Jack Andersen
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77f814192e
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Windows build fixes
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2018-05-24 20:34:58 -10:00 |
Jack Andersen
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d0d330062f
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Resource tracing and memory leak fixes
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2018-05-19 20:12:32 -10:00 |
Jack Andersen
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9c30a44a65
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Fix see through collision material
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2018-05-10 21:02:19 -10:00 |
Phillip Stephens
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0aac384e60
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Fix windows build
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2018-05-01 17:41:51 -07:00 |
Phillip Stephens
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eae0dbd2bb
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Add ability to flag commands
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2018-04-29 20:11:37 -07:00 |
Phillip Stephens
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031c139e2d
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Merge commit '13b41ab'
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2018-04-26 14:11:49 -07:00 |
Phillip Stephens
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694bc0a888
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Add ability to unregister command on the fly
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2018-04-26 14:10:32 -07:00 |
Jack Andersen
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aa84d7c725
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Add emissive cycles shaders
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2018-04-14 20:04:08 -10:00 |
Jack Andersen
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2c5a662fec
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Add adjacent area lightmap cooking
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2018-04-08 14:08:33 -10:00 |
Jack Andersen
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396790181a
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Minimized shader hash generation; more compatible MultiProgressPrinter
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2018-04-07 10:52:35 -10:00 |
Jack Andersen
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b54dedb22b
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Minor cook fixes
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2018-04-03 22:28:13 -10:00 |
Jack Andersen
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94988eb9e5
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GX shader cook fixes; Resource cook passes
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2018-04-01 18:26:21 -10:00 |
Jack Andersen
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c9f61eb9da
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Fixes for GameCube targeting
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2018-03-27 22:06:34 -10:00 |
Jack Andersen
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d1a66e15d4
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Add parallel progress printing
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2018-03-23 11:40:12 -10:00 |
Jack Andersen
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f2d6f643c9
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PATH cooking bug fix
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2018-02-26 00:38:50 -10:00 |
Jack Andersen
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3acb9c9e3d
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Initial PATH cooking support
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2018-02-24 22:23:00 -10:00 |
Jack Andersen
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2f6d9d2509
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Minor macro adjustment
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2018-02-23 20:33:01 -10:00 |
Jack Andersen
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06797cd9fc
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Add PATH .blend file type
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2018-02-23 20:15:12 -10:00 |
Jack Andersen
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3eedbd3c3b
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Template-based DNA refactor
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2018-02-21 21:23:15 -10:00 |
Jack Andersen
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7a60440d58
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Add shader mode for constant alpha overwrite
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2018-02-04 20:54:35 -10:00 |
Jack Andersen
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1b861eaa61
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Non-clobbering YAML serialize operation
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2018-01-22 18:40:09 -10:00 |
Phillip Stephens
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2f840e5321
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Merge commit 'f47d7d9'
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2018-01-21 18:41:17 -08:00 |
Phillip Stephens
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24abe43865
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Restore old CVar system
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2018-01-21 18:40:11 -08:00 |
Jack Andersen
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f546400cc1
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Update boo
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2018-01-21 12:03:48 -10:00 |
Jack Andersen
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ac29a724ba
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Deep color CVar and GLSL backend bug fixes
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2018-01-15 20:30:37 -10:00 |
Phillip Stephens
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8cef2f5192
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Add ability to enable developer mode in-code
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2018-01-15 05:18:03 -08:00 |
Phillip Stephens
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5c66ffc5df
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Refactor CVar class
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2018-01-15 04:34:02 -08:00 |
Phillip Stephens
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4543e2a87e
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Merge commit 'c46f861'
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2018-01-13 23:38:17 -08:00 |
Phillip Stephens
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52c14848d9
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Various minor fixes
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2018-01-13 23:37:00 -08:00 |
Jack Andersen
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7a815e2962
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Add missing <sstream> include
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2018-01-13 20:40:42 -10:00 |
Phillip Stephens
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f777d034f2
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Implement core Console behavior and CVarManager commands
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2018-01-13 18:39:32 -08:00 |
Phillip Stephens
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7f6913e046
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Fix linux build, initial logvisor integration into Console
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2018-01-11 08:26:33 -08:00 |
Phillip Stephens
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24ee3fa21e
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Windows build fix
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2018-01-11 04:38:35 -08:00 |
Phillip Stephens
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e247733d04
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Initial `Console` implementation
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2018-01-11 01:36:00 -08:00 |
Jack Andersen
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2d0f079991
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Add CVarCommons; hecl-light library
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2018-01-09 20:16:18 -10:00 |
Jack Andersen
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b3ca5b1e1e
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Changes to support MSAA rendering
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2018-01-06 19:17:45 -10:00 |
Jack Andersen
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308af03115
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Disable cotire unity build
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2017-12-31 16:53:17 -10:00 |
Jack Andersen
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9daa74e08e
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Windows PCH fixes
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2017-12-29 15:07:15 -10:00 |
Jack Andersen
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aae0dc56b7
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Huge compile performance refactor
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2017-12-28 21:56:31 -10:00 |
Phillip Stephens
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0e4310903d
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Update boo; Add initial GUI mode support
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2017-12-15 18:13:20 -08:00 |
Jack Andersen
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758c602dc5
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Add ASan build capability
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2017-12-11 16:05:28 -10:00 |
Jack Andersen
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93711460f8
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More flexible cull-mode options for shader extensions
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2017-12-09 19:29:23 -10:00 |
Jack Andersen
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a60a02a31e
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Add flip flag for collision triangles
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2017-12-08 19:15:26 -10:00 |
Jack Andersen
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79f0336588
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UWP fixes
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2017-12-06 18:09:27 -10:00 |
Jack Andersen
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559096feeb
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UWP support
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2017-12-05 17:22:31 -10:00 |
Jack Andersen
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d4ce1d4913
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ProjectPath bug fixes
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2017-12-01 19:49:45 -10:00 |
Jack Andersen
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1987a6e3d3
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Implement asprintf for Windows
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2017-11-24 16:49:50 -10:00 |
Jack Andersen
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b382188a5c
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Remove debugging changes
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2017-11-21 00:22:36 -10:00 |
Jack Andersen
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ddf7c983da
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Major refactor of hecl parser using @hackyourlife architecture
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2017-11-20 23:33:28 -10:00 |
Jack Andersen
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b41b21cb4b
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Windows fixes
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2017-11-13 17:34:05 -10:00 |