Jack Andersen
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ed4d7445c7
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More fixes for GameCube cooking
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2018-04-07 10:55:57 -10:00 |
Jack Andersen
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7a2fbfc582
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Initial work on GameCube package targeting
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2018-03-27 22:09:41 -10:00 |
Jack Andersen
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f7ec7bdc0c
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
Phillip Stephens
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44df36d64a
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CGameArea imps
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2017-11-04 19:08:05 -07:00 |
Jack Andersen
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bb10aa9844
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CResFactory bug fixes
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2017-10-27 21:08:48 -10:00 |
Jack Andersen
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2f4cddd3d2
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Lots of CResFactory fixes
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2017-10-27 00:10:32 -10:00 |
Jack Andersen
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8346f56595
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Finish CResFactory; better smart-pointer use for resources
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2017-10-26 00:09:51 -10:00 |
Phillip Stephens
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870e8c80ee
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Jack Andersen
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7f987ab10e
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Further CGameState imps
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2016-09-24 15:58:54 -10:00 |
Jack Andersen
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8608b52774
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CModelData imps
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2016-04-14 11:42:47 -10:00 |
Jack Andersen
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5de5c3d85f
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Character factory support classes
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2016-04-12 20:07:23 -10:00 |
Jack Andersen
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fedc93912d
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Refactor for original/pc dataspec handling
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2016-03-25 14:51:59 -10:00 |
Jack Andersen
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783fb4c4fe
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Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Phillip Stephens
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af69c9d3ab
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Jack Andersen
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7a35dac972
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Initial round of particle runtime implementations
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2016-02-04 15:27:03 -10:00 |
Phillip Stephens
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1e55a59568
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Rename base DvdRequest class to IDvdRequest
Add CAi stubs
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2015-10-29 00:52:15 -07:00 |
Jack Andersen
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ce42cdd3be
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various input class implementations
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2015-08-27 14:11:31 -10:00 |
Jack Andersen
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d6e0a1c7c6
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More class stubs
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2015-08-26 14:23:46 -10:00 |
Jack Andersen
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f3b5b9f49a
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various implementation
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2015-08-22 20:42:29 -10:00 |
Jack Andersen
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b51911ed3d
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more classes added
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2015-08-21 15:58:41 -10:00 |
Jack Andersen
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6809fcc4a4
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Codebase refactor
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2015-08-18 12:51:54 -10:00 |
Jack Andersen
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520eec7aa2
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Refactored directory layout for cleaner runtime organization
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2015-08-17 12:05:00 -10:00 |
Jack Andersen
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281b908574
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Additional runtime stubs
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2015-08-17 10:33:58 -10:00 |