Phillip Stephens
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af1e22a62d
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Start naming EMaterialTypes values
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2016-12-29 13:38:59 -08:00 |
Phillip Stephens
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37aab51253
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Formatting, and more script object implementations
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2016-12-19 10:27:58 -08:00 |
Phillip Stephens
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be40ebc8db
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Move weapon code to RuntimeWeapon
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2016-11-22 12:43:16 -08:00 |
Phillip Stephens
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83f3e3d4f1
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Various Implementations
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2016-11-20 13:53:15 -08:00 |
Phillip Stephens
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d733dce1cf
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CCameraManager imps
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2016-10-31 15:56:44 -07:00 |
Phillip Stephens
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38fcf914b4
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CFirstPersonCamera imps
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2016-09-16 15:21:19 -07:00 |
Phillip Stephens
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c869814da3
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CPhysicsActor imps
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2016-08-31 21:10:08 -07:00 |
Phillip Stephens
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c35106c907
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Fix MP3 SAVW support, code cleanup, and more stubs
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2016-08-30 17:33:59 -07:00 |
Phillip Stephens
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7740af2b04
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More CGameArea and CActor imps
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2016-08-09 17:46:53 -07:00 |
Phillip Stephens
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4b229bac27
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More FRME work, implement CScriptRelay
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2016-07-25 19:33:32 -07:00 |
Phillip Stephens
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9b62191975
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Various imps, completed CCollisionResponse RE
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2016-07-24 23:24:57 -07:00 |
Phillip
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a3b47df10d
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Various windows compile fixes
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2016-05-20 20:02:09 -07:00 |
Phillip Stephens
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4101ea78a2
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Various imps
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2016-05-03 02:24:50 -07:00 |
Phillip Stephens
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00a98bce85
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Various implementatations
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2016-04-29 03:08:46 -07:00 |
Phillip Stephens
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6d9ccc7f89
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Various Implementations
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2016-04-24 22:53:06 -07:00 |
Phillip Stephens
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4615f37f59
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Various imps
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2016-04-22 13:22:45 -07:00 |
Jack Andersen
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0f6d1645ba
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More script loaders
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2016-04-20 11:44:18 -10:00 |
Jack Andersen
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76afccbdbe
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More ScriptLoader imps
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2016-04-18 14:17:49 -10:00 |
Jack Andersen
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7afdc556fd
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Adjust runtime directory layout
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2016-04-16 13:48:29 -10:00 |