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mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-15 02:31:20 +00:00

262 Commits

Author SHA1 Message Date
Jack Andersen
5566c5b002 More CGuiFrame imps 2016-03-14 18:55:57 -10:00
bf564ac089 All your CLineManager are belong to us 2016-03-07 00:07:55 -08:00
Jack Andersen
b2ccf420f8 Merge branch 'master' of https://github.com/AxioDL/urde 2016-03-06 20:58:43 -10:00
b0873ccc55 More constructor RE 2016-03-05 18:55:09 -08:00
Jack Andersen
9ade279902 Merge branch 'master' into urde-tags 2016-03-04 14:03:41 -10:00
Jack Andersen
783fb4c4fe Humungous refactor 2016-03-04 13:04:53 -10:00
Jack Andersen
1884f89f53 New atdna YAML handling 2016-03-03 15:01:37 -10:00
57017298e6 Fix broken rotation 2016-03-02 20:57:21 -08:00
Jack Andersen
a260108a09 Retail offsets added 2016-03-02 15:06:42 -10:00
Jack Andersen
7bf455af79 Particle DNA property names 2016-03-02 12:37:10 -10:00
Jack Andersen
c1af78e7ed Parameter renaming and minor bug fixes 2016-02-28 17:03:11 -10:00
Jack Andersen
02d605cbb9 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-27 20:56:08 -10:00
Jack Andersen
accc593102 BNCE variable names and some doc-links 2016-02-27 20:55:05 -10:00
97c8af9aa2 Fix maxVerts < 2 case 2016-02-27 17:35:45 -08:00
37da86838d Implement ParticleAccessParameters properly
SParticleMetrics is still a lie
2016-02-27 17:03:46 -08:00
Jack Andersen
4405af9925 Bind indirect shader pipeline closer to actual draw command 2016-02-26 15:39:16 -10:00
Jack Andersen
46d4f89cb7 Metal CElementGen shaders 2016-02-25 22:03:20 -10:00
Jack Andersen
bc28aa1d10 Working D3D TIND rendering 2016-02-25 19:38:11 -10:00
8dd023e0e8 RenderLines implementation (missing CLineManager) 2016-02-25 19:45:36 -08:00
425adaf2f3 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-25 19:31:24 -08:00
277455b072 Initial CParticleElectric stubs 2016-02-25 19:31:00 -08:00
Jack Andersen
8d9a9d8f9b HLSL shaders for TIND (needs proper framebuffer coords in) 2016-02-25 14:12:52 -10:00
Jack Andersen
2e6d7c26e2 SParticleMetrics is a lie 2016-02-24 20:23:35 -10:00
Jack Andersen
d044adf7e1 TIND element shader working 2016-02-24 19:09:45 -10:00
Jack Andersen
23688360c9 CElementGen TIND updates 2016-02-24 16:55:38 -10:00
Jack Andersen
eb3679dd88 Windows fixes 2016-02-24 10:53:26 -10:00
Jack Andersen
129dc11ecc Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-23 17:20:22 -10:00
Jack Andersen
488de1bdb9 GLSL macros 2016-02-23 17:20:07 -10:00
88cbb2b659 Add DSPC factory 2016-02-23 02:34:19 -08:00
Jack Andersen
6db378ea45 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-22 16:34:31 -10:00
Jack Andersen
7e7f789c28 Vulkan updates 2016-02-22 16:34:16 -10:00
f09019246d Factory fixes 2016-02-22 18:08:13 -08:00
8cd46293c2 Add ability to reset particle system 2016-02-17 20:44:06 -08:00
Jack Andersen
365f6ac9e7 Implement line renderer (OpenGL only for now) 2016-02-17 16:42:32 -10:00
cfee7b61bb Implement CRSC Factory 2016-02-17 01:10:56 -08:00
f70577dc2b Remove CVESPOS
Fix CVEPSO*
2016-02-17 00:38:48 -08:00
ae88e719ff Fix CVEColorToVector 2016-02-17 00:17:12 -08:00
f1bba142d5 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-17 00:08:06 -08:00
25de1ca641 Add missed VectorElement 2016-02-17 00:07:32 -08:00
Jack Andersen
6cabf3d3e7 lots of includes to make MSVC happy 2016-02-16 19:20:34 -10:00
Jack Andersen
13e3afa72f D3D CElementGen rendering 2016-02-16 17:42:27 -10:00
Jack Andersen
468db3b203 Metal CElementGen shaders implemented 2016-02-16 12:25:17 -10:00
Jack Andersen
c51b1face6 View transform fix 2016-02-16 11:05:51 -10:00
Jack Andersen
721929e4d0 mipmap sampling fix 2016-02-16 09:42:24 -10:00
7cd035c88c Implement emitters 2016-02-16 02:03:08 -08:00
Jack Andersen
c6796f9848 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-15 22:52:51 -10:00
Jack Andersen
3953f88dcf Metal shader placeholder 2016-02-15 22:52:22 -10:00
18e34b4dce CToken fix
Initial CRSC
2016-02-15 23:01:55 -08:00
Jack Andersen
6614171283 Merge branch 'master' of https://github.com/AxioDL/PathShagged 2016-02-15 19:52:09 -10:00
Jack Andersen
a80142728d Tons of PART rendering preparation 2016-02-15 19:50:41 -10:00