.. |
CAABoxFilter.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CAABoxFilter.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CAreaOctTree.cpp
|
Fully decouple hecl from Metaforce
|
2022-02-21 08:01:06 -08:00 |
CAreaOctTree.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CBallFilter.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CBallFilter.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CCollidableAABox.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CCollidableAABox.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CCollidableCollisionSurface.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CCollidableCollisionSurface.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CCollidableOBBTree.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CCollidableOBBTree.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CCollidableOBBTreeGroup.cpp
|
RE COutput/InputStream and friends and migrate over
|
2022-02-21 08:01:05 -08:00 |
CCollidableOBBTreeGroup.hpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CCollidableSphere.cpp
|
Minor cleanups in Collision code
|
2021-07-24 17:54:26 -07:00 |
CCollidableSphere.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CCollisionActor.cpp
|
Code cleanup
|
2021-05-16 12:11:45 -07:00 |
CCollisionActor.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CCollisionActorManager.cpp
|
Minor cleanups in Collision code
|
2021-07-24 17:54:26 -07:00 |
CCollisionActorManager.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CCollisionEdge.cpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CCollisionEdge.hpp
|
aurora: the boring C++ version
|
2022-02-16 00:21:24 -05:00 |
CCollisionInfo.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CCollisionInfo.hpp
|
Minor fixes, use CUnitVector in CCollionInfo
|
2021-05-23 13:10:57 -07:00 |
CCollisionInfoList.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CCollisionPrimitive.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CCollisionPrimitive.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CCollisionResponseData.cpp
|
RE COutput/InputStream and friends and migrate over
|
2022-02-21 08:01:05 -08:00 |
CCollisionResponseData.hpp
|
More refactoring, decouple tweaks from hecl
|
2022-02-21 08:01:05 -08:00 |
CCollisionSurface.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CCollisionSurface.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CGameCollision.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CGameCollision.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CInternalRayCastStructure.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CJointCollisionDescription.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CJointCollisionDescription.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CMakeLists.txt
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CMaterialFilter.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CMaterialFilter.hpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CMaterialList.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CMetroidAreaCollider.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CMetroidAreaCollider.hpp
|
Fix crash
|
2021-10-25 23:02:56 -04:00 |
COBBTree.cpp
|
RE COutput/InputStream and friends and migrate over
|
2022-02-21 08:01:05 -08:00 |
COBBTree.hpp
|
Initial CIceImpact
|
2021-10-25 23:02:56 -04:00 |
CRayCastResult.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CRayCastResult.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
CollisionUtil.cpp
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
CollisionUtil.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
ICollisionFilter.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
InternalColliders.cpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
InternalColliders.hpp
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |