-marking using Retro's normals for reference
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2016-03-28 16:24:47 -10:00 |
Jack Andersen
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2f14331d5d
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Windows fixes
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2016-03-08 10:29:59 -10:00 |
Jack Andersen
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9ade279902
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Merge branch 'master' into urde-tags
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2016-03-04 14:03:41 -10:00 |
Jack Andersen
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783fb4c4fe
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Jack Andersen
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8c9eca1858
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remove 'mp1' target in favor of library entry
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2016-03-03 19:28:20 -10:00 |
Jack Andersen
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496903047e
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Template instantiation rampage (much lighter common headers)
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2016-03-01 21:29:19 -10:00 |
Phillip Stephens
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af69c9d3ab
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Jack Andersen
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d075225c31
|
Handling for additive ANIMs and MP3 skinning fix
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2015-09-28 16:00:28 -10:00 |
Jack Andersen
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9f05f40994
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Added split normals layer to extracted meshes
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2015-09-21 12:45:55 -10:00 |
Jack Andersen
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8221caac35
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Added distinct-normal vertex extraction
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2015-09-20 15:23:20 -10:00 |
Jack Andersen
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da24b39957
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Lightmap rendering
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2015-09-17 09:50:43 -10:00 |
Jack Andersen
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73862a937f
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initial DEAFBABE support
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2015-09-11 21:13:40 -10:00 |
Jack Andersen
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40c39ee83b
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bmesh generation tweaks
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2015-09-10 18:53:32 -10:00 |
Jack Andersen
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273a21a7f1
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MREA bug fixes
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2015-09-08 15:37:00 -10:00 |
Jack Andersen
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2fef79ceaa
|
Initial MP1 MREA support
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2015-09-06 18:05:44 -10:00 |