metaforce/Runtime/World/CScriptPlayerStateChange.hpp

29 lines
767 B
C++

#pragma once
#include <string_view>
#include "Runtime/GCNTypes.hpp"
#include "Runtime/World/CEntity.hpp"
namespace metaforce {
class CScriptPlayerStateChange : public CEntity {
public:
enum class EControl { Unfiltered, Filtered };
enum class EControlCommandOption { Unfiltered, Filtered };
private:
u32 x34_itemType;
u32 x38_itemCount;
u32 x3c_itemCapacity;
EControl x40_ctrl;
EControlCommandOption x44_ctrlCmdOpt;
public:
DEFINE_ENTITY
CScriptPlayerStateChange(TUniqueId, std::string_view, const CEntityInfo&, bool, u32, u32, u32, EControl,
EControlCommandOption);
void Accept(IVisitor& visit) override;
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
};
} // namespace metaforce