metaforce/Runtime/MP1/CSamusHud.cpp

30 lines
318 B
C++

#include "CSamusHud.hpp"
namespace urde
{
namespace MP1
{
CSamusHud::CSamusHud(CStateManager& stateMgr)
{
}
bool CSamusHud::CheckLoadComplete(CStateManager& stateMgr)
{
return false;
}
void CSamusHud::OnNewInGameGuiState(EInGameGuiState state, CStateManager& stateMgr)
{
}
void CSamusHud::Touch()
{
}
}
}