Jack Andersen
|
d4a97861dc
|
Initial work on CGroundMovement
|
2017-06-18 21:00:50 -10:00 |
Jack Andersen
|
c854a45dfe
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apply CMAKE_CXX_STANDARD
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2017-06-17 16:53:39 -10:00 |
Jack Andersen
|
71a361f54e
|
Work on collision related implementations
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2017-06-17 15:58:13 -10:00 |
Jack Andersen
|
47e73f9f80
|
Add particle data binding for rendering PMUS quads
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2017-06-12 08:20:07 -10:00 |
Jack Andersen
|
4f33422423
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
Phillip Stephens
|
46c70ecf11
|
Initial CScriptPlatform imps, minor cleanup, and RandomStatic GLSL fixes
|
2017-06-10 22:49:27 -07:00 |
Jack Andersen
|
2d2a3dcf1c
|
Update hecl
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2017-06-10 19:01:54 -10:00 |
Jack Andersen
|
8ee5d43589
|
Windows fix
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2017-06-10 18:37:09 -10:00 |
Jack Andersen
|
14a4bc2050
|
ZERY fix
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2017-06-10 18:07:09 -10:00 |
Jack Andersen
|
f8f3bf407a
|
Finish CParticleElectric
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2017-06-10 16:57:35 -10:00 |
Jack Andersen
|
92122a9b31
|
Windows fixes
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2017-06-10 08:41:03 -10:00 |
Jack Andersen
|
4780dc79fe
|
Address some over-inclusion issues for hecl::SystemChar
|
2017-06-10 08:23:30 -10:00 |
Jack Andersen
|
6701ac264d
|
CParticleSwooshShaders HLSL implementation
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2017-06-09 20:13:16 -10:00 |
Jack Andersen
|
f3acc97d63
|
Implement actual CParticleSwoosh rendering
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2017-06-09 19:34:39 -10:00 |
Jack Andersen
|
302bd76ebd
|
Implement remaining CParticleSwoosh renderers
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2017-06-05 19:05:09 -10:00 |
Jack Andersen
|
a07097855b
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Work on CParticleSwoosh renderers
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2017-06-04 16:40:29 -10:00 |
Jack Andersen
|
ca9170bc88
|
Several initial CParticleSwoosh implementations
|
2017-06-03 18:54:47 -10:00 |
Jack Andersen
|
6da6e37d42
|
Conform CElementGen with retail
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2017-06-03 15:01:09 -10:00 |
Jack Andersen
|
db8a7d3433
|
CParticleDatabase implementations
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2017-06-02 20:03:07 -10:00 |
Jack Andersen
|
4c41132168
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Implement CScriptCameraBlurKeyframe and CScriptCameraFilterKeyframe
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2017-06-01 11:13:19 -10:00 |
Jack Andersen
|
94461ff41d
|
Implement HLSL static and scan lines shaders
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2017-06-01 09:47:39 -10:00 |
Jack Andersen
|
6c56cf4c26
|
Implement CRandomStatic and CScanLines shaders (still need HLSL)
|
2017-06-01 09:10:06 -10:00 |
Jack Andersen
|
ca69a54faf
|
Camera filter refactor
|
2017-05-31 19:34:24 -10:00 |
Jack Andersen
|
a550ce1959
|
Finish CMessageScreen
|
2017-05-31 11:26:50 -10:00 |
Jack Andersen
|
6f84cfcb38
|
Finish CPlayerVisor and CSamusFaceReflection
|
2017-05-30 16:51:38 -10:00 |
Jack Andersen
|
0c5e4efc46
|
Work on CPlayerVisor
|
2017-05-29 17:45:31 -10:00 |
Jack Andersen
|
58d8d4fcd2
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-05-29 09:56:36 -10:00 |
Jack Andersen
|
d14dc8f7a8
|
Finish CPauseScreenBlur; work on CPlayerVisor
|
2017-05-29 09:55:44 -10:00 |
Phillip Stephens
|
a612f0dc66
|
Add missing data formats (still need PATH), update submodules
|
2017-05-22 04:24:24 -07:00 |
Jack Andersen
|
5f5c1ce2f1
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-05-21 12:01:22 -04:00 |
Jack Andersen
|
4b048a0dff
|
Finish CInGameGuiManager
|
2017-05-21 12:01:04 -04:00 |
Phillip Stephens
|
c97c8d054b
|
update nod
|
2017-05-21 03:27:21 -07:00 |
Phillip Stephens
|
b172bd26e6
|
Silence warning, implement Zoid loader, and update nod
|
2017-05-20 23:01:24 -07:00 |
Phillip Stephens
|
9c32213790
|
Finish CActorContraption
|
2017-05-20 00:41:49 -07:00 |
Jack Andersen
|
c8d09f3de7
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-05-18 09:27:39 -10:00 |
Jack Andersen
|
0459192951
|
Implement CInGameGuiManager::Update()
|
2017-05-18 09:27:21 -10:00 |
Phillip Stephens
|
40a0d8395a
|
Initial CActorContraption and weapon imps
|
2017-05-18 03:58:15 -07:00 |
Jack Andersen
|
1f25becf8e
|
Finish CAuiImagePane
|
2017-05-17 21:07:49 -10:00 |
Jack Andersen
|
08a8b1819a
|
Finish CScanDisplay
|
2017-05-16 19:04:38 -10:00 |
Jack Andersen
|
5835e5173e
|
Finish CLogBookScreen
|
2017-05-14 09:58:44 -10:00 |
Jack Andersen
|
9796ba9244
|
Complete CArtifactDoll
|
2017-05-12 18:57:24 -10:00 |
Jack Andersen
|
e13583ff80
|
Finish COptionsScreen
|
2017-05-12 09:54:35 -10:00 |
Jack Andersen
|
4304cb1d29
|
Update hecl
|
2017-05-11 16:55:43 -10:00 |
Jack Andersen
|
9cb9d4df1d
|
Windows build fixes
|
2017-05-11 09:42:43 -10:00 |
Jack Andersen
|
7580f2e89b
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-05-11 09:15:08 -10:00 |
Jack Andersen
|
bf4fce5553
|
CRadarPaintShader vertex format fix; update hecl
|
2017-05-11 09:14:38 -10:00 |
Phillip Stephens
|
3c566c2d8c
|
Minor CActorParameters cleanup, initial CFlameThrower
|
2017-05-10 03:03:29 -07:00 |
Phillip Stephens
|
c70a0d81cb
|
Fix CInputGenerator, CRadarPaintShaderGLSL and CPhazonSuitFilterGLSL crashes
|
2017-05-09 17:03:20 -07:00 |
Jack Andersen
|
e798fe49b4
|
Merge branch 'master' of https://github.com/AxioDL/urde
|
2017-05-09 09:44:19 -10:00 |
Jack Andersen
|
e3dc0762ec
|
Finish CInventoryScreen
|
2017-05-09 09:44:05 -10:00 |