Lioncash
e76804079d
COBBTree: Return std::array from GetTriangleVertexIndices() directly
...
While the game binary uses an out pointer here, we can slightly modify
it in this case in order to make it more difficult to misuse the
call-sites by returning the data directly as a std::array.
2020-04-06 01:17:24 -04:00
Lioncash
1cb289f243
RuntimeCommon: Normalize cpp inclusions
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Normalizes the headers for the cpp files in the RuntimeCommon target.
Now all headers and source files within the RuntimeCommon/RuntimeCommonB
targets are normalized and consistent with one another.
2020-01-15 09:15:47 -05:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Jack Andersen
8df0a4913c
zeus constexpr refactor and thermal visor fixes
2019-02-23 21:15:54 -10:00
Jack Andersen
01af7b735d
Implement CScriptSpindleCamera
2019-02-09 18:41:35 -10:00
Jack Andersen
5f8b65e3b5
Various bug fixes
2019-02-07 15:08:15 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Jack Andersen
7c7da6671a
SIMD refactor
2018-12-07 15:49:15 -10:00
Jack Andersen
ef1f9d564c
Big Door initial animation fix
2018-06-29 15:35:43 -10:00
Jack Andersen
73ae278c87
Several collision fixes
2017-12-17 16:54:50 -10:00
Jack Andersen
6f9e6712ce
Implement final dynamic collision tests
2017-07-03 19:03:11 -10:00
Jack Andersen
0cfefd22a1
Implement CCollidableOBBTree
2017-07-02 17:34:19 -10:00
Jack Andersen
b7f88906ca
Update nod
2017-07-01 19:40:12 -10:00
Phillip
a3b47df10d
Various windows compile fixes
2016-05-20 20:02:09 -07:00
Phillip Stephens
c55db47941
PASDatabase imps
...
Add SpecialFunction loader
2016-04-27 12:59:38 -07:00
Phillip Stephens
6e0fad8489
More collision imps
2016-04-26 19:42:55 -07:00
Phillip Stephens
2af6117ef8
More collision imps and stubs
2016-04-26 17:26:02 -07:00
Jack Andersen
3ae77d3390
Remaining CStateManager fields, loaders, collision stubs
2016-04-17 12:38:05 -10:00