Lioncash
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a92bc16265
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ITweakPlayerRes: Remove unnecessary calls to .data()
All of these functions return a string_view, which is accepted by
GetResourceIdByName(), so this avoids several unnecessary std::strlen
calls.
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2020-02-25 02:09:45 -05:00 |
Lioncash
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189b03c001
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ITweakPlayerRes: Fix mismatched icon retrievals within ResolveResources()
Previously, all of these icons were using the first top icon, rather
than their own respective icons.
This amends that.
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2020-02-25 02:07:15 -05:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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c91e5df986
|
Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
|
f7ec7bdc0c
|
string_view refactor
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2017-11-12 20:19:18 -10:00 |
Jack Andersen
|
ddb1d584b7
|
More work on CPlayerGun
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2017-08-30 16:42:37 -10:00 |
Phillip Stephens
|
9b5ec8f86d
|
Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
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2017-08-29 06:17:52 -07:00 |
Jack Andersen
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1f7e8e1033
|
Additional CPlayerGun implementations; downcast macro for tweak pointers
|
2017-08-26 17:02:18 -10:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Jack Andersen
|
c8e22a6873
|
Windows fixes
|
2017-03-19 20:59:46 -10:00 |
Jack Andersen
|
a7cab596e6
|
Initial InGameGuiManager imps
|
2017-02-11 17:17:18 -10:00 |
Phillip Stephens
|
362fb6b00d
|
Implement CParticleGenInfoGeneric
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2017-01-20 22:03:37 -08:00 |
Jack Andersen
|
b9baa84b1d
|
AGSC/ATBL/CSNG extracting and cooking
|
2016-09-18 13:47:48 -10:00 |
Jack Andersen
|
12f23ba340
|
Several CWorldTransManager imps
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2016-08-16 12:49:19 -10:00 |