Phillip Stephens
9bae2f943e
Rename everything
2021-04-10 01:42:06 -07:00
Lioncash
72370910ad
IAnimReader: Make use of size_t for capacity and iterators
...
Allows using container sizes and capacities without needing to cast
them, allowing for dehardcoding of array sizes in some scenarios.
2020-04-10 23:24:52 -04:00
Lioncash
815f492e0f
CSequenceHelper: std::move constructor parameters where applicable
...
Same behavior, but allows for calling code to move into the interface.
2020-03-09 11:58:10 -04:00
Lioncash
1cb289f243
RuntimeCommon: Normalize cpp inclusions
...
Normalizes the headers for the cpp files in the RuntimeCommon target.
Now all headers and source files within the RuntimeCommon/RuntimeCommonB
targets are normalized and consistent with one another.
2020-01-15 09:15:47 -05:00
Jack Andersen
e218b8aeb5
CActorContraption fixes, better CMake dependency handling
2019-06-11 16:05:17 -10:00
Jack Andersen
3a0d2930fa
Numerous uninitialized memory fixes
2019-04-06 19:14:48 -10:00
Jack Andersen
636c82a568
New code style refactor
2018-12-07 19:30:43 -10:00
Phillip Stephens
679ce01a61
More CPatterned imps
2018-09-13 17:49:34 -07:00
Jack Andersen
70b3404b7c
Windows build fixes and warning avoidance
2018-05-24 20:39:38 -10:00
Jack Andersen
36f1473f3e
All animation nodes implemented
2018-01-29 15:04:01 -10:00
Jack Andersen
405a344fdf
Merge branch 'master' of https://github.com/AxioDL/urde
2016-08-30 15:14:52 -10:00
Jack Andersen
52c6ce10b7
Refactored ProjectPath aux info usage to function correctly
2016-08-30 15:13:58 -10:00
Phillip Stephens
c35106c907
Fix MP3 SAVW support, code cleanup, and more stubs
2016-08-30 17:33:59 -07:00
Jack Andersen
b25e5ad014
Additional animation tree imps
2016-08-27 11:16:44 -10:00