metaforce/Runtime/Graphics/Shaders
Lioncash fe642bde8b CCameraBlurFilter: Make use of std::array where applicable
Same behavior, less hardcoded sizes.
2020-04-22 00:13:43 -04:00
..
CAABoxShader.cpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CAABoxShader.hpp Runtime: Add more usages of explicit 2020-03-31 03:53:49 -04:00
CCameraBlurFilter.cpp CCameraBlurFilter: Make use of std::array where applicable 2020-04-22 00:13:43 -04:00
CCameraBlurFilter.hpp CCameraBlurFilter: Make use of std::array where applicable 2020-04-22 00:13:43 -04:00
CColoredQuadFilter.cpp Fix WideScreenFilter crash 2020-04-17 15:32:26 -07:00
CColoredQuadFilter.hpp Runtime: Add more usages of explicit 2020-03-31 03:53:49 -04:00
CColoredStripShader.cpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CColoredStripShader.hpp
CDecalShaders.cpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CDecalShaders.hpp Graphics/Shaders: Use forward declarations where applicable 2019-11-09 20:22:09 -05:00
CElementGenShaders.cpp CElementGen: Make use of std::array where applicable 2020-03-09 12:53:28 -04:00
CElementGenShaders.hpp Graphics/Shaders: Use forward declarations where applicable 2019-11-09 20:22:09 -05:00
CEnergyBarShader.cpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CEnergyBarShader.hpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CEnvFxShaders.cpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CEnvFxShaders.hpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CFluidPlaneShader.cpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CFluidPlaneShader.hpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CFogVolumeFilter.cpp CFogVolumeFilter: Make use of std::array where applicable 2020-03-17 18:52:47 -04:00
CFogVolumeFilter.hpp Graphics/Shaders: Use forward declarations where applicable 2019-11-09 20:22:09 -05:00
CFogVolumePlaneShader.cpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CFogVolumePlaneShader.hpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CLineRendererShaders.cpp CLineRenderer: Make use of std::array where applicable 2020-03-17 19:07:27 -04:00
CLineRendererShaders.hpp Graphics/Shaders: Use forward declarations where applicable 2019-11-09 20:22:09 -05:00
CMapSurfaceShader.cpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CMapSurfaceShader.hpp Graphics/Shaders: Use forward declarations where applicable 2019-11-09 20:22:09 -05:00
CModelShaders.cpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CModelShaders.hpp CModelShaders: Make EExtendedShader an enum class 2020-03-06 00:16:31 -05:00
CParticleSwooshShaders.cpp CParticleSwoosh: Make use of std::array where applicable 2020-04-11 20:20:47 -04:00
CParticleSwooshShaders.hpp Graphics/Shaders: Use forward declarations where applicable 2019-11-09 20:22:09 -05:00
CPhazonSuitFilter.cpp CPhazonSuitFilter: Convert define into local variable 2020-03-16 15:57:21 -04:00
CPhazonSuitFilter.hpp Graphics/Shaders: Use forward declarations where applicable 2019-11-09 20:22:09 -05:00
CRadarPaintShader.cpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CRadarPaintShader.hpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CRandomStaticFilter.cpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CRandomStaticFilter.hpp Runtime: Add more usages of explicit 2020-03-31 03:53:49 -04:00
CScanLinesFilter.cpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CScanLinesFilter.hpp Runtime: Add more usages of explicit 2020-03-31 03:53:49 -04:00
CSpaceWarpFilter.cpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CSpaceWarpFilter.hpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CTextSupportShader.cpp MSVC & zeus fixes; update hecl-gui 2020-04-19 21:09:30 -04:00
CTextSupportShader.hpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CTexturedQuadFilter.cpp COmegaPirate: Implement CFlash 2020-04-19 02:47:25 -04:00
CTexturedQuadFilter.hpp COmegaPirate: Implement CFlash 2020-04-19 02:47:25 -04:00
CThermalColdFilter.cpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CThermalColdFilter.hpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CThermalHotFilter.cpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CThermalHotFilter.hpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CWorldShadowShader.cpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CWorldShadowShader.hpp Runtime: Add more usages of explicit 2020-03-31 03:53:49 -04:00
CXRayBlurFilter.cpp Graphics/Shaders: Use std::array where applicable 2019-11-09 20:22:16 -05:00
CXRayBlurFilter.hpp Runtime: Add more usages of explicit 2020-03-31 03:53:49 -04:00