Jack Andersen
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46a4a37cc6
|
Initial working projectiles
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2018-02-11 19:30:21 -10:00 |
Jack Andersen
|
ae6797f24b
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Fix player dynamic collision
|
2018-02-07 20:18:27 -10:00 |
Jack Andersen
|
6854cb9df7
|
Various bug fixes
|
2017-11-23 22:23:28 -10:00 |
Jack Andersen
|
41edf5a226
|
Initial CCinematicCamera implementations
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2017-11-22 16:15:09 -10:00 |
Jack Andersen
|
f7ec7bdc0c
|
string_view refactor
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2017-11-12 20:19:18 -10:00 |
Jack Andersen
|
96b17ac73d
|
Implement MetroidPrimeStage1 loader
|
2017-08-19 19:23:22 -10:00 |
Jack Andersen
|
02f8f77b57
|
Merge branch 'master' of https://github.com/AxioDL/urde
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2017-08-12 22:19:33 -10:00 |
Jack Andersen
|
e25d2a423d
|
Nearly finish CScriptWater
|
2017-08-12 21:56:35 -10:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
Phillip Stephens
|
595dae17f3
|
Update nod
|
2017-07-09 02:11:59 -07:00 |
Jack Andersen
|
db12dd2ea2
|
Implement CStateManager::Update
|
2017-03-23 19:30:16 -10:00 |
Jack Andersen
|
8e7773aa94
|
AutoMapper work
|
2017-03-19 19:09:53 -10:00 |
Phillip Stephens
|
fe72458f48
|
Restore CCameraManager::GetCurrentCamera's proper behavior (AKA, I'm an idiot)
|
2017-03-05 09:54:00 -08:00 |
Phillip Stephens
|
fc51cd38aa
|
Initial CCollisionActor imps, minor cleanup
|
2017-02-20 19:29:45 -08:00 |
Jack Andersen
|
50fe6d34ab
|
PVS implementations
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2017-02-18 23:27:01 -10:00 |
Phillip Stephens
|
e062de1429
|
Finish CScriptActor
|
2017-02-12 16:00:07 -08:00 |
Phillip Stephens
|
331253cd1f
|
Initial CScriptActor imps
|
2017-02-10 16:52:52 -08:00 |
Phillip Stephens
|
d9f5805356
|
Re-organize MP1 specific world objects
|
2017-02-05 12:23:58 -08:00 |
Jack Andersen
|
e2c671e9b4
|
TCastTo implementation
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2017-01-14 17:07:01 -10:00 |
Phillip Stephens
|
37aab51253
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
Phillip Stephens
|
4615f37f59
|
Various imps
|
2016-04-22 13:22:45 -07:00 |
Jack Andersen
|
76afccbdbe
|
More ScriptLoader imps
|
2016-04-18 14:17:49 -10:00 |