Lioncash
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d7dd256d38
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CollisionPrimitive: Make use of constexpr types where applicable
We can now mark some usages of these types as constexpr and also make
them fully internal to the translation unit.
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2019-10-29 18:36:26 -04:00 |
Lioncash
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a633b8e8fd
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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
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2019-09-28 04:14:29 -04:00 |
Lioncash
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9312eef905
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RuntimeCommon: Use override where applicable
Continues the override modernization by applying it to the main
RuntimeCommon target. Resolves around 1100+ cases where override can be
used.
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2019-08-09 17:39:42 -04:00 |
Jack Andersen
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f40bf707f6
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DCLN OBB transform fix
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2019-03-07 18:16:42 -10:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Phillip Stephens
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04619dd960
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Initial CCollisionActor imps
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2017-03-03 14:13:23 -08:00 |
Phillip Stephens
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b765ce3eb7
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Lots of ScriptObject and Collision work
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2017-01-03 20:30:05 -08:00 |
Jack Andersen
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f4ea728a61
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Resource factories now provided with self-ref
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2016-09-02 09:32:57 -10:00 |
Phillip Stephens
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c66dac6df2
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Initial Collision stubs
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2016-06-24 13:09:38 -07:00 |
Phillip Stephens
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2af6117ef8
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More collision imps and stubs
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2016-04-26 17:26:02 -07:00 |
Phillip Stephens
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bacc98d4a6
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Initial CCollidableOBBTreeGroup imps
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2016-04-26 03:40:56 -07:00 |
Jack Andersen
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0f6d1645ba
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More script loaders
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2016-04-20 11:44:18 -10:00 |
Jack Andersen
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3ae77d3390
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Remaining CStateManager fields, loaders, collision stubs
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2016-04-17 12:38:05 -10:00 |