Jack Andersen
|
68a0fb89da
|
Update boo
|
2016-09-25 11:34:14 -10:00 |
Jack Andersen
|
c0f060d6ad
|
Remove unnecessary glob regex
|
2016-09-24 15:57:43 -10:00 |
Jack Andersen
|
f6428c9407
|
Glob path fixes
|
2016-09-20 19:41:06 -10:00 |
Jack Andersen
|
f1fcd83824
|
Update boo
|
2016-09-18 15:33:14 -10:00 |
Jack Andersen
|
c1dcf6d23e
|
Windows Fixes
|
2016-09-18 15:02:57 -10:00 |
Jack Andersen
|
6de25c1d1d
|
Refinements to avoid bad level linkages
|
2016-09-18 13:46:49 -10:00 |
Jack Andersen
|
a0470a3ef5
|
Update submodules
|
2016-09-17 11:32:43 -10:00 |
Jack Andersen
|
57dc1882f3
|
Update boo
|
2016-09-11 19:29:17 -10:00 |
Jack Andersen
|
5303b9bda1
|
Dramatic shader cache performance improvement
|
2016-09-11 18:52:55 -10:00 |
Jack Andersen
|
4bffe7bc8b
|
Blender verbose crash fix for windows
|
2016-09-11 11:16:16 -10:00 |
Jack Andersen
|
127343c6d1
|
Preparation for Windows pipe redirection fix
|
2016-09-11 09:52:59 -10:00 |
Jack Andersen
|
8cf06844e6
|
Update athena
|
2016-09-11 08:38:09 -10:00 |
Jack Andersen
|
1103b10f6f
|
Update athena
|
2016-09-10 19:49:22 -10:00 |
Jack Andersen
|
19e4937d55
|
Update submodules
|
2016-09-10 15:22:21 -10:00 |
Jack Andersen
|
7cc0ac7902
|
HMDL buffer sharing fix
|
2016-09-09 19:38:18 -10:00 |
Jack Andersen
|
3438cb34a3
|
Normalize skinning weights from Blender
|
2016-09-08 18:18:56 -10:00 |
Jack Andersen
|
d5e0536d63
|
Update submodules
|
2016-09-07 20:15:39 -10:00 |
Jack Andersen
|
aa2d9d5631
|
Add 'looping' flag to actions
|
2016-09-05 19:51:11 -10:00 |
Jack Andersen
|
e960496a87
|
Merge branch 'master' of https://github.com/AxioDL/hecl
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2016-09-04 12:47:39 -10:00 |
Jack Andersen
|
691d53304c
|
Add skin bank count field to HMDL metadata
|
2016-09-04 12:47:09 -10:00 |
Phillip Stephens
|
0f86a0dfa5
|
Update athena
|
2016-09-04 13:44:52 -07:00 |
Jack Andersen
|
47db8b8e84
|
Update boo
|
2016-09-02 19:18:30 -10:00 |
Jack Andersen
|
0d048657d4
|
comment capitalization
|
2016-08-31 13:07:40 -10:00 |
Jack Andersen
|
f0b1837300
|
Add handy StringUtils begin/end compare functions
|
2016-08-30 15:13:00 -10:00 |
Jack Andersen
|
735e6b2096
|
Update boo
|
2016-08-28 18:21:27 -10:00 |
Jack Andersen
|
07c21ec489
|
ProjectPath hashing fix
|
2016-08-28 14:28:24 -10:00 |
Jack Andersen
|
8c8a143f6b
|
Solve potential add-on install race condition
|
2016-08-24 14:27:53 -10:00 |
Jack Andersen
|
4795565dd9
|
OpenGL enum change
|
2016-08-23 18:34:26 -10:00 |
Jack Andersen
|
f65e3d23b4
|
Athena YAML refactor
|
2016-08-21 17:46:45 -10:00 |
Jack Andersen
|
67bb64e7dd
|
AABB progress message tweak
|
2016-08-21 14:10:14 -10:00 |
Jack Andersen
|
6ca1f05492
|
Minor character cooking performance adjustment
|
2016-08-21 10:38:40 -10:00 |
Jack Andersen
|
29878b3627
|
Update boo
|
2016-08-17 10:05:00 -10:00 |
Jack Andersen
|
ff89063a2b
|
BlenderConnection::centerView operation ignores lamps and cameras now
|
2016-08-16 19:43:01 -10:00 |
Jack Andersen
|
eae83a1cb9
|
Blender's not ideal for transforming AABBs
|
2016-08-14 11:11:17 -10:00 |
Jack Andersen
|
c89b7692f3
|
Blender protocol adjustments
|
2016-08-13 09:36:39 -10:00 |
Jack Andersen
|
98c2313863
|
Remove awful edge-indexing bottleneck
|
2016-08-12 15:22:39 -10:00 |
Jack Andersen
|
eb5cdf40b0
|
Blender shell protocol fixes
|
2016-08-12 09:41:51 -10:00 |
Jack Andersen
|
719c62f09f
|
Add ResourceLock for detecting parallel resource collisions
|
2016-08-11 16:33:03 -10:00 |
Jack Andersen
|
48a4a51853
|
use SaveAs rather than Save for outputting .blend files
|
2016-08-11 11:31:27 -10:00 |
Jack Andersen
|
031daeb841
|
Immediately delete (incomplete) docs from BlenderConnection::createBlend
|
2016-08-11 11:10:57 -10:00 |
Jack Andersen
|
4917fb0b74
|
Syntax error fixes
|
2016-08-11 10:16:01 -10:00 |
Jack Andersen
|
63e835daaa
|
Add BlenderConnection::compileLights
|
2016-08-11 09:51:41 -10:00 |
Jack Andersen
|
2b1e246ae9
|
Add collision mesh cooking to BlenderConnection
|
2016-08-10 11:54:30 -10:00 |
Jack Andersen
|
73cb100174
|
Additional BlenderConnection::Mesh intermediate fields
|
2016-08-09 16:51:30 -10:00 |
Jack Andersen
|
daeef99f83
|
More reliable Metal shader cache
|
2016-08-08 09:06:51 -10:00 |
Jack Andersen
|
6740d6d00d
|
More reliable HLSL shader cache
|
2016-08-08 08:53:31 -10:00 |
Jack Andersen
|
ca4d50c62b
|
More reliable shader cache; update submodules
|
2016-08-08 08:22:32 -10:00 |
Phillip Stephens
|
502e01ade0
|
Update boo
|
2016-08-04 20:20:59 -07:00 |
Jack Andersen
|
07fcc2db92
|
Metal extended shader fixes
|
2016-08-03 13:46:25 -10:00 |
Jack Andersen
|
5f60a33cce
|
Windows build fixes
|
2016-08-03 13:15:59 -10:00 |