Commit Graph

22 Commits

Author SHA1 Message Date
Jack Andersen 357a7efa9a Various bug fixes 2018-06-01 20:06:40 -10:00
Jack Andersen 70e791babc Missing SCAN packaging fix 2018-05-07 16:11:07 -10:00
Jack Andersen 70657efa82 Various space-saving cook optimizations and fixes 2018-05-05 10:56:42 -10:00
Jack Andersen 7a2fbfc582 Initial work on GameCube package targeting 2018-03-27 22:09:41 -10:00
Jack Andersen 619a784434 Initial PATH cooking support 2018-02-24 22:23:27 -10:00
Jack Andersen e4ff23c279 Massive template-based DNA refactor 2018-02-21 21:24:51 -10:00
Jack Andersen 46a4a37cc6 Initial working projectiles 2018-02-11 19:30:21 -10:00
Jack Andersen 8301adc3d6 Huge compile performance refactor 2017-12-28 22:08:12 -10:00
Phillip Stephens 1e05e950d0 Initial `genie` specter tool implementation 2017-12-15 18:16:46 -08:00
Jack Andersen 96b17ac73d Implement MetroidPrimeStage1 loader 2017-08-19 19:23:22 -10:00
Jack Andersen 48ba71a6c8 More CPlayer 2017-07-27 20:56:23 -10:00
Jack Andersen 9796ba9244 Complete CArtifactDoll 2017-05-12 18:57:24 -10:00
Jack Andersen 84578e9909 Implement CActorLights::BuildAreaLightList 2017-04-09 20:57:00 -10:00
Jack Andersen 341fe2c728 Tons of dependency gathering flow 2016-10-02 12:41:36 -10:00
Jack Andersen 48e8de05c5 Additional ScriptLoader imps 2016-04-17 15:58:13 -10:00
Jack Andersen 9ee8840b54 Migration to new ANIM extract 2016-04-06 17:40:25 -10:00
Jack Andersen 28b9cd9e3f AuxiliaryID32 implemented for sub-resources 2016-04-05 15:44:07 -10:00
Phillip Stephens af69c9d3ab Rename namespaces 2016-02-13 01:02:47 -08:00
Jack Andersen e423db32ee Major scoped-enum refactor 2015-11-20 15:16:07 -10:00
Jack Andersen b94e14cd55 Submodule updates 2015-11-09 16:07:15 -10:00
Jack Andersen d46f44cefa Lots of reverse naming functionality added 2015-10-26 14:19:03 -10:00
Phillip Stephens c3ee18abf5 Script Object DNAs 2015-09-30 16:18:19 -07:00