Phillip Stephens
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ea9938e88b
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CCharAnimTime fixes
Add IRuntimeMain to simplify editor integration
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2016-02-26 23:59:11 -08:00 |
Phillip Stephens
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45c76dc9c1
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More CCharAnimTime RE
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2016-02-26 22:03:39 -08:00 |
Jack Andersen
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4405af9925
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Bind indirect shader pipeline closer to actual draw command
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2016-02-26 15:39:16 -10:00 |
Jack Andersen
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46d4f89cb7
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Metal CElementGen shaders
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2016-02-25 22:03:20 -10:00 |
Phillip Stephens
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1dde24bb74
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Merge branch 'master' of https://github.com/AxioDL/PathShagged
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2016-02-25 22:55:29 -08:00 |
Phillip Stephens
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81c68de6d0
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Add missing function to CStaticInterference
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2016-02-25 22:55:11 -08:00 |
Jack Andersen
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bc28aa1d10
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Working D3D TIND rendering
|
2016-02-25 19:38:11 -10:00 |
Phillip Stephens
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8dd023e0e8
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RenderLines implementation (missing CLineManager)
|
2016-02-25 19:45:36 -08:00 |
Phillip Stephens
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425adaf2f3
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Merge branch 'master' of https://github.com/AxioDL/PathShagged
|
2016-02-25 19:31:24 -08:00 |
Phillip Stephens
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277455b072
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Initial CParticleElectric stubs
|
2016-02-25 19:31:00 -08:00 |
Jack Andersen
|
8d9a9d8f9b
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HLSL shaders for TIND (needs proper framebuffer coords in)
|
2016-02-25 14:12:52 -10:00 |
Jack Andersen
|
2e6d7c26e2
|
SParticleMetrics is a lie
|
2016-02-24 20:23:35 -10:00 |
Jack Andersen
|
d044adf7e1
|
TIND element shader working
|
2016-02-24 19:09:45 -10:00 |
Jack Andersen
|
23688360c9
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CElementGen TIND updates
|
2016-02-24 16:55:38 -10:00 |
Jack Andersen
|
eb3679dd88
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Windows fixes
|
2016-02-24 10:53:26 -10:00 |
Jack Andersen
|
129dc11ecc
|
Merge branch 'master' of https://github.com/AxioDL/PathShagged
|
2016-02-23 17:20:22 -10:00 |
Jack Andersen
|
488de1bdb9
|
GLSL macros
|
2016-02-23 17:20:07 -10:00 |
Phillip Stephens
|
88cbb2b659
|
Add DSPC factory
|
2016-02-23 02:34:19 -08:00 |
Jack Andersen
|
6db378ea45
|
Merge branch 'master' of https://github.com/AxioDL/PathShagged
|
2016-02-22 16:34:31 -10:00 |
Jack Andersen
|
7e7f789c28
|
Vulkan updates
|
2016-02-22 16:34:16 -10:00 |
Phillip Stephens
|
f09019246d
|
Factory fixes
|
2016-02-22 18:08:13 -08:00 |
Phillip Stephens
|
7ec23b50ba
|
First round Rumble stubs
|
2016-02-20 22:34:42 -08:00 |
Phillip Stephens
|
764d75f38e
|
Add ability to reference resources by name
|
2016-02-20 04:40:58 -08:00 |
Phillip Stephens
|
a37f536ae9
|
Use rendertarget
|
2016-02-20 02:26:43 -08:00 |
Phillip Stephens
|
cf6c5bf55a
|
Add virtual destructors to Architecture Message Parameters
Fix function signature
|
2016-02-20 01:52:16 -08:00 |
Phillip Stephens
|
8af98fb2f3
|
Code cleanup and add NamedResourceCatalog
|
2016-02-20 00:31:11 -08:00 |
Phillip Stephens
|
5229f95fb7
|
Restructure event handling
|
2016-02-19 22:45:36 -08:00 |
Phillip Stephens
|
4bfe4026f2
|
Fix crash on exit
|
2016-02-19 21:49:47 -08:00 |
Jack Andersen
|
bd0a72a4cb
|
CLineRenderer HLSL shaders
|
2016-02-18 10:53:17 -10:00 |
Phillip Stephens
|
5d3cf64a6b
|
Add missing assignment
|
2016-02-18 08:14:57 -08:00 |
Jack Andersen
|
7d07eb5058
|
Fix member visibility derp
|
2016-02-18 06:42:15 -08:00 |
Jack Andersen
|
5a0fb04e03
|
Implement Metal CLineRenderer shaders
|
2016-02-17 21:36:36 -10:00 |
Phillip Stephens
|
8cd46293c2
|
Add ability to reset particle system
|
2016-02-17 20:44:06 -08:00 |
Jack Andersen
|
365f6ac9e7
|
Implement line renderer (OpenGL only for now)
|
2016-02-17 16:42:32 -10:00 |
Phillip Stephens
|
cfee7b61bb
|
Implement CRSC Factory
|
2016-02-17 01:10:56 -08:00 |
Phillip Stephens
|
f70577dc2b
|
Remove CVESPOS
Fix CVEPSO*
|
2016-02-17 00:38:48 -08:00 |
Phillip Stephens
|
ae88e719ff
|
Fix CVEColorToVector
|
2016-02-17 00:17:12 -08:00 |
Phillip Stephens
|
f1bba142d5
|
Merge branch 'master' of https://github.com/AxioDL/PathShagged
|
2016-02-17 00:08:06 -08:00 |
Phillip Stephens
|
25de1ca641
|
Add missed VectorElement
|
2016-02-17 00:07:32 -08:00 |
Jack Andersen
|
6cabf3d3e7
|
lots of includes to make MSVC happy
|
2016-02-16 19:20:34 -10:00 |
Jack Andersen
|
8c659f9fb8
|
use of std::default_delete for template-safe deletion
|
2016-02-16 18:19:11 -10:00 |
Jack Andersen
|
13e3afa72f
|
D3D CElementGen rendering
|
2016-02-16 17:42:27 -10:00 |
Jack Andersen
|
468db3b203
|
Metal CElementGen shaders implemented
|
2016-02-16 12:25:17 -10:00 |
Jack Andersen
|
c51b1face6
|
View transform fix
|
2016-02-16 11:05:51 -10:00 |
Jack Andersen
|
721929e4d0
|
mipmap sampling fix
|
2016-02-16 09:42:24 -10:00 |
Phillip Stephens
|
7cd035c88c
|
Implement emitters
|
2016-02-16 02:03:08 -08:00 |
Jack Andersen
|
c6796f9848
|
Merge branch 'master' of https://github.com/AxioDL/PathShagged
|
2016-02-15 22:52:51 -10:00 |
Jack Andersen
|
3953f88dcf
|
Metal shader placeholder
|
2016-02-15 22:52:22 -10:00 |
Phillip Stephens
|
b647a0a543
|
Add found resources to pool
|
2016-02-15 23:09:57 -08:00 |
Phillip Stephens
|
18e34b4dce
|
CToken fix
Initial CRSC
|
2016-02-15 23:01:55 -08:00 |